Player Matchup

Jing Wei
Jing Wei
Alexman76
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,635 Elo+
Solo
Mulan
Mulan
grabrear8
Mulan
Level 85
God Stats
135W - 150L
1,416 SR
Queue Stats
604W - 594L
1,558 Elo+
Solo
He Bo
He Bo
santiagochia5
He Bo
Level 108
God Stats
10W - 3L
1,602 SR
Queue Stats
123W - 136L
1,451 Elo+
Solo
Team Averages
Level 94
1,506 SR
1,548 Elo+

VS

Team Averages
Level 103
1,548 SR
1,212 Elo+
Athena
Athena
Beofre
Athena
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,041 Elo+
Party 1
Zeus
Zeus
Dominique777
Zeus
Level 129
God Stats
18W - 11L
1,833 SR
Queue Stats
190W - 181L
1,622 Elo+
Solo
Neith
Neith
Fluffy is Love
Neith
Level 78
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 7L
972 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alexman76
Jing Wei
18
2 / 7 / 12
13,070
654
14,453
18,703
10,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
grabrear8
Mulan
20
11 / 1 / 7
14,927
746
22,859
26,169
25,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 3 / 10
14,482
724
11,421
10,961
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beofre
Athena
16
2 / 9 / 9
13,142
657
11,771
28,192
23,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 3 / 1
14,643
732
24,451
12,700
5,320
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 8 / 8
11,201
560
8,099
15,476
6,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
20
Kills
11
11
Deaths
20
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alexman76
Jing Wei
2
7
12
1.14
L
Athena
Beofre
Athena
2
9
9
0.72
L
9
3
1
3.17
L
0
8
8
0.5
W
Mulan
grabrear8
Mulan
11
1
7
14.5
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,733
Damage
44,321
55,833
Taken
56,368
39,644
Mitigated
35,324
14,211
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alexman76
Jing Wei
14,453
7,597
0
925
18,703
10,914
1,715
11,964
6,739
0
70,671
L
Athena
Beofre
Athena
11,771
2,332
0
2,155
28,192
23,471
119
6,779
20,487
27,834
0
L
24,451
1,873
84
3,196
12,700
5,320
82
2,563
9,882
81,460
0
L
8,099
1,784
0
922
15,476
6,533
270
4,652
10,557
0
39,205
W
Mulan
grabrear8
Mulan
22,859
1,789
181
9,298
26,169
25,427
455
17,390
8,779
7,235
37,850
W
11,421
295
148
3,659
10,961
3,303
978
7,452
3,509
63,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,479
Gold Earned
38,986
230
Minions Killed
214
10
Camps Cleared
7
1,080,168
Distance Traveled
961,924
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,070
654
81
4
4
348,978
6
L
Athena
13,142
657
29
1
1
336,214
1
L
Zeus
14,643
732
120
6
4
338,430
7
L
Neith
11,201
560
65
3
2
287,280
3
W
Mulan
14,927
746
46
2
1
388,009
3
W
He Bo
14,482
724
103
5
5
343,181
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role