Player Matchup

Charybdis
Charybdis
Ciroc999
Charybdis
Level 154
God Stats
3W - 2L
1,383 SR
Queue Stats
241W - 152L
1,633 Elo+
Party 2
Amaterasu
Amaterasu
MohrAthletic
Amaterasu
Level 152
God Stats
7W - 1L
1,627 SR
Queue Stats
168W - 83L
1,590 Elo+
Party 2
Zeus
Zeus
YodakBlack
Zeus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,732 Elo+
Party 2
Nemesis
Nemesis
doenormal
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,732 Elo+
Party 2
Cthulhu
Cthulhu
elschny
Cthulhu
Level 88
God Stats
24W - 18L
1,857 SR
Queue Stats
56W - 55L
1,583 Elo+
Solo
Team Averages
Level 111
1,573 SR
1,654 Elo+

VS

Team Averages
Level 117
1,584 SR
1,528 Elo+
Bastet
Bastet
CBG FOUNK
Bastet
Level 127
God Stats
19W - 22L
1,755 SR
Queue Stats
558W - 583L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
Calam1tey
Danzaburou
Level 59
God Stats
11W - 14L
1,500 SR
Queue Stats
227W - 232L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Igotdapowah
Nu Wa
Level 125
God Stats
8W - 9L
1,536 SR
Queue Stats
29W - 21L
1,587 Elo+
Solo
Cliodhna
Cliodhna
KINGxSKORCH
Cliodhna
Level 152
God Stats
72W - 64L
1,626 SR
Queue Stats
605W - 612L
1,581 Elo+
Party 1
Osiris
Osiris
Yo-Kaiii
Osiris
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 222L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ciroc999
Charybdis
13
3 / 1 / 2
7,663
589
7,741
7,086
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
MohrAthletic
Amaterasu
15
4 / 0 / 0
8,886
684
6,935
8,365
6,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 1 / 0
7,943
611
7,851
5,725
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
doenormal
Nemesis
9
0 / 2 / 1
6,055
466
1,030
7,167
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
elschny
Cthulhu
10
2 / 0 / 2
6,653
512
5,511
6,831
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CBG FOUNK
Bastet
11
1 / 4 / 0
6,060
466
3,448
8,854
4,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Calam1tey
Danzaburou
10
2 / 3 / 0
5,595
430
5,076
6,945
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 1
5,574
429
4,404
5,709
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
KINGxSKORCH
Cliodhna
12
0 / 0 / 3
6,684
514
2,454
8,111
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Yo-Kaiii
Osiris
9
0 / 3 / 1
5,730
441
3,070
12,274
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
15
Kills
4
4
Deaths
15
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
CBG FOUNK
Bastet
1
4
0
0.25
L
Danzaburou
Calam1tey
Danzaburou
2
3
0
0.67
W
Charybdis
Ciroc999
Charybdis
3
1
2
4
L
1
5
1
0.3
L
Cliodhna
KINGxSKORCH
Cliodhna
0
0
3
1.5
W
Amaterasu
MohrAthletic
Amaterasu
4
0
0
4
L
Osiris
Yo-Kaiii
Osiris
0
3
1
0.17
W
6
1
0
6
W
Nemesis
doenormal
Nemesis
0
2
1
0.25
W
Cthulhu
elschny
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,068
Damage
18,452
35,174
Taken
41,893
16,168
Mitigated
15,236
18,583
Healing
14,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CBG FOUNK
Bastet
3,448
700
0
1,732
8,854
4,869
63
0
8,854
0
32,020
L
Danzaburou
Calam1tey
Danzaburou
5,076
2,062
0
2,005
6,945
1,732
0
1,914
5,031
0
27,836
W
Charybdis
Ciroc999
Charybdis
7,741
3,551
0
3,999
7,086
1,979
0
218
6,852
0
62,163
L
4,404
987
0
799
5,709
1,281
390
3,929
1,589
26,961
0
L
Cliodhna
KINGxSKORCH
Cliodhna
2,454
0
0
4,980
8,111
2,263
0
655
7,405
0
47,131
W
Amaterasu
MohrAthletic
Amaterasu
6,935
3,188
0
6,152
8,365
6,908
0
198
8,152
0
61,083
L
Osiris
Yo-Kaiii
Osiris
3,070
686
286
4,406
12,274
5,091
0
6,525
5,652
0
19,562
W
7,851
740
0
1,832
5,725
1,438
0
2,211
3,312
52,150
0
W
Nemesis
doenormal
Nemesis
1,030
289
0
3,074
7,167
1,845
0
561
6,576
0
33,050
W
Cthulhu
elschny
Cthulhu
5,511
362
587
2,939
6,831
3,998
0
860
5,878
20,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
29,643
476
Minions Killed
288
0
Camps Cleared
0
1,313,291
Distance Traveled
1,256,727
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,060
466
66
5
0
251,439
3
L
Danzaburou
5,595
430
49
4
0
227,567
5
W
Charybdis
7,663
589
128
10
0
238,405
3
L
Nu Wa
5,574
429
49
4
0
221,033
4
L
Cliodhna
6,684
514
93
7
0
304,083
2
W
Amaterasu
8,886
684
151
12
0
293,300
1
L
Osiris
5,730
441
31
2
0
252,605
5
W
Zeus
7,943
611
105
8
0
250,986
3
W
Nemesis
6,055
466
66
5
0
273,771
4
W
Cthulhu
6,653
512
26
2
0
256,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role