Player Matchup

Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GeTooK
Cthulhu
Level 67
God Stats
2W - 1L
1,356 SR
Queue Stats
24W - 18L
1,744 Elo+
Solo
Atlas
Atlas
iCreateWar
Atlas
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,562 Elo+
Solo
Mercury
Mercury
verygoodpers0n
Mercury
Level 89
God Stats
6W - 5L
1,431 SR
Queue Stats
151W - 147L
1,703 Elo+
Solo
Medusa
Medusa
yBacon
Medusa
Level 112
God Stats
9W - 12L
1,258 SR
Queue Stats
299W - 301L
1,530 Elo+
Solo
Team Averages
Level 101
1,409 SR
1,608 Elo+

VS

Team Averages
Level 117
1,610 SR
1,530 Elo+
Yemoja
Yemoja
Oh-Yeah-Blud-77
Yemoja
Level 107
God Stats
31W - 34L
1,644 SR
Queue Stats
426W - 435L
1,592 Elo+
Party 1
Izanami
Izanami
Xl2bushok
Izanami
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,304 Elo+
Solo
Gilgamesh
Gilgamesh
famfamboy
Gilgamesh
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
259W - 250L
1,602 Elo+
Party 1
Set
Set
pepedoscouchos
Set
Level 109
God Stats
6W - 6L
1,578 SR
Queue Stats
167W - 162L
1,575 Elo+
Party 2
Ra
Ra
pquenio69
Ra
Level 147
God Stats
4W - 4L
1,829 SR
Queue Stats
96W - 81L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 4 / 0
5,968
597
1,850
4,768
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
GeTooK
Cthulhu
9
1 / 2 / 1
5,294
529
3,524
8,509
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Atlas
9
0 / 3 / 0
5,097
510
2,259
7,162
5,314
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 1
5,288
529
2,153
6,054
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
yBacon
Medusa
10
2 / 2 / 1
5,377
538
5,434
5,328
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,670
567
3,241
5,794
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Xl2bushok
Izanami
9
0 / 3 / 1
5,279
528
2,457
4,743
1,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
famfamboy
Gilgamesh
12
4 / 0 / 0
7,008
701
4,683
5,315
2,531
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
8 / 0 / 0
7,114
711
6,811
8,080
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 5
6,383
638
2,375
1,864
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
13
13
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
0
0
L
Cthulhu
GeTooK
Cthulhu
1
2
1
0.75
W
1
0
1
1.5
W
Izanami
Xl2bushok
Izanami
0
3
1
0.17
W
Gilgamesh
famfamboy
Gilgamesh
4
0
0
4
L
Atlas
0
3
0
0
W
8
0
0
8
W
0
0
5
2.5
L
0
2
1
0.25
L
Medusa
yBacon
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,220
Damage
19,567
31,821
Taken
25,796
15,394
Mitigated
9,716
7,309
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,850
348
17
801
4,768
1,396
0
1,384
3,384
45,363
0
L
Cthulhu
GeTooK
Cthulhu
3,524
250
93
2,008
8,509
5,587
0
1,508
7,001
16,557
0
W
3,241
506
606
2,406
5,794
2,643
0
1,718
4,076
14,951
0
W
Izanami
Xl2bushok
Izanami
2,457
1,532
0
718
4,743
1,070
120
865
3,878
0
28,572
W
Gilgamesh
famfamboy
Gilgamesh
4,683
1,793
0
1,122
5,315
2,531
0
2,662
2,653
0
38,896
L
Atlas
2,259
337
0
2,167
7,162
5,314
0
0
7,162
27,004
0
W
6,811
3,162
0
5,292
8,080
2,996
0
1,809
6,271
0
39,588
W
2,375
42
222
533
1,864
476
0
579
1,285
43,182
0
L
2,153
1,320
0
466
6,054
1,581
0
1,129
4,925
0
30,287
L
Medusa
yBacon
Medusa
5,434
2,057
0
1,757
5,328
1,516
0
1,595
3,733
0
34,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
31,454
317
Minions Killed
358
0
Camps Cleared
0
1,007,609
Distance Traveled
1,048,289
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,968
597
100
10
0
209,941
6
L
Cthulhu
5,294
529
22
2
0
202,842
2
W
Yemoja
5,670
567
19
2
0
188,860
3
W
Izanami
5,279
528
67
7
0
189,062
2
W
Gilgamesh
7,008
701
87
9
0
218,460
5
L
Atlas
5,097
510
63
6
0
185,893
1
W
Set
7,114
711
79
8
0
224,881
2
W
Ra
6,383
638
106
11
0
227,026
3
L
Mercury
5,288
529
64
6
0
228,821
3
L
Medusa
5,377
538
68
7
0
180,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role