Player Matchup

Freya
Freya
Mullekek
Freya
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 102L
1,623 Elo+
Party 1
Hachiman
Hachiman
Udas1
Hachiman
Level 89
God Stats
16W - 5L
1,812 SR
Queue Stats
132W - 96L
1,605 Elo+
Party 1
Sun Wukong
Sun Wukong
Wannabechill
Sun Wukong
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 89L
1,614 Elo+
Party 1
Ganesha
Ganesha
qumsocks
Ganesha
Level 136
God Stats
6W - 1L
1,722 SR
Queue Stats
109W - 106L
1,557 Elo+
Party 1
Da Ji
Da Ji
thebigblackone
Da Ji
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 135L
1,628 Elo+
Party 1
Team Averages
Level 98
1,607 SR
1,605 Elo+

VS

Team Averages
Level 54
1,551 SR
1,626 Elo+
Poseidon
Poseidon
 
Poseidon
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
CLassRoweR
Artio
Level 38
God Stats
2W - 4L
1,429 SR
Queue Stats
95W - 70L
1,594 Elo+
Party 3
Ullr
Ullr
IrrationalMelon
Ullr
Level 18
God Stats
3W - 1L
1,823 SR
Queue Stats
18W - 12L
1,667 Elo+
Party 2
King Arthur
King Arthur
krut_32
King Arthur
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 45L
1,688 Elo+
Party 3
Hun Batz
Hun Batz
rangathedog
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Mullekek
Freya
13
4 / 4 / 0
7,794
557
6,733
8,791
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Udas1
Hachiman
14
5 / 1 / 0
8,660
619
6,955
7,783
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Wannabechill
Sun Wukong
10
0 / 6 / 1
6,352
454
5,266
11,464
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
qumsocks
Ganesha
12
1 / 2 / 8
7,911
565
7,817
10,848
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 4
7,648
546
2,849
8,347
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
5 / 4 / 1
8,238
588
9,317
8,142
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
10
1 / 3 / 3
6,344
453
1,815
10,804
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
5,976
427
2,878
5,102
1,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
krut_32
King Arthur
14
6 / 0 / 3
8,315
594
11,469
12,408
7,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
rangathedog
Hun Batz
14
2 / 2 / 2
7,589
542
5,331
10,086
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
12
Kills
14
14
Deaths
12
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
4
1
1.38
L
Artio
1
3
3
0.83
L
0
3
0
0
W
Freya
Mullekek
Freya
4
4
0
1
W
Hachiman
Udas1
Hachiman
5
1
0
5
W
Sun Wukong
Wannabechill
Sun Wukong
0
6
1
0.08
L
King Arthur
krut_32
King Arthur
6
0
3
7.5
W
Ganesha
qumsocks
Ganesha
1
2
8
2.5
L
Hun Batz
rangathedog
Hun Batz
2
2
2
1.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,620
Damage
30,810
47,233
Taken
46,542
21,216
Mitigated
18,133
16,940
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,317
1,772
0
1,719
8,142
2,159
0
3,074
4,868
65,575
0
L
Artio
1,815
389
1,441
2,063
10,804
4,175
189
4,945
5,419
7,676
0
L
2,878
1,191
0
807
5,102
1,039
0
768
4,334
0
30,509
W
Freya
Mullekek
Freya
6,733
1,955
0
1,982
8,791
2,940
378
2,689
6,057
40,553
0
W
Hachiman
Udas1
Hachiman
6,955
2,846
0
3,753
7,783
2,340
798
1,776
5,925
0
66,757
W
Sun Wukong
Wannabechill
Sun Wukong
5,266
704
0
3,510
11,464
6,335
336
1,062
9,727
0
24,257
L
King Arthur
krut_32
King Arthur
11,469
716
0
4,308
12,408
7,702
180
2,556
9,288
1,130
42,795
W
Ganesha
qumsocks
Ganesha
7,817
460
433
4,164
10,848
6,877
0
4,335
6,384
24,341
0
L
Hun Batz
rangathedog
Hun Batz
5,331
1,386
0
3,601
10,086
3,058
0
2,743
6,620
0
46,222
W
2,849
441
0
3,098
8,347
2,724
508
1,916
6,386
0
41,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,365
Gold Earned
36,462
370
Minions Killed
351
0
Camps Cleared
0
1,303,415
Distance Traveled
1,291,384
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,238
588
106
8
0
254,186
6
L
Artio
6,344
453
26
2
0
269,728
11
L
Ullr
5,976
427
64
5
0
175,506
2
W
Freya
7,794
557
98
7
0
244,146
3
W
Hachiman
8,660
619
142
10
0
251,402
5
W
Sun Wukong
6,352
454
45
3
0
230,693
1
L
King Arthur
8,315
594
62
4
0
284,966
5
W
Ganesha
7,911
565
5
0
0
274,201
5
L
Hun Batz
7,589
542
93
7
0
306,998
1
W
Da Ji
7,648
546
80
6
0
302,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role