Player Matchup

Arachne
Arachne
StaySnuggin
Arachne
Level 109
God Stats
113W - 72L
1,784 SR
Queue Stats
324W - 313L
1,625 Elo+
Solo
Geb
Geb
TheSilencedOne_
Geb
Level 127
God Stats
4W - 1L
1,790 SR
Queue Stats
309W - 288L
1,577 Elo+
Solo
Bastet
Bastet
fabiom_07
Bastet
Level 146
God Stats
25W - 18L
1,334 SR
Queue Stats
219W - 257L
1,545 Elo+
Solo
Charybdis
Charybdis
hunter_of_life28
Charybdis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Janus
Janus
tastemypoptart
Janus
Level 148
God Stats
2W - 0L
1,739 SR
Queue Stats
8W - 7L
1,585 Elo+
Solo
Team Averages
Level 131
1,629 SR
1,566 Elo+

VS

Team Averages
Level 119
1,658 SR
1,566 Elo+
Mulan
Mulan
GlacierAce
Mulan
Level 128
God Stats
5W - 7L
1,500 SR
Queue Stats
728W - 725L
1,502 Elo+
Party 1
Thanatos
Thanatos
OmegaWooper
Thanatos
Level 127
God Stats
9W - 10L
1,735 SR
Queue Stats
600W - 617L
1,513 Elo+
Party 1
Hera
Hera
TemmikMada
Hera
Level 105
God Stats
8W - 5L
1,744 SR
Queue Stats
323W - 332L
1,477 Elo+
Party 1
Ganesha
Ganesha
iTz MLG EPic
Ganesha
Level 145
God Stats
7W - 2L
1,812 SR
Queue Stats
137W - 121L
1,678 Elo+
Solo
Cupid
Cupid
superyagote
Cupid
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
StaySnuggin
Arachne
13
8 / 3 / 1
7,815
782
6,326
9,008
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 0 / 3
5,963
596
3,225
6,826
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
fabiom_07
Bastet
10
3 / 3 / 2
6,243
624
6,886
6,932
2,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
10
3 / 0 / 1
5,701
570
5,163
4,473
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
2 / 4 / 4
6,290
629
3,396
5,223
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
3 / 4 / 1
6,705
671
4,842
11,034
5,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
OmegaWooper
Thanatos
11
5 / 5 / 3
6,747
675
4,936
8,711
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 5 / 2
5,888
589
2,401
4,998
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
iTz MLG EPic
Ganesha
8
0 / 2 / 1
5,049
505
2,542
7,382
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 0
4,878
488
2,511
4,972
1,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
18
Kills
10
10
Deaths
18
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
4
1
0.88
L
Thanatos
OmegaWooper
Thanatos
5
5
3
1.3
W
Arachne
StaySnuggin
Arachne
8
3
1
2.83
L
2
5
2
0.6
W
2
0
3
3.5
W
Bastet
fabiom_07
Bastet
3
3
2
1.33
W
Charybdis
3
0
1
3.5
L
Ganesha
iTz MLG EPic
Ganesha
0
2
1
0.25
L
0
2
0
0
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,996
Damage
17,232
32,462
Taken
37,097
12,431
Mitigated
15,233
10,683
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
4,842
1,144
0
3,349
11,034
5,670
0
0
11,034
0
32,200
L
Thanatos
OmegaWooper
Thanatos
4,936
2,537
0
5,118
8,711
2,940
0
412
8,299
0
33,427
W
Arachne
StaySnuggin
Arachne
6,326
4,159
0
3,390
9,008
3,567
1,613
435
8,545
0
44,143
L
2,401
1,033
0
525
4,998
1,631
98
2,858
2,140
28,657
0
W
3,225
311
161
1,689
6,826
4,150
14
1,648
5,138
13,188
1,863
W
Bastet
fabiom_07
Bastet
6,886
880
0
2,216
6,932
2,504
0
0
6,932
0
28,764
W
Charybdis
5,163
2,934
0
2,429
4,473
1,057
50
820
3,653
0
34,916
L
Ganesha
iTz MLG EPic
Ganesha
2,542
394
136
2,035
7,382
3,843
0
1,438
5,944
13,192
0
L
2,511
1,465
437
1,426
4,972
1,149
0
1,735
3,237
0
27,764
W
3,396
466
0
798
5,223
1,153
0
1,874
3,251
30,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
29,267
280
Minions Killed
310
0
Camps Cleared
0
992,509
Distance Traveled
919,787
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,705
671
92
9
0
175,581
1
L
Thanatos
6,747
675
68
7
0
205,425
2
W
Arachne
7,815
782
88
9
0
219,100
0
L
Hera
5,888
589
73
7
0
174,494
0
W
Geb
5,963
596
9
1
0
202,881
1
W
Bastet
6,243
624
51
5
0
200,566
2
W
Charybdis
5,701
570
87
9
0
186,902
3
L
Ganesha
5,049
505
3
0
0
180,963
2
L
Cupid
4,878
488
74
7
0
183,324
2
W
Janus
6,290
629
45
5
0
183,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role