Player Matchup

Awilix
Awilix
Platinum V
 
Awilix
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Gold I
Deeme5
Fafnir
Gold I
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
309W - 316L
1,653 MMR
Party 1
Anhur
Anhur
Platinum III
NahueSMITE
Anhur
Platinum III
Level 138
God Stats
13W - 21L
1,626 SR
Queue Stats
309W - 305L
1,844 MMR
Party 1
Bellona
Bellona
Platinum V
Ourinho
Bellona
Platinum V
Level 83
God Stats
10W - 1L
1,831 SR
Queue Stats
183W - 190L
1,810 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold III
srDANIELS
Morgan Le Fay
Gold III
Level 159
God Stats
4W - 1L
1,721 SR
Queue Stats
17W - 10L
1,833 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,636 SR
1,728 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,587 SR
1,596 MMR
Ullr
Ullr
Platinum IV
 
Ullr
Platinum IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum IV
 
Vamana
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold I
MADem0n
Kumbhakarna
Gold I
Level 152
God Stats
8W - 10L
1,526 SR
Queue Stats
546W - 565L
1,654 MMR
Solo
Agni
Agni
Gold I
PlushWalnut166
Agni
Gold I
Level 142
God Stats
2W - 3L
1,910 SR
Queue Stats
31W - 22L
1,824 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
14 / 1 / 6
14,170
746
17,960
14,060
6,305
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Deeme5
Fafnir
16
5 / 2 / 13
11,839
623
10,174
17,071
25,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
18
8 / 1 / 7
12,294
647
11,955
15,573
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Ourinho
Bellona
18
2 / 2 / 13
12,120
638
17,879
20,260
18,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
srDANIELS
Morgan Le Fay
18
8 / 4 / 9
12,486
657
22,272
13,490
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinCliodhnaSolBastet

VS

Bans
ThothAtlasApolloAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
1 / 5 / 0
9,690
510
5,172
13,284
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
 
Thanatos
13
4 / 12 / 4
9,049
476
10,268
19,950
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
 
Vamana
14
3 / 5 / 3
8,791
463
12,611
25,093
19,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kumbhakarna
MADem0n
Kumbhakarna
10
1 / 7 / 4
7,887
415
3,993
24,873
18,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 8 / 4
8,321
438
10,634
12,730
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
37
Kills
10
10
Deaths
37
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
14
1
6
17
L
Ullr
 
Ullr
1
5
0
0.2
L
Thanatos
 
Thanatos
4
12
4
0.5
L
Vamana
 
Vamana
3
5
3
0.9
W
Fafnir
Deeme5
Fafnir
5
2
13
5.75
L
Kumbhakarna
MADem0n
Kumbhakarna
1
7
4
0.43
W
Anhur
8
1
7
11.5
W
Bellona
Ourinho
Bellona
2
2
13
4.25
L
1
8
4
0.38
W
Morgan Le Fay
srDANIELS
Morgan Le Fay
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,240
Damage
42,678
80,454
Taken
95,930
61,064
Mitigated
51,436
36,419
Healing
26,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
17,960
7,090
0
2,474
14,060
6,305
281
2,459
11,555
0
139,833
L
Ullr
 
Ullr
5,172
2,945
0
2,344
13,284
4,365
694
5,255
7,875
0
91,384
L
Thanatos
 
Thanatos
10,268
2,531
0
8,693
19,950
6,149
0
5,307
14,469
0
38,872
L
Vamana
 
Vamana
12,611
4,449
311
9,079
25,093
19,084
539
7,571
17,364
0
57,575
W
Fafnir
Deeme5
Fafnir
10,174
2,040
420
7,103
17,071
25,135
1,184
4,504
12,343
31,409
0
L
Kumbhakarna
MADem0n
Kumbhakarna
3,993
169
2,053
3,919
24,873
18,131
0
7,212
17,513
11,586
0
W
Anhur
11,955
6,906
0
10,917
15,573
5,361
4,457
3,979
11,494
0
101,230
W
Bellona
Ourinho
Bellona
17,879
6,239
667
10,915
20,260
18,938
1,354
3,517
16,597
0
84,736
L
10,634
653
0
526
12,730
3,707
0
6,217
6,263
52,968
0
W
Morgan Le Fay
srDANIELS
Morgan Le Fay
22,272
624
125
3,798
13,490
5,325
542
2,067
11,193
84,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,909
Gold Earned
43,738
645
Minions Killed
446
0
Camps Cleared
0
1,978,813
Distance Traveled
1,734,521
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,170
746
184
10
0
461,370
1
L
Ullr
9,690
510
171
9
0
337,705
0
L
Thanatos
9,049
476
74
4
0
344,628
4
L
Vamana
8,791
463
95
5
0
352,749
4
W
Fafnir
11,839
623
33
2
0
398,529
5
L
Kumbhakarna
7,887
415
13
1
0
355,989
2
W
Anhur
12,294
647
147
8
0
343,087
5
W
Bellona
12,120
638
150
8
0
399,458
1
L
Agni
8,321
438
93
5
0
343,450
7
W
Morgan Le Fay
12,486
657
131
7
0
376,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role