Player Matchup

Sobek
Sobek
HelpandOptions
Sobek
Level 27
God Stats
4W - 4L
1,136 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Ra
Ra
Pellet
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
SuperHaddock68
Gilgamesh
Level 29
God Stats
2W - 0L
1,783 SR
Queue Stats
10W - 21L
1,497 Elo+
Solo
Zeus
Zeus
TheGudyr
Zeus
Level 17
God Stats
10W - 3L
1,690 SR
Queue Stats
15W - 8L
1,468 Elo+
Solo
Charybdis
Charybdis
goingtoruins
Charybdis
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,640 Elo+
Party 1
Team Averages
Level 32
1,522 SR
1,509 Elo+

VS

Team Averages
Level 6
1,506 SR
1,301 Elo+
Artio
Artio
OneWeirdAlien
Artio
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 32L
1,523 Elo+
Solo
Fenrir
Fenrir
TacosDotExe
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,074 Elo+
Solo
Hou Yi
Hou Yi
TheLocalGopnik
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,473 Elo+
Solo
Kukulkan
Kukulkan
YodaForever6
Kukulkan
Level 5
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 5L
1,152 Elo+
Solo
Neith
Neith
ototak
Neith
Level 8
God Stats
3W - 2L
1,729 SR
Queue Stats
14W - 32L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 19
12,981
865
9,540
17,853
21,850
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
19
6 / 5 / 15
12,266
818
15,084
16,102
7,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
SuperHaddock68
Gilgamesh
18
9 / 2 / 15
12,126
808
12,969
14,438
11,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
19
10 / 3 / 12
12,379
825
19,434
9,821
3,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
goingtoruins
Charybdis
19
8 / 4 / 15
12,489
833
21,951
12,980
6,002
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 2
12,302
820
19,583
34,163
31,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
0 / 9 / 6
9,450
630
8,186
23,211
13,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 3 / 2
10,538
703
11,030
14,022
5,255
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
YodaForever6
Kukulkan
13
0 / 9 / 0
8,368
558
3,873
10,001
3,699
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ototak
Neith
16
0 / 13 / 2
9,591
639
7,604
16,677
6,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
26
40
Kills
14
14
Deaths
42
76
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
0
19
16.5
L
11
8
2
1.5
W
Ra
6
5
15
2.7
W
Gilgamesh
SuperHaddock68
Gilgamesh
9
2
15
8.25
L
Fenrir
0
9
6
0.33
W
Zeus
10
3
12
5.33
L
3
3
2
1.33
L
Kukulkan
YodaForever6
Kukulkan
0
9
0
0
W
Charybdis
goingtoruins
Charybdis
8
4
15
3.88
L
Neith
ototak
Neith
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,978
Damage
50,276
71,194
Taken
98,074
50,577
Mitigated
60,827
23,517
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,540
2,062
0
6,351
17,853
21,850
419
4,206
13,647
29,177
0
L
19,583
1,986
1,370
11,072
34,163
31,393
0
10,900
22,900
49,586
0
W
Ra
15,084
3,315
3,366
4,733
16,102
7,232
1,954
6,714
9,388
44,172
0
W
Gilgamesh
SuperHaddock68
Gilgamesh
12,969
4,781
567
1,017
14,438
11,528
2,609
3,544
10,894
1,094
31,916
L
Fenrir
8,186
2,393
0
2,026
23,211
13,723
0
12,145
10,814
0
22,212
W
Zeus
19,434
5,748
291
3,726
9,821
3,965
1,457
4,796
5,025
46,699
0
L
11,030
4,379
0
2,778
14,022
5,255
0
7,520
6,184
0
39,756
L
Kukulkan
YodaForever6
Kukulkan
3,873
710
0
347
10,001
3,699
15
4,576
5,329
13,111
0
W
Charybdis
goingtoruins
Charybdis
21,951
10,913
748
2,718
12,980
6,002
2,621
4,196
8,612
0
67,639
L
Neith
ototak
Neith
7,604
2,544
68
1,016
16,677
6,757
1,661
8,148
8,337
0
30,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,241
Gold Earned
50,249
279
Minions Killed
204
0
Camps Cleared
0
1,488,346
Distance Traveled
1,239,763
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,981
865
47
3
0
320,013
3
L
Artio
12,302
820
56
4
0
270,823
1
W
Ra
12,266
818
74
5
0
275,679
0
W
Gilgamesh
12,126
808
24
2
0
303,679
3
L
Fenrir
9,450
630
25
2
0
282,005
1
W
Zeus
12,379
825
67
4
0
294,133
0
L
Hou Yi
10,538
703
58
4
0
277,910
5
L
Kukulkan
8,368
558
21
1
0
176,602
0
W
Charybdis
12,489
833
67
4
0
294,842
0
L
Neith
9,591
639
44
3
0
232,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role