Player Matchup

Izanami
Izanami
CaptainRynerd
Izanami
Level 139
God Stats
44W - 41L
1,661 SR
Queue Stats
422W - 388L
1,469 Elo+
Party 2
Horus
Horus
HoboGeorge90
Horus
Level 142
God Stats
132W - 70L
1,699 SR
Queue Stats
347W - 317L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
unojorojo
Zhong Kui
Level 95
God Stats
15W - 29L
1,670 SR
Queue Stats
517W - 636L
1,401 Elo+
Solo
Team Averages
Level 125
1,677 SR
1,450 Elo+

VS

Team Averages
Level 145
1,539 SR
1,388 Elo+
Sun Wukong
Sun Wukong
Lobster Rat
Sun Wukong
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 323L
1,369 Elo+
Solo
Neith
Neith
SapphireDT
Neith
Level 160
God Stats
24W - 21L
1,566 SR
Queue Stats
66W - 77L
1,391 Elo+
Party 1
Hera
Hera
uWu_Kitty_uWu_
Hera
Level 155
God Stats
2W - 1L
1,552 SR
Queue Stats
9W - 10L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
5 / 3 / 7
10,726
670
9,459
13,960
5,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 10
10,533
658
9,593
18,790
11,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
unojorojo
Zhong Kui
15
5 / 3 / 5
10,348
647
8,254
15,744
11,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lobster Rat
Sun Wukong
15
1 / 4 / 5
10,558
660
8,997
15,182
12,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
15
3 / 4 / 2
10,837
677
11,850
10,541
3,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 4
12,169
761
13,467
8,650
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
12
Kills
8
9
Deaths
12
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
5
3
7
2.83
L
2
3
10
2.33
W
Sun Wukong
Lobster Rat
Sun Wukong
1
4
5
0.88
W
Neith
3
4
2
1
W
4
4
4
1.5
L
Zhong Kui
unojorojo
Zhong Kui
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,306
Damage
34,314
48,494
Taken
34,373
28,274
Mitigated
19,062
18,166
Healing
5,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
9,459
5,095
0
2,370
13,960
5,969
1,531
2,535
11,219
0
36,738
L
9,593
3,067
3,028
6,958
18,790
11,145
416
3,965
14,539
0
38,582
W
Sun Wukong
Lobster Rat
Sun Wukong
8,997
751
0
1,867
15,182
12,913
243
4,385
10,407
0
31,988
W
Neith
11,850
4,182
274
1,923
10,541
3,572
1,654
1,773
8,522
0
33,114
W
13,467
3,013
0
1,570
8,650
2,577
873
2,532
5,947
57,830
0
L
Zhong Kui
unojorojo
Zhong Kui
8,254
397
471
5,339
15,744
11,160
600
6,491
9,023
35,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
33,564
171
Minions Killed
181
6
Camps Cleared
8
861,782
Distance Traveled
882,148
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,726
670
70
4
2
295,522
1
L
Horus
10,533
658
44
3
1
287,797
1
W
Sun Wukong
10,558
660
40
3
1
307,389
2
W
Neith
10,837
677
57
4
3
267,685
0
W
Hera
12,169
761
84
5
4
307,074
5
L
Zhong Kui
10,348
647
57
4
3
278,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role