Player Matchup

Anubis
Anubis
ThumpingElm9778
Anubis
Level 126
God Stats
9W - 12L
1,709 SR
Queue Stats
261W - 304L
1,453 Elo+
Party 2
Arachne
Arachne
gUi DomeBender
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,545 Elo+
Party 2
Cerberus
Cerberus
xExiiledx
Cerberus
Level 98
God Stats
7W - 8L
1,500 SR
Queue Stats
393W - 461L
1,396 Elo+
Party 2
Team Averages
Level 77
1,570 SR
1,465 Elo+

VS

Team Averages
Level 55
1,511 SR
1,358 Elo+
Discordia
Discordia
fadiaj125
Discordia
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,405 Elo+
Party 1
Chaac
Chaac
majdsj4948
Chaac
Level 49
God Stats
3W - 3L
1,545 SR
Queue Stats
20W - 37L
1,299 Elo+
Party 1
Loki
Loki
sameerjwales
Loki
Level 37
God Stats
2W - 7L
1,488 SR
Queue Stats
8W - 19L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 6
9,126
913
11,910
9,784
6,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
7 / 2 / 7
8,333
833
6,590
8,715
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
xExiiledx
Cerberus
12
1 / 0 / 14
8,262
826
5,046
7,410
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
fadiaj125
Discordia
11
2 / 6 / 1
7,329
733
7,676
7,083
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chaac
9
1 / 7 / 1
6,375
638
5,001
11,866
6,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 6 / 1
5,727
573
3,179
7,208
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
19
Kills
3
3
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
L
Discordia
fadiaj125
Discordia
2
6
1
0.42
W
7
2
7
5.25
L
Chaac
1
7
1
0.21
L
0
6
1
0.08
W
Cerberus
xExiiledx
Cerberus
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,546
Damage
15,856
25,909
Taken
26,157
17,283
Mitigated
10,069
11,635
Healing
2,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,910
316
0
5,793
9,784
6,428
774
2,963
6,821
35,288
0
L
Discordia
fadiaj125
Discordia
7,676
598
0
487
7,083
2,602
0
4,722
2,361
22,494
0
W
6,590
4,095
0
2,695
8,715
4,374
632
2,802
5,913
0
28,062
L
Chaac
5,001
595
0
1,623
11,866
6,057
0
6,967
4,899
0
13,554
L
3,179
678
0
156
7,208
1,410
0
5,267
1,941
0
8,960
W
Cerberus
xExiiledx
Cerberus
5,046
201
388
2,759
7,410
6,481
516
2,493
4,917
21,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,721
Gold Earned
19,431
145
Minions Killed
75
9
Camps Cleared
0
564,101
Distance Traveled
507,767
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,126
913
55
6
3
165,942
1
L
Discordia
7,329
733
34
3
0
162,485
0
W
Arachne
8,333
833
37
4
4
202,277
2
L
Chaac
6,375
638
28
3
0
176,414
1
L
Loki
5,727
573
13
1
0
168,868
1
W
Cerberus
8,262
826
53
5
2
195,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role