Player Matchup

Izanami
Izanami
Gold V
D4RKR4
Izanami
Gold V
Level 144
God Stats
4W - 3L
1,836 SR
Queue Stats
42W - 28L
1,671 MMR
Party 1
Sol
Sol
Gold V
Josafat
Sol
Gold V
Level 160
God Stats
5W - 1L
1,715 SR
Queue Stats
70W - 46L
1,675 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
SrGalletotas
Cthulhu
Gold IV
Level 139
God Stats
2W - 4L
1,764 SR
Queue Stats
8W - 10L
1,622 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,772 SR
1,656 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,562 SR
1,515 MMR
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
LukeElNoov
Sobek
Gold V
Level 107
God Stats
1W - 3L
1,512 SR
Queue Stats
7W - 13L
1,412 MMR
Solo
Anubis
Anubis
Silver I
versacejaquiz
Anubis
Silver I
Level 108
God Stats
2W - 6L
1,675 SR
Queue Stats
78W - 89L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D4RKR4
Izanami
12
4 / 0 / 4
7,381
923
6,286
3,149
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
11
0 / 0 / 8
6,505
813
5,742
5,627
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
SrGalletotas
Cthulhu
11
4 / 0 / 4
7,483
935
4,611
7,678
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
AchillesThothGilgameshAresBastet

VS

Bans
Ah Muzen CabBacchusChaacGebKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 1 / 0
5,144
643
4,244
4,711
1,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
8
0 / 3 / 0
5,462
683
1,945
9,236
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 4 / 0
5,205
651
3,508
5,702
2,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Izanami
D4RKR4
Izanami
4
0
4
6
W
Sol
0
0
8
4
L
Sobek
0
3
0
0
W
Cthulhu
SrGalletotas
Cthulhu
4
0
4
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,639
Damage
9,697
16,454
Taken
19,649
9,311
Mitigated
9,586
6,521
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,244
1,120
0
570
4,711
1,407
0
3,272
1,439
0
14,111
W
Izanami
D4RKR4
Izanami
6,286
4,487
0
966
3,149
1,054
1,746
1,535
1,614
0
41,569
W
Sol
5,742
2,142
0
2,513
5,627
1,546
1,297
2,499
3,128
24,862
0
L
Sobek
1,945
86
0
2,096
9,236
5,555
0
4,013
5,223
5,102
0
W
Cthulhu
SrGalletotas
Cthulhu
4,611
167
469
2,573
7,678
6,711
126
1,549
6,129
12,396
0
L
3,508
73
0
1,179
5,702
2,624
0
3,093
2,609
17,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,369
Gold Earned
15,811
125
Minions Killed
68
7
Camps Cleared
0
502,884
Distance Traveled
450,894
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,144
643
26
3
0
153,034
4
W
Izanami
7,381
923
79
10
2
147,437
3
W
Sol
6,505
813
39
5
4
177,254
3
L
Sobek
5,462
683
3
0
0
155,517
1
W
Cthulhu
7,483
935
7
1
1
178,193
4
L
Anubis
5,205
651
39
5
0
142,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role