Player Matchup

He Bo
He Bo
IKourage
He Bo
Level 160
God Stats
1W - 3L
1,508 SR
Queue Stats
48W - 62L
1,482 Elo+
Party 1
Ares
Ares
Traumatized XI
Ares
Level 148
God Stats
3W - 4L
1,491 SR
Queue Stats
379W - 374L
1,521 Elo+
Solo
Amaterasu
Amaterasu
alex49555
Amaterasu
Level 147
God Stats
1W - 2L
1,513 SR
Queue Stats
56W - 40L
1,667 Elo+
Solo
Cernunnos
Cernunnos
kjisnice299
Cernunnos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Thoth
Thoth
vRoKaneki
Thoth
Level 111
God Stats
0W - 1L
1,606 SR
Queue Stats
14W - 15L
1,569 Elo+
Solo
Team Averages
Level 143
1,524 SR
1,548 Elo+

VS

Team Averages
Level 155
1,518 SR
1,592 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Lui039
Ullr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,763 Elo+
Solo
Ganesha
Ganesha
NeroNXW
Ganesha
Level 156
God Stats
4W - 15L
1,288 SR
Queue Stats
541W - 491L
1,542 Elo+
Solo
Poseidon
Poseidon
ifreakoutt
Poseidon
Level 155
God Stats
22W - 16L
1,783 SR
Queue Stats
514W - 389L
1,615 Elo+
Solo
Thanatos
Thanatos
x WuBB
Thanatos
Level 157
God Stats
5W - 1L
1,518 SR
Queue Stats
165W - 139L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
IKourage
He Bo
14
1 / 8 / 0
8,437
444
7,615
13,111
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 1
7,081
373
2,483
17,016
9,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
alex49555
Amaterasu
18
0 / 1 / 0
10,689
563
2,071
11,186
8,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
kjisnice299
Cernunnos
16
1 / 6 / 1
10,049
529
7,947
12,579
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
vRoKaneki
Thoth
14
1 / 6 / 1
8,532
449
8,016
8,328
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
2 / 0 / 3
13,449
708
5,235
10,499
9,161
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Lui039
Ullr
20
6 / 0 / 4
13,185
694
7,958
11,418
4,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
NeroNXW
Ganesha
17
0 / 0 / 18
11,469
604
5,203
12,779
14,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
ifreakoutt
Poseidon
19
5 / 2 / 10
12,726
670
9,047
8,315
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
x WuBB
Thanatos
19
16 / 1 / 3
12,979
683
18,149
16,001
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
3
Kills
29
29
Deaths
3
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
3
3.5
L
He Bo
IKourage
He Bo
1
8
0
0.13
W
Ullr
Lui039
Ullr
6
0
4
8
W
Ganesha
NeroNXW
Ganesha
0
0
18
9
L
0
8
1
0.06
L
Amaterasu
alex49555
Amaterasu
0
1
0
0
W
Poseidon
ifreakoutt
Poseidon
5
2
10
5
L
Cernunnos
kjisnice299
Cernunnos
1
6
1
0.25
L
Thoth
vRoKaneki
Thoth
1
6
1
0.25
W
Thanatos
x WuBB
Thanatos
16
1
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,132
Damage
45,592
62,220
Taken
59,012
25,827
Mitigated
38,336
13,340
Healing
37,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,235
2,447
0
7,962
10,499
9,161
1,188
1,133
9,366
0
102,791
L
He Bo
IKourage
He Bo
7,615
386
0
2,772
13,111
2,157
0
3,313
9,798
59,417
0
W
Ullr
Lui039
Ullr
7,958
3,322
0
3,672
11,418
4,308
4,842
712
10,706
0
108,414
W
Ganesha
NeroNXW
Ganesha
5,203
565
599
4,462
12,779
14,472
500
4,422
8,357
29,675
0
L
2,483
206
0
1,006
17,016
9,914
0
6,353
10,663
16,333
0
L
Amaterasu
alex49555
Amaterasu
2,071
1,038
0
5,350
11,186
8,703
340
1,889
9,297
0
85,794
W
Poseidon
ifreakoutt
Poseidon
9,047
717
116
2,534
8,315
3,267
1,483
5,044
3,271
112,968
0
L
Cernunnos
kjisnice299
Cernunnos
7,947
2,828
0
3,776
12,579
2,815
1,042
765
11,814
0
79,548
L
Thoth
vRoKaneki
Thoth
8,016
164
0
436
8,328
2,238
0
1,930
6,398
59,761
0
W
Thanatos
x WuBB
Thanatos
18,149
6,156
0
17,829
16,001
7,128
1,154
7,156
8,845
0
81,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,788
Gold Earned
63,808
596
Minions Killed
728
0
Camps Cleared
0
1,737,615
Distance Traveled
1,988,940
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,449
708
210
11
0
382,788
1
L
He Bo
8,437
444
109
6
0
326,324
7
W
Ullr
13,185
694
208
11
0
369,443
4
W
Ganesha
11,469
604
3
0
0
402,325
9
L
Ares
7,081
373
23
1
0
323,777
5
L
Amaterasu
10,689
563
201
11
0
400,575
5
W
Poseidon
12,726
670
207
11
0
403,719
5
L
Cernunnos
10,049
529
138
7
0
332,544
8
L
Thoth
8,532
449
125
7
0
354,395
7
W
Thanatos
12,979
683
100
5
0
430,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role