Player Matchup

Nox
Nox
 
Nox
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Flavius666
Freya
Level 102
God Stats
15W - 6L
2,085 SR
Queue Stats
202W - 115L
1,749 Elo+
Party 1
Yemoja
Yemoja
HaydenBray
Yemoja
Level 20
God Stats
6W - 2L
1,661 SR
Queue Stats
171W - 72L
1,958 Elo+
Party 1
Cabrakan
Cabrakan
Roborkop
Cabrakan
Level 123
God Stats
9W - 3L
1,919 SR
Queue Stats
235W - 147L
1,725 Elo+
Party 1
Medusa
Medusa
Rustyblade45
Medusa
Level 102
God Stats
58W - 28L
1,753 SR
Queue Stats
111W - 71L
1,726 Elo+
Party 1
Team Averages
Level 83
1,783 SR
1,731 Elo+

VS

Team Averages
Level 108
1,538 SR
1,608 Elo+
Chronos
Chronos
 
Chronos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
FireHorizons
Geb
Level 13
God Stats
0W - 1L
1,692 SR
Queue Stats
24W - 8L
1,832 Elo+
Party 2
Zhong Kui
Zhong Kui
LordBirdyBird
Zhong Kui
Level 145
God Stats
0W - 5L
1,500 SR
Queue Stats
84W - 79L
1,540 Elo+
Party 3
Set
Set
Ryukhan
Set
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 168L
1,323 Elo+
Party 3
Chaac
Chaac
Sogoo
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,847 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
5 / 0 / 4
6,790
617
2,853
3,699
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Freya
12
3 / 1 / 1
6,640
604
7,047
7,597
2,724
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
HaydenBray
Yemoja
9
0 / 2 / 5
5,586
508
3,066
7,766
2,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
Roborkop
Cabrakan
11
3 / 3 / 7
6,513
592
7,691
8,556
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
10
5 / 2 / 2
6,021
547
9,068
6,749
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 4 / 3
5,190
472
5,434
8,741
2,374
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
3 / 3 / 0
5,086
462
3,721
9,200
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
LordBirdyBird
Zhong Kui
10
2 / 2 / 2
6,023
548
5,611
6,821
3,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
10
2 / 6 / 2
5,811
528
3,137
9,017
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Sogoo
Chaac
9
1 / 2 / 0
5,410
492
4,118
7,661
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
8
8
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
4
7
L
Chronos
 
Chronos
0
4
3
0.38
L
3
3
0
1
W
Freya
3
1
1
3.5
W
Yemoja
HaydenBray
Yemoja
0
2
5
1.25
L
Zhong Kui
LordBirdyBird
Zhong Kui
2
2
2
1.5
W
Cabrakan
Roborkop
Cabrakan
3
3
7
2.17
W
Medusa
5
2
2
3
L
Set
2
6
2
0.5
L
Chaac
Sogoo
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,725
Damage
22,021
34,367
Taken
41,440
12,804
Mitigated
18,352
12,516
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,853
304
0
681
3,699
1,253
0
1,857
1,738
26,818
1,428
L
Chronos
 
Chronos
5,434
1,962
0
2,059
8,741
2,374
0
1,360
7,381
31,523
0
L
3,721
959
0
1,395
9,200
4,154
0
4,083
5,021
11,637
0
W
Freya
7,047
2,277
341
5,059
7,597
2,724
0
0
7,133
38,513
0
W
Yemoja
HaydenBray
Yemoja
3,066
1,251
1,725
2,714
7,766
2,334
0
4,322
3,301
12,217
0
L
Zhong Kui
LordBirdyBird
Zhong Kui
5,611
416
0
2,896
6,821
3,844
0
3,492
3,187
30,265
0
W
Cabrakan
Roborkop
Cabrakan
7,691
1,094
0
500
8,556
4,466
0
3,648
4,815
38,405
0
W
Medusa
9,068
3,449
0
1,496
6,749
2,027
0
4,939
1,810
0
31,542
L
Set
3,137
1,669
0
584
9,017
2,981
0
4,969
3,863
0
28,596
L
Chaac
Sogoo
Chaac
4,118
858
0
3,253
7,661
4,999
0
6,219
1,442
0
25,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
27,520
280
Minions Killed
242
0
Camps Cleared
0
1,043,589
Distance Traveled
1,040,521
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,790
617
75
7
0
222,372
2
L
Chronos
5,190
472
63
6
0
198,854
3
L
Geb
5,086
462
10
1
0
223,660
3
W
Freya
6,640
604
73
7
0
206,951
4
W
Yemoja
5,586
508
17
2
0
193,784
3
L
Zhong Kui
6,023
548
63
6
0
232,764
7
W
Cabrakan
6,513
592
62
6
0
203,499
5
W
Medusa
6,021
547
53
5
0
216,983
3
L
Set
5,811
528
56
5
0
198,407
3
L
Chaac
5,410
492
50
5
0
186,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role