Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver I
Notorious__virk
Bacchus
Silver I
Level 107
God Stats
19W - 18L
1,844 SR
Queue Stats
149W - 162L
1,523 MMR
Solo
Sol
Sol
Gold IV
ToonixOMG
Sol
Gold IV
Level 114
God Stats
2W - 0L
1,752 SR
Queue Stats
11W - 12L
1,572 MMR
Party 1
Charybdis
Charybdis
Gold III
UnshodEmperor59
Charybdis
Gold III
Level 137
God Stats
2W - 2L
1,476 SR
Queue Stats
233W - 233L
1,507 MMR
Solo
Camazotz
Camazotz
Gold III
tejera2000
Camazotz
Gold III
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 14L
1,711 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,614 SR
1,563 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,634 SR
1,550 MMR
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
BeardedWins
Xing Tian
Gold V
Level 136
God Stats
5W - 19L
1,864 SR
Queue Stats
150W - 150L
1,574 MMR
Solo
Zeus
Zeus
Bronze III
KojiTheGhost
Zeus
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
franko-626
Vamana
Bronze III
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
283W - 278L
1,585 MMR
Solo
Bakasura
Bakasura
Bronze III
lFz Titere
Bakasura
Bronze III
Level 107
God Stats
0W - 2L
1,808 SR
Queue Stats
10W - 12L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
9 / 2 / 3
9,981
713
8,796
11,359
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 7
8,016
573
3,871
11,309
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 3
9,069
648
6,073
7,255
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
UnshodEmperor59
Charybdis
15
2 / 0 / 2
9,254
661
4,075
7,939
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Camazotz
tejera2000
Camazotz
14
3 / 2 / 3
9,000
643
8,854
14,039
8,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
HeimdallrThothCthulhuSusano

VS

Bans
KaliBastetLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 4 / 2
8,314
594
9,187
7,841
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
BeardedWins
Xing Tian
9
1 / 3 / 3
5,815
415
3,886
11,876
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 4 / 0
6,641
474
2,491
4,518
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
franko-626
Vamana
13
2 / 3 / 1
7,713
551
7,825
12,009
8,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
lFz Titere
Bakasura
12
1 / 4 / 2
7,196
514
6,029
10,298
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
7
7
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
2
3
5.25
L
Xbalanque
 
Xbalanque
3
4
2
1
L
Xing Tian
BeardedWins
Xing Tian
1
3
3
0.83
L
0
4
0
0
W
0
2
7
1.75
W
4
1
3
5.5
W
Charybdis
UnshodEmperor59
Charybdis
2
0
2
3
L
Vamana
franko-626
Vamana
2
3
1
0.83
L
Bakasura
lFz Titere
Bakasura
1
4
2
0.5
W
Camazotz
tejera2000
Camazotz
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,669
Damage
29,418
51,901
Taken
46,542
27,558
Mitigated
21,028
23,772
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,796
5,564
0
5,356
11,359
4,045
240
423
10,301
0
61,891
L
Xbalanque
 
Xbalanque
9,187
3,560
0
2,541
7,841
2,389
988
1,337
6,504
0
61,559
L
Xing Tian
BeardedWins
Xing Tian
3,886
504
293
3,169
11,876
5,057
0
3,935
7,572
12,895
0
L
2,491
337
0
522
4,518
1,339
0
1,663
2,855
29,045
0
W
3,871
342
308
2,565
11,309
10,396
203
1,848
9,100
19,611
0
W
6,073
1,084
0
3,114
7,255
2,956
5,652
2,188
4,856
53,332
6,269
W
Charybdis
UnshodEmperor59
Charybdis
4,075
2,222
0
4,270
7,939
2,043
0
942
6,879
0
57,824
L
Vamana
franko-626
Vamana
7,825
4,100
0
5,321
12,009
8,003
490
1,423
9,859
211
40,419
L
Bakasura
lFz Titere
Bakasura
6,029
3,173
0
2,460
10,298
4,240
0
1,677
8,386
0
38,284
W
Camazotz
tejera2000
Camazotz
8,854
2,608
0
8,159
14,039
8,118
131
359
13,333
3,279
46,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,320
Gold Earned
35,679
443
Minions Killed
403
0
Camps Cleared
0
1,469,614
Distance Traveled
1,252,202
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,981
713
93
7
0
341,209
3
L
Xbalanque
8,314
594
106
8
0
271,562
4
L
Xing Tian
5,815
415
22
2
0
226,383
1
L
Zeus
6,641
474
85
6
0
197,555
5
W
Bacchus
8,016
573
20
1
0
300,834
7
W
Sol
9,069
648
114
8
0
256,175
0
W
Charybdis
9,254
661
127
9
0
273,615
3
L
Vamana
7,713
551
88
6
0
261,331
6
L
Bakasura
7,196
514
102
7
0
295,371
0
W
Camazotz
9,000
643
89
6
0
297,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role