Player Matchup

Cerberus
Cerberus
Gold V
DarwinGod
Cerberus
Gold V
Level 153
God Stats
5W - 7L
1,495 SR
Queue Stats
144W - 135L
1,523 MMR
Solo
Poseidon
Poseidon
Silver II
ElAmbriuMX
Poseidon
Silver II
Level 108
God Stats
1W - 0L
1,776 SR
Queue Stats
27W - 34L
1,502 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
JinnyDjinn
Ratatoskr
Silver III
Level 126
God Stats
1W - 0L
1,797 SR
Queue Stats
14W - 13L
1,504 MMR
Solo
Charybdis
Charybdis
Bronze III
VerdantVapor
Charybdis
Bronze III
Level 160
God Stats
1W - 0L
1,733 SR
Queue Stats
10W - 6L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
jbros99
Sun Wukong
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,660 SR
1,506 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,443 SR
1,507 MMR
Sol
Sol
Gold IV
Creefus
Sol
Gold IV
Level 160
God Stats
2W - 5L
1,519 SR
Queue Stats
436W - 432L
1,496 MMR
Solo
Achilles
Achilles
Silver I
Ellobos
Achilles
Silver I
Level 108
God Stats
0W - 1L
1,195 SR
Queue Stats
23W - 22L
1,542 MMR
Party 2
Hercules
Hercules
Silver I
JairSp
Hercules
Silver I
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
273W - 308L
1,499 MMR
Solo
Mulan
Mulan
Bronze III
StyLd
Mulan
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 93L
1,500 MMR
Party 2
Janus
Janus
Bronze III
Symph0ny
Janus
Bronze III
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarwinGod
Cerberus
20
3 / 3 / 16
14,272
549
16,497
26,582
33,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
ElAmbriuMX
Poseidon
20
9 / 3 / 8
17,023
655
21,935
15,157
6,842
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
JinnyDjinn
Ratatoskr
20
9 / 5 / 7
16,691
642
9,793
20,696
9,035
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
VerdantVapor
Charybdis
20
10 / 5 / 15
17,183
661
26,134
22,104
8,524
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
jbros99
Sun Wukong
20
2 / 4 / 11
15,423
593
13,486
26,611
31,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetBellonaErlang ShenAthena

VS

Bans
LokiCliodhnaAresAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
6 / 9 / 4
12,423
478
18,439
20,290
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Ellobos
Achilles
20
2 / 3 / 3
12,549
483
7,713
22,334
24,239
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
JairSp
Hercules
16
1 / 7 / 6
9,695
373
9,942
29,558
27,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
StyLd
Mulan
20
10 / 7 / 6
14,799
569
24,968
22,260
14,188
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Symph0ny
Janus
19
1 / 7 / 5
12,319
474
9,024
17,046
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
44
33
Kills
20
20
Deaths
33
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
6
9
4
0.89
W
Cerberus
DarwinGod
Cerberus
3
3
16
3.67
W
Poseidon
ElAmbriuMX
Poseidon
9
3
8
4.33
L
Achilles
Ellobos
Achilles
2
3
3
1.17
L
Hercules
JairSp
Hercules
1
7
6
0.57
W
Ratatoskr
JinnyDjinn
Ratatoskr
9
5
7
2.5
L
Mulan
StyLd
Mulan
10
7
6
1.86
L
Janus
Symph0ny
Janus
1
7
5
0.5
W
Charybdis
VerdantVapor
Charybdis
10
5
15
3.5
W
Sun Wukong
jbros99
Sun Wukong
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,845
Damage
70,086
111,150
Taken
111,488
89,687
Mitigated
76,739
45,557
Healing
24,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
18,439
7,525
0
6,390
20,290
6,319
528
5,866
14,424
80,052
8,336
W
Cerberus
DarwinGod
Cerberus
16,497
726
574
9,386
26,582
33,387
186
10,036
15,558
52,776
3,168
W
Poseidon
ElAmbriuMX
Poseidon
21,935
3,237
351
5,538
15,157
6,842
948
2,589
12,313
157,392
0
L
Achilles
Ellobos
Achilles
7,713
1,362
0
5,165
22,334
24,239
700
3,392
18,850
0
92,068
L
Hercules
JairSp
Hercules
9,942
2,175
307
7,146
29,558
27,818
0
10,596
18,962
821
37,865
W
Ratatoskr
JinnyDjinn
Ratatoskr
9,793
2,371
0
9,210
20,696
9,035
2,118
3,453
17,003
0
131,956
L
Mulan
StyLd
Mulan
24,968
4,612
0
3,503
22,260
14,188
0
7,889
14,371
0
137,795
L
Janus
Symph0ny
Janus
9,024
1,162
145
2,168
17,046
4,175
0
9,889
7,157
84,197
0
W
Charybdis
VerdantVapor
Charybdis
26,134
16,199
0
8,232
22,104
8,524
5,410
6,231
15,545
0
155,309
W
Sun Wukong
jbros99
Sun Wukong
13,486
2,524
0
12,266
26,611
31,899
536
4,079
21,589
0
109,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,592
Gold Earned
61,785
872
Minions Killed
737
0
Camps Cleared
0
2,665,559
Distance Traveled
2,242,415
39
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,423
478
136
5
0
378,651
8
W
Cerberus
14,272
549
71
3
0
539,137
12
W
Poseidon
17,023
655
226
9
0
522,039
13
L
Achilles
12,549
483
178
7
0
445,016
1
L
Hercules
9,695
373
56
2
0
436,638
4
W
Ratatoskr
16,691
642
175
7
0
601,398
6
L
Mulan
14,799
569
190
7
0
492,360
2
L
Janus
12,319
474
177
7
0
489,750
3
W
Charybdis
17,183
661
221
9
0
470,379
1
W
Sun Wukong
15,423
593
179
7
0
532,606
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role