Player Matchup

Baba Yaga
Baba Yaga
Gold I
 
Baba Yaga
Gold I
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
KlenesFerkelchen
Apollo
Gold II
Level 101
God Stats
3W - 2L
1,322 SR
Queue Stats
19W - 13L
1,788 MMR
Party 1
Kali
Kali
Gold II
TabakOfMercy
Kali
Gold II
Level 128
God Stats
30W - 20L
1,970 SR
Queue Stats
154W - 142L
1,816 MMR
Party 1
Athena
Athena
Platinum V
softN
Athena
Platinum V
Level 109
God Stats
4W - 4L
1,584 SR
Queue Stats
149W - 120L
1,783 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,575 SR
1,678 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,708 SR
1,740 MMR
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
CEOofCoronavirus
Medusa
Platinum IV
Level 160
God Stats
15W - 11L
1,381 SR
Queue Stats
188W - 181L
1,772 MMR
Solo
The Morrigan
The Morrigan
Gold III
ClawwwХΟ
The Morrigan
Gold III
Level 46
God Stats
6W - 1L
1,798 SR
Queue Stats
32W - 21L
1,781 MMR
Solo
Hun Batz
Hun Batz
Gold II
MCHANNEY
Hun Batz
Gold II
Level 153
God Stats
8W - 3L
1,871 SR
Queue Stats
37W - 13L
1,822 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
Muas
Gilgamesh
Gold III
Level 159
God Stats
3W - 1L
1,991 SR
Queue Stats
37W - 13L
1,822 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
4 / 5 / 2
8,983
499
6,843
11,704
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
 
Tyr
13
2 / 5 / 3
8,525
474
8,151
17,713
15,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
6 / 5 / 0
10,251
570
9,183
13,766
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 6 / 6
8,890
494
11,219
16,476
9,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
softN
Athena
12
0 / 3 / 8
7,882
438
3,656
16,130
17,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayAchillesThothCamazotz

VS

Bans
CharybdisOlorunGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
1 / 3 / 15
11,127
618
4,419
16,008
15,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 4 / 7
11,781
655
7,749
11,376
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
ClawwwХΟ
The Morrigan
20
12 / 2 / 6
13,521
751
18,298
7,956
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
MCHANNEY
Hun Batz
17
4 / 4 / 10
11,338
630
10,173
13,772
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
Muas
Gilgamesh
18
4 / 3 / 7
11,553
642
12,619
15,419
12,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
16
Kills
24
24
Deaths
16
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
5
2
1
L
Tyr
 
Tyr
2
5
3
0.7
W
Ganesha
 
Ganesha
1
3
15
2.83
W
3
4
7
1.63
W
The Morrigan
ClawwwХΟ
The Morrigan
12
2
6
7.5
L
6
5
0
1.2
W
Hun Batz
MCHANNEY
Hun Batz
4
4
10
2.25
W
Gilgamesh
Muas
Gilgamesh
4
3
7
2.5
L
4
6
6
1.17
L
Athena
softN
Athena
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,052
Damage
53,258
75,789
Taken
64,531
50,745
Mitigated
38,545
17,991
Healing
22,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
6,843
684
0
2,100
11,704
3,873
0
5,364
6,340
68,948
0
L
Tyr
 
Tyr
8,151
478
0
6,317
17,713
15,919
0
3,218
14,495
0
45,422
W
Ganesha
 
Ganesha
4,419
414
2,497
5,813
16,008
15,479
386
3,399
12,609
20,305
5,714
W
7,749
3,546
0
4,003
11,376
2,537
4,632
2,359
9,017
0
71,697
W
The Morrigan
ClawwwХΟ
The Morrigan
18,298
3,803
0
1,192
7,956
3,117
1,562
1,861
6,095
87,882
7,653
L
9,183
4,147
0
4,285
13,766
4,630
288
2,264
11,502
0
90,303
W
Hun Batz
MCHANNEY
Hun Batz
10,173
2,987
0
3,953
13,772
5,224
3,181
3,109
10,663
0
88,130
W
Gilgamesh
Muas
Gilgamesh
12,619
4,079
0
4,977
15,419
12,188
2,372
2,157
13,262
0
74,430
L
11,219
5,258
0
3,432
16,476
9,058
52
2,852
13,624
0
63,797
L
Athena
softN
Athena
3,656
1,171
0
1,857
16,130
17,265
0
3,722
12,408
28,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,531
Gold Earned
59,320
547
Minions Killed
592
0
Camps Cleared
0
1,696,387
Distance Traveled
1,825,387
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,983
499
130
7
0
311,719
5
L
Tyr
8,525
474
106
6
0
370,269
4
W
Ganesha
11,127
618
20
1
0
352,433
3
W
Medusa
11,781
655
146
8
0
357,126
8
W
The Morrigan
13,521
751
160
9
0
351,974
3
L
Apollo
10,251
570
164
9
0
304,710
3
W
Hun Batz
11,338
630
131
7
0
396,003
5
W
Gilgamesh
11,553
642
135
8
0
367,851
4
L
Kali
8,890
494
102
6
0
371,413
6
L
Athena
7,882
438
45
3
0
338,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role