Player Matchup

Skadi
Skadi
Silver III
 
Skadi
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver II
 
Da Ji
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
Ascendancyyy
Anubis
Silver III
Level 148
God Stats
25W - 12L
1,517 SR
Queue Stats
422W - 446L
1,186 MMR
Solo
Freya
Freya
Silver I
HaxCats
Freya
Silver I
Level 143
God Stats
45W - 38L
1,441 SR
Queue Stats
659W - 670L
1,206 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,492 SR
1,378 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,515 SR
1,159 MMR
Chiron
Chiron
Silver II
Creyezs
Chiron
Silver II
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 111L
1,225 MMR
Solo
Chaac
Chaac
Silver IV
GAVARO_2311
Chaac
Silver IV
Level 67
God Stats
9W - 14L
1,276 SR
Queue Stats
397W - 429L
843 MMR
Solo
Ares
Ares
Bronze IV
NoWardsNoProblem
Ares
Bronze IV
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,226 MMR
Solo
Thoth
Thoth
Silver I
TickleMeDingo
Thoth
Silver I
Level 119
God Stats
21W - 22L
1,692 SR
Queue Stats
546W - 557L
1,243 MMR
Solo
Pele
Pele
Silver I
tucky12
Pele
Silver I
Level 115
God Stats
20W - 14L
1,609 SR
Queue Stats
122W - 129L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
5 / 2 / 6
16,630
665
23,052
17,124
6,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
 
Da Ji
20
2 / 5 / 6
15,020
601
13,283
20,210
8,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
 
Cerberus
18
2 / 3 / 13
13,699
548
9,700
26,042
33,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
20
9 / 4 / 6
16,703
668
23,510
22,611
9,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
HaxCats
Freya
20
5 / 2 / 5
14,720
589
19,452
20,784
8,333
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetCliodhnaMulanIzanami

VS

Bans
AtlasAthenaAgniGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Creyezs
Chiron
19
2 / 3 / 3
12,296
492
10,959
20,681
7,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
1 / 5 / 4
11,768
471
8,529
30,406
25,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 5 / 7
11,306
452
13,786
22,506
24,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 5 / 5
11,175
447
17,182
15,677
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
tucky12
Pele
20
8 / 5 / 4
12,543
502
18,245
21,797
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
23
Kills
16
16
Deaths
23
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
6
4
W
Da Ji
 
Da Ji
2
5
6
1
W
Cerberus
 
Cerberus
2
3
13
2.83
W
Anubis
9
4
6
3
L
Chiron
Creyezs
Chiron
2
3
3
1.17
L
1
5
4
0.6
W
Freya
HaxCats
Freya
5
2
5
3.75
L
2
5
7
1.1
L
3
5
5
1.1
L
Pele
tucky12
Pele
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,997
Damage
68,701
106,771
Taken
111,067
65,336
Mitigated
66,931
52,514
Healing
26,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
23,052
12,495
0
9,755
17,124
6,480
11,252
3,629
13,495
0
145,120
W
Da Ji
 
Da Ji
13,283
1,350
0
8,378
20,210
8,050
865
5,362
14,290
0
117,946
W
Cerberus
 
Cerberus
9,700
513
906
9,210
26,042
33,255
653
5,262
20,780
32,668
3,233
W
Anubis
23,510
260
0
12,361
22,611
9,218
1,641
12,529
10,082
118,014
0
L
Chiron
Creyezs
Chiron
10,959
4,375
860
5,947
20,681
7,175
232
12,908
7,773
0
95,699
L
8,529
1,077
644
7,971
30,406
25,119
864
8,109
22,297
0
82,443
W
Freya
HaxCats
Freya
19,452
5,804
0
11,904
20,784
8,333
3,740
4,882
15,902
103,195
0
L
13,786
352
0
2,217
22,506
24,772
0
11,699
10,807
30,971
0
L
17,182
639
0
1,804
15,677
3,076
0
8,901
6,776
77,285
0
L
Pele
tucky12
Pele
18,245
3,904
0
7,006
21,797
6,789
0
10,191
11,606
0
106,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,772
Gold Earned
59,088
748
Minions Killed
675
0
Camps Cleared
0
2,372,792
Distance Traveled
2,352,728
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,630
665
214
9
0
470,252
2
W
Da Ji
15,020
601
151
6
0
527,341
7
W
Cerberus
13,699
548
34
1
0
493,593
10
W
Anubis
16,703
668
188
8
0
453,175
3
L
Chiron
12,296
492
168
7
0
465,523
1
L
Chaac
11,768
471
160
6
0
460,049
3
W
Freya
14,720
589
161
6
0
428,431
8
L
Ares
11,306
452
32
1
0
478,067
11
L
Thoth
11,175
447
157
6
0
454,083
3
L
Pele
12,543
502
158
6
0
495,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role