Player Matchup

Loki
Loki
 
Loki
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
JeanBazarov
Hel
Level 103
God Stats
1W - 2L
1,285 SR
Queue Stats
101W - 81L
1,472 Elo+
Party 1
Ra
Ra
Kap7ep
Ra
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,532 Elo+
Party 1
Amaterasu
Amaterasu
KimRocs
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 297L
1,377 Elo+
Solo
Thanatos
Thanatos
Necrodovakin
Thanatos
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Team Averages
Level 50
1,457 SR
1,476 Elo+

VS

Team Averages
Level 51
1,568 SR
1,520 Elo+
Bacchus
Bacchus
Hammerkvlt
Bacchus
Level 8
God Stats
10W - 13L
1,840 SR
Queue Stats
35W - 51L
1,580 Elo+
Party 2
Apollo
Apollo
MagnaGuard02
Apollo
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Mrchargantic123
Ah Puch
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 59L
1,549 Elo+
Solo
Guan Yu
Guan Yu
Nortal1
Guan Yu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 79L
1,536 Elo+
Party 2
Aphrodite
Aphrodite
SimberGI
Aphrodite
Level 87
God Stats
7W - 3L
1,500 SR
Queue Stats
173W - 197L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 2 / 1
8,208
684
4,194
8,165
3,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 5
7,730
644
6,361
10,056
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ra
16
2 / 4 / 2
8,904
742
12,116
10,606
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
KimRocs
Amaterasu
13
0 / 10 / 4
7,372
614
5,448
16,594
12,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Necrodovakin
Thanatos
13
1 / 3 / 1
7,657
638
2,025
7,385
2,621
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hammerkvlt
Bacchus
15
6 / 3 / 9
9,925
827
8,242
13,956
17,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
16
3 / 1 / 6
9,145
762
7,445
7,412
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 0 / 6
9,881
823
12,656
7,913
3,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Nortal1
Guan Yu
15
1 / 2 / 11
8,467
706
9,452
15,344
17,974
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
SimberGI
Aphrodite
17
5 / 0 / 11
9,414
785
8,535
8,345
7,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
6
Kills
20
20
Deaths
6
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
1
1.75
W
Bacchus
Hammerkvlt
Bacchus
6
3
9
3.5
L
0
1
5
2.5
L
Ra
2
4
2
0.75
L
Amaterasu
KimRocs
Amaterasu
0
10
4
0.2
W
Apollo
3
1
6
6
W
5
0
6
8
L
Thanatos
Necrodovakin
Thanatos
1
3
1
0.5
W
Guan Yu
Nortal1
Guan Yu
1
2
11
3.25
W
Aphrodite
SimberGI
Aphrodite
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,144
Damage
46,330
52,806
Taken
52,970
27,093
Mitigated
49,500
14,908
Healing
30,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,194
234
0
504
8,165
3,382
0
3,530
4,504
0
14,417
W
Bacchus
Hammerkvlt
Bacchus
8,242
794
715
3,339
13,956
17,691
146
5,915
7,768
16,669
0
L
6,361
208
4,237
4,562
10,056
4,391
0
6,872
3,008
16,880
0
L
Ra
12,116
999
1,167
2,316
10,606
4,023
0
5,522
4,893
52,274
0
L
Amaterasu
KimRocs
Amaterasu
5,448
1,941
0
810
16,594
12,676
0
7,132
9,341
0
16,096
W
Apollo
7,445
4,379
0
3,477
7,412
2,852
2,671
2,459
4,804
0
33,119
W
12,656
508
260
6,378
7,913
3,803
763
2,183
5,730
52,653
0
L
Thanatos
Necrodovakin
Thanatos
2,025
133
0
1,312
7,385
2,621
563
5,943
1,370
0
6,934
W
Guan Yu
Nortal1
Guan Yu
9,452
1,071
2,040
3,318
15,344
17,974
110
4,383
10,850
0
22,432
W
Aphrodite
SimberGI
Aphrodite
8,535
1,467
5,890
5,517
8,345
7,180
295
3,537
4,519
34,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,871
Gold Earned
46,832
172
Minions Killed
232
0
Camps Cleared
0
1,144,571
Distance Traveled
1,236,407
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,208
684
22
2
0
263,193
0
W
Bacchus
9,925
827
15
1
0
249,230
2
L
Hel
7,730
644
24
2
0
266,872
4
L
Ra
8,904
742
89
7
0
231,531
2
L
Amaterasu
7,372
614
23
2
0
192,429
0
W
Apollo
9,145
762
53
4
0
231,291
0
W
Ah Puch
9,881
823
76
6
0
232,540
1
L
Thanatos
7,657
638
14
1
0
190,546
0
W
Guan Yu
8,467
706
31
3
0
261,863
1
W
Aphrodite
9,414
785
57
5
0
261,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role