Player Matchup

Izanami
Izanami
BOTZ_PATRINIEL
Izanami
Level 93
God Stats
1W - 0L
1,860 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
BlackJackSzn
Gilgamesh
Level 43
God Stats
44W - 49L
1,507 SR
Queue Stats
356W - 364L
1,460 Elo+
Party 1
Hades
Hades
DoubledAlarm833
Hades
Level 57
God Stats
68W - 55L
1,692 SR
Queue Stats
196W - 197L
1,512 Elo+
Party 1
Thanatos
Thanatos
Guedes139
Thanatos
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Artio
Artio
Otaku_FIGGA_DAVN
Artio
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 222L
1,422 Elo+
Solo
Team Averages
Level 54
1,612 SR
1,479 Elo+

VS

Team Averages
Level 53
1,444 SR
1,371 Elo+
Sun Wukong
Sun Wukong
PachecoKamui
Sun Wukong
Level 45
God Stats
1W - 4L
1,270 SR
Queue Stats
137W - 150L
1,401 Elo+
Solo
Cliodhna
Cliodhna
PaulBradshaw_
Cliodhna
Level 48
God Stats
6W - 7L
1,500 SR
Queue Stats
163W - 197L
1,274 Elo+
Party 2
Freya
Freya
Reilly968
Freya
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
227W - 266L
1,423 Elo+
Party 2
Ra
Ra
whutbrahdog
Ra
Level 43
God Stats
7W - 15L
1,521 SR
Queue Stats
296W - 344L
1,350 Elo+
Solo
Atlas
Atlas
xxPaNzYxx
Atlas
Level 59
God Stats
78W - 68L
1,426 SR
Queue Stats
227W - 254L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,763
520
4,469
5,417
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
BlackJackSzn
Gilgamesh
12
1 / 1 / 1
6,699
515
5,978
6,823
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 3
7,208
554
4,195
5,521
2,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Guedes139
Thanatos
12
8 / 0 / 0
7,792
599
6,054
10,012
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 3
6,618
509
1,814
7,161
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PachecoKamui
Sun Wukong
10
0 / 0 / 0
5,660
435
2,354
6,669
4,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
PaulBradshaw_
Cliodhna
11
1 / 1 / 1
6,396
492
4,089
7,026
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
Reilly968
Freya
9
0 / 3 / 0
5,251
404
4,189
7,353
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 6 / 0
5,942
457
3,344
7,077
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
xxPaNzYxx
Atlas
9
0 / 2 / 1
6,002
462
3,161
6,671
2,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Gilgamesh
BlackJackSzn
Gilgamesh
1
1
1
1.5
W
1
1
3
2.5
W
Thanatos
Guedes139
Thanatos
8
0
0
8
W
0
0
3
1.5
L
Sun Wukong
PachecoKamui
Sun Wukong
0
0
0
0
L
Cliodhna
PaulBradshaw_
Cliodhna
1
1
1
1.5
L
Freya
Reilly968
Freya
0
3
0
0
L
2
6
0
0.33
L
Atlas
xxPaNzYxx
Atlas
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,510
Damage
17,137
34,934
Taken
34,796
15,499
Mitigated
12,440
19,666
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,469
2,226
0
1,794
5,417
1,793
1,216
2,365
3,012
0
44,524
W
Gilgamesh
BlackJackSzn
Gilgamesh
5,978
1,875
0
2,296
6,823
2,418
270
425
6,380
0
32,577
W
4,195
286
337
2,585
5,521
2,789
476
1,775
3,542
42,199
0
W
Thanatos
Guedes139
Thanatos
6,054
1,117
0
9,726
10,012
3,505
516
1,823
8,035
0
37,405
W
1,814
67
138
2,790
7,161
4,994
280
3,890
3,271
6,700
5,010
L
Sun Wukong
PachecoKamui
Sun Wukong
2,354
1,085
0
3,164
6,669
4,184
493
0
6,669
0
30,195
L
Cliodhna
PaulBradshaw_
Cliodhna
4,089
575
0
1,142
7,026
2,029
0
930
6,096
0
43,763
L
Freya
Reilly968
Freya
4,189
2,283
0
1,699
7,353
1,789
0
744
6,609
26,017
0
L
3,344
422
129
556
7,077
1,593
126
2,531
4,546
19,233
0
L
Atlas
xxPaNzYxx
Atlas
3,161
1,042
1,267
899
6,671
2,845
0
1,337
5,334
18,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,080
Gold Earned
29,251
336
Minions Killed
266
0
Camps Cleared
0
1,246,464
Distance Traveled
1,167,207
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,763
520
98
8
0
233,928
4
W
Gilgamesh
6,699
515
65
5
0
208,836
1
W
Hades
7,208
554
91
7
0
260,022
0
W
Thanatos
7,792
599
62
5
0
269,374
1
W
Artio
6,618
509
20
2
0
274,304
3
L
Sun Wukong
5,660
435
59
5
0
233,426
1
L
Cliodhna
6,396
492
86
7
0
272,326
4
L
Freya
5,251
404
49
4
0
226,407
1
L
Ra
5,942
457
40
3
0
211,175
0
L
Atlas
6,002
462
32
2
0
223,873
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role