Player Matchup

Cliodhna
Cliodhna
Carnage_Wolf001
Cliodhna
Level 124
God Stats
3W - 1L
1,736 SR
Queue Stats
11W - 8L
1,596 Elo+
Party 1
Medusa
Medusa
SmiteMyDuds
Medusa
Level 88
God Stats
6W - 6L
1,500 SR
Queue Stats
144W - 139L
1,580 Elo+
Solo
Fenrir
Fenrir
SolotoV__l
Fenrir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,605 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vampire-_-Bats
Morgan Le Fay
Level 159
God Stats
9W - 18L
1,537 SR
Queue Stats
120W - 115L
1,582 Elo+
Solo
Bastet
Bastet
juni20
Bastet
Level 105
God Stats
10W - 14L
1,680 SR
Queue Stats
104W - 124L
1,535 Elo+
Solo
Team Averages
Level 119
1,591 SR
1,580 Elo+

VS

Team Averages
Level 95
1,604 SR
1,515 Elo+
Artemis
Artemis
ChargetCoast
Artemis
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CyberCat3730
Guan Yu
Level 139
God Stats
11W - 9L
1,500 SR
Queue Stats
477W - 411L
1,537 Elo+
Party 2
Merlin
Merlin
ElFurroMayor
Merlin
Level 57
God Stats
2W - 2L
1,742 SR
Queue Stats
303W - 250L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
Nemo832
Baron Samedi
Level 160
God Stats
3W - 7L
1,507 SR
Queue Stats
358W - 330L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
xXFONSECASXx
Gilgamesh
Level 64
God Stats
10W - 7L
1,771 SR
Queue Stats
356W - 307L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
4 / 3 / 1
7,767
518
6,521
11,329
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
10
1 / 6 / 2
6,384
426
3,827
10,531
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
SolotoV__l
Fenrir
9
1 / 2 / 2
6,365
424
3,407
9,264
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Vampire-_-Bats
Morgan Le Fay
12
0 / 1 / 2
7,052
470
4,956
8,201
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
juni20
Bastet
11
1 / 4 / 0
6,688
446
5,836
10,818
2,096
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChargetCoast
Artemis
11
4 / 1 / 2
7,430
495
7,413
5,280
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
CyberCat3730
Guan Yu
15
2 / 1 / 3
8,773
585
8,423
11,043
8,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
14
3 / 2 / 1
8,228
549
8,468
7,065
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Nemo832
Baron Samedi
12
1 / 1 / 6
7,356
490
5,163
8,797
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
xXFONSECASXx
Gilgamesh
15
6 / 2 / 3
8,804
587
5,383
8,682
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
16
16
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
4
3
1
1.5
W
Artemis
ChargetCoast
Artemis
4
1
2
5
W
Guan Yu
CyberCat3730
Guan Yu
2
1
3
3.5
W
Merlin
3
2
1
1.75
W
Baron Samedi
Nemo832
Baron Samedi
1
1
6
4
L
Medusa
1
6
2
0.33
L
Fenrir
SolotoV__l
Fenrir
1
2
2
1
L
Morgan Le Fay
Vampire-_-Bats
Morgan Le Fay
0
1
2
1
L
Bastet
juni20
Bastet
1
4
0
0.25
W
Gilgamesh
xXFONSECASXx
Gilgamesh
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,547
Damage
34,850
50,143
Taken
40,867
17,637
Mitigated
26,284
13,865
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
6,521
481
0
3,718
11,329
3,737
0
2,343
8,986
0
54,442
W
Artemis
ChargetCoast
Artemis
7,413
2,320
328
1,617
5,280
2,083
50
174
4,931
0
32,768
W
Guan Yu
CyberCat3730
Guan Yu
8,423
1,483
40
6,069
11,043
8,709
297
0
11,043
0
53,637
W
Merlin
8,468
599
59
2,193
7,065
2,143
423
2,592
4,255
55,284
0
W
Baron Samedi
Nemo832
Baron Samedi
5,163
224
1,064
4,756
8,797
9,208
93
485
8,028
28,415
0
L
Medusa
3,827
1,155
0
1,338
10,531
3,962
0
3,162
7,369
0
29,203
L
Fenrir
SolotoV__l
Fenrir
3,407
449
0
2,296
9,264
5,433
0
2,209
7,055
0
13,731
L
Morgan Le Fay
Vampire-_-Bats
Morgan Le Fay
4,956
914
0
3,376
8,201
2,409
0
5,677
2,524
38,381
0
L
Bastet
juni20
Bastet
5,836
1,715
0
3,137
10,818
2,096
399
240
10,578
0
36,002
W
Gilgamesh
xXFONSECASXx
Gilgamesh
5,383
1,053
0
3,127
8,682
4,141
0
1,311
7,244
0
57,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,256
Gold Earned
40,591
332
Minions Killed
418
0
Camps Cleared
0
1,347,407
Distance Traveled
1,443,501
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,767
518
102
7
0
305,218
3
W
Artemis
7,430
495
58
4
0
261,018
1
W
Guan Yu
8,773
585
108
7
0
308,450
0
W
Merlin
8,228
549
110
7
0
269,492
3
W
Baron Samedi
7,356
490
40
3
0
267,111
3
L
Medusa
6,384
426
46
3
0
259,165
5
L
Fenrir
6,365
424
26
2
0
260,886
2
L
Morgan Le Fay
7,052
470
87
6
0
280,100
1
L
Bastet
6,688
446
71
5
0
242,038
4
W
Gilgamesh
8,804
587
102
7
0
337,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role