Player Matchup

Ra
Ra
Cakezzz
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 2
Rama
Rama
JCHVX
Rama
Level 146
God Stats
1W - 2L
1,528 SR
Queue Stats
70W - 44L
1,738 Elo+
Party 3
Atlas
Atlas
ValkyrieSun
Atlas
Level 2
God Stats
8W - 5L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Xyilo--
Tsukuyomi
Level 107
God Stats
2W - 2L
1,725 SR
Queue Stats
32W - 44L
1,448 Elo+
Party 2
Serqet
Serqet
vRushifa--
Serqet
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
569W - 491L
1,428 Elo+
Party 2
Team Averages
Level 75
1,550 SR
1,521 Elo+

VS

Team Averages
Level 91
1,576 SR
1,557 Elo+
Sol
Sol
Hector546
Sol
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
202W - 225L
1,501 Elo+
Solo
Cernunnos
Cernunnos
RyanCulpepper
Cernunnos
Level 89
God Stats
4W - 5L
1,685 SR
Queue Stats
129W - 111L
1,611 Elo+
Party 1
He Bo
He Bo
iCuajes
He Bo
Level 105
God Stats
6W - 6L
1,500 SR
Queue Stats
202W - 180L
1,497 Elo+
Solo
Geb
Geb
lilskillz43
Geb
Level 107
God Stats
14W - 8L
1,923 SR
Queue Stats
214W - 194L
1,590 Elo+
Party 1
Thor
Thor
meagainbro
Thor
Level 29
God Stats
7W - 3L
1,272 SR
Queue Stats
142W - 121L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 4
6,031
431
3,154
8,880
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
JCHVX
Rama
13
2 / 3 / 0
8,210
586
6,273
8,608
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 4
5,764
412
2,350
7,064
3,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Xyilo--
Tsukuyomi
11
2 / 5 / 4
6,700
479
6,661
10,531
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
vRushifa--
Serqet
13
5 / 2 / 2
7,758
554
6,696
12,144
3,644

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,400
529
6,498
10,259
3,239
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
RyanCulpepper
Cernunnos
15
1 / 1 / 0
8,255
590
5,105
6,522
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
iCuajes
He Bo
15
8 / 3 / 6
9,407
672
8,771
7,616
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 1 / 7
7,340
524
4,024
11,607
6,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
11 / 1 / 3
9,402
672
8,846
9,001
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
10
Kills
20
20
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
0
4
3
0.38
L
Rama
JCHVX
Rama
2
3
0
0.67
W
Cernunnos
RyanCulpepper
Cernunnos
1
1
0
1
L
0
1
4
2
L
Tsukuyomi
Xyilo--
Tsukuyomi
2
5
4
0.8
W
He Bo
iCuajes
He Bo
8
3
6
3.67
W
0
1
7
3.5
W
11
1
3
12.5
L
Serqet
vRushifa--
Serqet
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
33,244
47,227
Taken
45,005
14,124
Mitigated
16,687
10,207
Healing
15,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,154
131
608
766
8,880
2,369
228
5,893
2,813
19,903
0
W
6,498
1,627
77
3,620
10,259
3,239
2,307
0
10,028
45,151
0
L
Rama
JCHVX
Rama
6,273
4,998
0
3,120
8,608
2,131
0
1,779
6,813
0
56,579
W
Cernunnos
RyanCulpepper
Cernunnos
5,105
2,709
0
3,435
6,522
2,070
1,074
1,085
5,119
0
67,857
L
2,350
777
110
225
7,064
3,278
0
2,564
4,450
10,290
0
L
Tsukuyomi
Xyilo--
Tsukuyomi
6,661
1,799
0
501
10,531
2,702
361
2,120
8,411
0
36,811
W
He Bo
iCuajes
He Bo
8,771
159
161
1,026
7,616
2,474
248
2,266
5,120
61,052
0
W
4,024
497
1,790
3,172
11,607
6,016
108
1,177
10,258
14,744
6,598
W
8,846
2,146
0
2,614
9,001
2,888
120
976
8,025
0
51,851
L
Serqet
vRushifa--
Serqet
6,696
1,185
596
4,281
12,144
3,644
349
6,192
5,885
0
28,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,463
Gold Earned
41,804
300
Minions Killed
422
0
Camps Cleared
0
1,332,644
Distance Traveled
1,307,460
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,031
431
33
2
0
236,892
2
W
Sol
7,400
529
88
6
0
209,909
4
L
Rama
8,210
586
122
9
0
228,231
2
W
Cernunnos
8,255
590
129
9
0
248,325
3
L
Atlas
5,764
412
17
1
0
281,072
1
L
Tsukuyomi
6,700
479
60
4
0
293,103
3
W
He Bo
9,407
672
94
7
0
267,763
4
W
Geb
7,340
524
20
1
0
285,029
2
W
Thor
9,402
672
91
7
0
296,434
0
L
Serqet
7,758
554
68
5
0
293,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role