Player Matchup

Chaac
Chaac
BrutalPhallus
Chaac
Level 26
God Stats
3W - 3L
1,298 SR
Queue Stats
18W - 18L
1,369 Elo+
Party 3
Rama
Rama
LightNoctiss
Rama
Level 123
God Stats
0W - 1L
1,792 SR
Queue Stats
18W - 28L
1,491 Elo+
Party 3
Amaterasu
Amaterasu
OG ahamegod
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
SHaRpSH00t3R06
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
andresmava
Kukulkan
Level 49
God Stats
62W - 65L
1,448 SR
Queue Stats
895W - 891L
1,463 Elo+
Solo
Team Averages
Level 50
1,508 SR
1,465 Elo+

VS

Team Averages
Level 56
1,504 SR
1,451 Elo+
Arachne
Arachne
KeemBallin
Arachne
Level 31
God Stats
310W - 277L
1,528 SR
Queue Stats
395W - 431L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
NBsimply09
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
1,634 Elo+
Solo
Zeus
Zeus
Topdawg0074218
Zeus
Level 29
God Stats
74W - 46L
1,421 SR
Queue Stats
886W - 1,017L
1,453 Elo+
Party 2
Hercules
Hercules
Wellsie1
Hercules
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,383 Elo+
Party 1
Cerberus
Cerberus
XxYungWellsxX
Cerberus
Level 28
God Stats
2W - 3L
1,570 SR
Queue Stats
2W - 7L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 6
12,868
1,072
21,889
24,401
25,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 3 / 2
14,210
1,184
25,963
13,497
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
OG ahamegod
Amaterasu
17
0 / 7 / 6
11,837
986
8,238
25,117
20,628
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
SHaRpSH00t3R06
Baron Samedi
16
0 / 4 / 2
10,653
888
2,563
6,545
2,335
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
andresmava
Kukulkan
18
1 / 4 / 7
12,661
1,055
23,225
16,462
6,509
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

148

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KeemBallin
Arachne
19
6 / 1 / 10
13,373
1,114
12,243
16,560
7,503
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
NBsimply09
Cthulhu
18
3 / 1 / 12
13,081
1,090
16,660
16,391
20,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 5 / 11
12,953
1,079
21,974
12,125
4,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Wellsie1
Hercules
19
11 / 3 / 10
14,690
1,224
16,101
21,776
26,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
XxYungWellsxX
Cerberus
19
1 / 2 / 18
12,697
1,058
13,851
21,959
26,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
12
Kills
25
25
Deaths
12
23
Assists
61
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
W
Arachne
KeemBallin
Arachne
6
1
10
11
L
7
3
2
2.67
W
Cthulhu
NBsimply09
Cthulhu
3
1
12
9
L
Amaterasu
OG ahamegod
Amaterasu
0
7
6
0.43
L
Baron Samedi
SHaRpSH00t3R06
Baron Samedi
0
4
2
0.25
W
4
5
11
1.9
W
Hercules
Wellsie1
Hercules
11
3
10
5.33
W
Cerberus
XxYungWellsxX
Cerberus
1
2
18
5
L
Kukulkan
andresmava
Kukulkan
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,878
Damage
80,829
86,022
Taken
88,811
59,659
Mitigated
85,704
14,592
Healing
20,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,889
5,277
0
5,507
24,401
25,375
0
16,013
7,289
1,887
33,881
W
Arachne
KeemBallin
Arachne
12,243
9,270
407
3,417
16,560
7,503
0
3,451
12,957
0
21,999
L
25,963
22,128
0
4,338
13,497
4,812
0
7,639
5,095
0
64,519
W
Cthulhu
NBsimply09
Cthulhu
16,660
822
69
5,432
16,391
20,163
0
5,623
10,303
47,533
0
L
Amaterasu
OG ahamegod
Amaterasu
8,238
3,284
0
3,434
25,117
20,628
0
15,120
8,307
0
16,704
L
Baron Samedi
SHaRpSH00t3R06
Baron Samedi
2,563
352
171
339
6,545
2,335
0
2,048
4,230
7,136
0
W
21,974
1,757
132
103
12,125
4,905
0
3,038
8,987
46,971
0
W
Hercules
Wellsie1
Hercules
16,101
5,069
0
6,100
21,776
26,259
0
5,596
15,931
906
20,876
W
Cerberus
XxYungWellsxX
Cerberus
13,851
927
0
4,888
21,959
26,874
0
9,042
12,353
25,005
0
L
Kukulkan
andresmava
Kukulkan
23,225
2,672
0
803
16,462
6,509
0
9,361
6,411
49,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,229
Gold Earned
66,794
231
Minions Killed
196
3
Camps Cleared
11
956,838
Distance Traveled
1,178,538
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,868
1,072
37
3
0
203,839
1
W
Arachne
13,373
1,114
21
2
6
259,264
0
L
Rama
14,210
1,184
93
8
1
222,147
0
W
Cthulhu
13,081
1,090
83
7
3
244,422
0
L
Amaterasu
11,837
986
21
2
2
238,160
0
L
Baron Samedi
10,653
888
7
1
0
70,605
0
W
Zeus
12,953
1,079
43
4
1
214,183
0
W
Hercules
14,690
1,224
18
2
1
209,860
1
W
Cerberus
12,697
1,058
31
3
0
250,809
0
L
Kukulkan
12,661
1,055
73
6
0
222,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role