Player Matchup

Poseidon
Poseidon
Andre LMay BR
Poseidon
Level 129
God Stats
28W - 36L
1,525 SR
Queue Stats
271W - 316L
1,500 Elo+
Solo
Athena
Athena
ImTunes
Athena
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,582 Elo+
Solo
Hercules
Hercules
LoveForPikachu
Hercules
Level 105
God Stats
12W - 17L
1,496 SR
Queue Stats
147W - 117L
1,628 Elo+
Solo
Zeus
Zeus
Melhubb
Zeus
Level 140
God Stats
88W - 61L
1,775 SR
Queue Stats
1,103W - 1,167L
1,531 Elo+
Solo
Nu Wa
Nu Wa
patman6
Nu Wa
Level 99
God Stats
11W - 10L
1,149 SR
Queue Stats
11W - 11L
1,303 Elo+
Solo
Team Averages
Level 126
1,489 SR
1,509 Elo+

VS

Team Averages
Level 131
1,548 SR
1,492 Elo+
Janus
Janus
BONCLAY002
Janus
Level 100
God Stats
5W - 3L
1,519 SR
Queue Stats
75W - 87L
1,400 Elo+
Solo
Kuzenbo
Kuzenbo
MadSmartAgain
Kuzenbo
Level 160
God Stats
5W - 4L
1,714 SR
Queue Stats
402W - 435L
1,533 Elo+
Solo
Atlas
Atlas
NakedCowboy
Atlas
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
265W - 261L
1,621 Elo+
Solo
Baron Samedi
Baron Samedi
Shdwhuntr707
Baron Samedi
Level 136
God Stats
41W - 32L
1,489 SR
Queue Stats
353W - 371L
1,459 Elo+
Solo
Neith
Neith
xV3NOMIZEDx
Neith
Level 128
God Stats
3W - 3L
1,518 SR
Queue Stats
28W - 31L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Andre LMay BR
Poseidon
16
0 / 4 / 2
10,153
1,015
5,021
8,457
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
ImTunes
Athena
16
0 / 1 / 2
10,784
1,078
5,454
15,830
16,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
15
0 / 6 / 1
9,678
968
8,446
14,316
8,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zeus
Melhubb
Zeus
16
2 / 2 / 1
10,766
1,077
12,914
6,987
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
patman6
Nu Wa
15
1 / 2 / 1
10,077
1,008
6,755
5,925
2,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

216

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
4 / 0 / 8
11,030
1,103
7,910
6,410
2,903
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
16
2 / 0 / 13
10,748
1,075
9,656
9,616
16,296
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 0 / 11
11,711
1,171
6,866
7,630
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Shdwhuntr707
Baron Samedi
17
5 / 3 / 9
11,557
1,156
16,123
12,063
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 0 / 13
10,678
1,068
7,361
5,499
2,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
3
Kills
15
15
Deaths
3
7
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Andre LMay BR
Poseidon
0
4
2
0.25
W
Janus
4
0
8
8
L
Athena
ImTunes
Athena
0
1
2
1
L
Hercules
0
6
1
0.08
W
Kuzenbo
2
0
13
8.5
L
Zeus
Melhubb
Zeus
2
2
1
1.25
W
3
0
11
8.5
W
Baron Samedi
Shdwhuntr707
Baron Samedi
5
3
9
3.17
L
Nu Wa
patman6
Nu Wa
1
2
1
0.75
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,590
Damage
47,916
51,515
Taken
41,218
33,286
Mitigated
34,862
6,475
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Andre LMay BR
Poseidon
5,021
279
0
0
8,457
3,088
0
7,493
964
35,274
0
W
Janus
7,910
988
218
1,600
6,410
2,903
0
5,025
1,351
22,637
0
L
Athena
ImTunes
Athena
5,454
1,305
0
1,201
15,830
16,464
0
11,528
4,302
13,194
0
L
Hercules
8,446
1,653
0
3,162
14,316
8,837
0
11,095
3,221
0
16,087
W
Kuzenbo
9,656
3,316
0
258
9,616
16,296
0
6,648
2,662
27,863
0
L
Zeus
Melhubb
Zeus
12,914
519
493
750
6,987
2,719
0
5,600
1,387
41,243
0
W
6,866
1,913
0
752
7,630
8,058
0
6,028
1,394
25,696
0
W
Baron Samedi
Shdwhuntr707
Baron Samedi
16,123
1,248
1,865
3,625
12,063
5,201
0
8,605
3,083
37,680
0
L
Nu Wa
patman6
Nu Wa
6,755
1,780
473
396
5,925
2,178
0
4,839
1,086
23,518
0
W
7,361
3,589
0
1,036
5,499
2,404
0
3,838
1,622
0
24,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,458
Gold Earned
55,724
204
Minions Killed
209
6
Camps Cleared
7
827,456
Distance Traveled
979,395
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,153
1,015
63
6
0
189,929
1
W
Janus
11,030
1,103
37
4
2
195,648
0
L
Athena
10,784
1,078
12
1
0
189,116
1
L
Hercules
9,678
968
10
1
3
175,326
0
W
Kuzenbo
10,748
1,075
41
4
0
207,308
2
L
Zeus
10,766
1,077
77
8
3
128,394
0
W
Atlas
11,711
1,171
25
3
1
232,072
0
W
Baron Samedi
11,557
1,156
50
5
4
185,472
2
L
Nu Wa
10,077
1,008
42
4
0
144,691
1
W
Neith
10,678
1,068
56
6
0
158,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role