Player Matchup

Neith
Neith
Alexmtnz114
Neith
Level 124
God Stats
6W - 5L
1,176 SR
Queue Stats
356W - 350L
1,463 Elo+
Party 2
Mulan
Mulan
Call_me_Jacques
Mulan
Level 144
God Stats
9W - 8L
1,500 SR
Queue Stats
919W - 792L
1,525 Elo+
Party 4
Nox
Nox
ICODxLEGENDS
Nox
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 197L
1,519 Elo+
Solo
Xing Tian
Xing Tian
Undersly
Xing Tian
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
691W - 588L
1,508 Elo+
Party 4
Artio
Artio
davidmalu98
Artio
Level 84
God Stats
1W - 3L
1,829 SR
Queue Stats
88W - 83L
1,624 Elo+
Party 2
Team Averages
Level 125
1,501 SR
1,528 Elo+

VS

Team Averages
Level 121
1,495 SR
1,386 Elo+
Sylvanus
Sylvanus
AlexUKz
Sylvanus
Level 155
God Stats
7W - 4L
1,715 SR
Queue Stats
190W - 140L
1,602 Elo+
Party 3
Kali
Kali
JackDobbins
Kali
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
100W - 63L
1,441 Elo+
Party 3
Amaterasu
Amaterasu
Ominous pain460
Amaterasu
Level 86
God Stats
6W - 4L
1,238 SR
Queue Stats
16W - 22L
1,200 Elo+
Party 1
Scylla
Scylla
R3my7
Scylla
Level 141
God Stats
6W - 6L
1,521 SR
Queue Stats
70W - 93L
1,484 Elo+
Solo
Hun Batz
Hun Batz
VSUAL GUNNer
Hun Batz
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
7,755
517
5,377
8,548
2,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 2 / 3
8,402
560
9,038
10,787
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 5 / 3
7,133
476
2,234
6,747
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Undersly
Xing Tian
10
0 / 2 / 5
6,096
406
3,581
10,746
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 3 / 2
7,018
468
7,018
14,095
11,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlexUKz
Sylvanus
13
5 / 2 / 3
7,964
531
5,459
9,446
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
3 / 2 / 3
8,629
575
10,290
9,762
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Ominous pain460
Amaterasu
16
5 / 3 / 2
9,392
626
11,661
12,973
7,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
R3my7
Scylla
14
0 / 1 / 4
8,046
536
3,604
4,882
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
VSUAL GUNNer
Hun Batz
13
4 / 3 / 3
7,876
525
7,417
8,673
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
11
Kills
17
17
Deaths
11
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AlexUKz
Sylvanus
5
2
3
3.25
L
3
5
2
0.8
L
7
2
3
4.25
L
0
5
3
0.3
W
3
2
3
2.25
W
Amaterasu
Ominous pain460
Amaterasu
5
3
2
2
W
Scylla
R3my7
Scylla
0
1
4
2
L
Xing Tian
Undersly
Xing Tian
0
2
5
1.25
W
Hun Batz
VSUAL GUNNer
Hun Batz
4
3
3
1.83
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,248
Damage
38,431
50,923
Taken
45,736
25,997
Mitigated
21,759
14,723
Healing
19,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AlexUKz
Sylvanus
5,459
1,265
1,594
4,174
9,446
5,888
368
1,928
7,480
28,385
9,383
L
5,377
1,726
0
1,134
8,548
2,130
0
1,023
7,525
0
50,771
L
9,038
1,612
0
4,557
10,787
3,661
0
3,106
7,681
0
52,443
L
2,234
328
0
0
6,747
1,844
0
1,761
4,986
41,044
0
W
10,290
4,616
0
3,239
9,762
4,731
714
1,178
8,584
0
50,403
W
Amaterasu
Ominous pain460
Amaterasu
11,661
6,209
0
6,139
12,973
7,365
0
6,011
6,065
0
63,904
W
Scylla
R3my7
Scylla
3,604
279
0
1,277
4,882
1,207
0
887
3,953
56,751
0
L
Xing Tian
Undersly
Xing Tian
3,581
357
262
1,999
10,746
7,317
0
2,761
7,985
14,929
0
W
Hun Batz
VSUAL GUNNer
Hun Batz
7,417
2,100
0
2,909
8,673
2,568
0
1,653
6,821
0
43,654
L
7,018
1,017
162
6,609
14,095
11,045
0
0
14,095
36,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
41,907
405
Minions Killed
469
0
Camps Cleared
0
1,396,674
Distance Traveled
1,422,368
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,964
531
61
4
0
275,457
2
L
Neith
7,755
517
96
6
0
238,714
3
L
Mulan
8,402
560
94
6
0
306,866
1
L
Nox
7,133
476
111
7
0
258,813
4
W
Kali
8,629
575
83
6
0
265,983
2
W
Amaterasu
9,392
626
127
8
0
301,151
0
W
Scylla
8,046
536
112
7
0
278,797
6
L
Xing Tian
6,096
406
19
1
0
299,342
5
W
Hun Batz
7,876
525
86
6
0
300,980
0
L
Artio
7,018
468
85
6
0
292,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role