Player Matchup

Jing Wei
Jing Wei
ChosenNL
Jing Wei
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
Iam_Bune
Loki
Level 113
God Stats
0W - 3L
1,285 SR
Queue Stats
278W - 258L
1,537 Elo+
Party 2
Bellona
Bellona
MauS-NL
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,336 Elo+
Party 2
Baron Samedi
Baron Samedi
Sinakill
Baron Samedi
Level 122
God Stats
0W - 2L
1,761 SR
Queue Stats
29W - 24L
1,429 Elo+
Solo
Ne Zha
Ne Zha
TheOGPapaCastro
Ne Zha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,470 Elo+
Solo
Team Averages
Level 63
1,509 SR
1,455 Elo+

VS

Team Averages
Level 109
1,599 SR
1,507 Elo+
Freya
Freya
ACLOPEZ202
Freya
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,562 Elo+
Solo
Jing Wei
Jing Wei
AyMergen
Jing Wei
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 79L
1,497 Elo+
Party 1
Cupid
Cupid
AySavan
Cupid
Level 131
God Stats
2W - 0L
1,715 SR
Queue Stats
92W - 93L
1,497 Elo+
Party 1
Thor
Thor
Eddård
Thor
Level 141
God Stats
1W - 0L
1,779 SR
Queue Stats
24W - 19L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
JennaDoll
Gilgamesh
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 45L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChosenNL
Jing Wei
18
2 / 9 / 12
11,349
757
10,465
16,633
6,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
18
9 / 6 / 9
11,959
797
16,511
15,473
6,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
MauS-NL
Bellona
18
4 / 5 / 14
11,176
745
12,873
16,755
13,172
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Sinakill
Baron Samedi
16
3 / 6 / 12
10,302
687
14,997
16,812
8,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 3 / 9
12,671
845
17,421
12,965
8,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
1 / 6 / 12
9,922
661
6,417
13,979
5,306
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
AyMergen
Jing Wei
19
3 / 5 / 17
11,519
768
14,802
17,456
7,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
AySavan
Cupid
19
6 / 5 / 16
11,881
792
17,551
15,442
6,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Eddård
Thor
20
15 / 5 / 7
13,110
874
18,005
13,699
8,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
JennaDoll
Gilgamesh
20
4 / 5 / 18
12,195
813
13,141
26,111
24,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
99
26
Kills
29
29
Deaths
26
56
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Freya
1
6
12
1.17
W
Jing Wei
AyMergen
Jing Wei
3
5
17
2.3
W
Cupid
AySavan
Cupid
6
5
16
2.8
L
Jing Wei
ChosenNL
Jing Wei
2
9
12
0.89
W
Thor
Eddård
Thor
15
5
7
3.7
L
Loki
9
6
9
2.25
W
Gilgamesh
JennaDoll
Gilgamesh
4
5
18
2.6
L
Bellona
MauS-NL
Bellona
4
5
14
2.2
L
Baron Samedi
Sinakill
Baron Samedi
3
6
12
1.5
L
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,267
Damage
69,916
78,638
Taken
86,687
42,874
Mitigated
51,311
25,705
Healing
33,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
6,417
2,014
1,573
4,094
13,979
5,306
1,931
2,447
11,532
14,945
0
W
Jing Wei
AyMergen
Jing Wei
14,802
8,931
1,661
4,849
17,456
7,038
2,140
3,123
14,333
0
36,958
W
Cupid
AySavan
Cupid
17,551
10,097
3,799
4,291
15,442
6,342
1,138
1,622
13,820
0
41,628
L
Jing Wei
ChosenNL
Jing Wei
10,465
8,511
796
1,604
16,633
6,554
341
601
16,032
0
22,130
W
Thor
Eddård
Thor
18,005
2,563
678
1,330
13,699
8,129
355
2,537
11,162
0
25,725
L
Loki
16,511
3,664
2,061
1,947
15,473
6,508
1,728
1,130
14,343
0
34,745
W
Gilgamesh
JennaDoll
Gilgamesh
13,141
1,081
2,779
8,577
26,111
24,496
564
5,268
20,843
389
23,446
L
Bellona
MauS-NL
Bellona
12,873
1,221
1,589
1,583
16,755
13,172
693
1,230
15,525
0
21,022
L
Baron Samedi
Sinakill
Baron Samedi
14,997
1,019
5,796
6,444
16,812
8,218
620
2,458
14,354
19,921
0
L
17,421
1,382
997
2,888
12,965
8,422
1,889
1,206
11,759
0
41,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,457
Gold Earned
58,627
145
Minions Killed
134
0
Camps Cleared
0
1,318,213
Distance Traveled
1,299,628
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,922
661
22
1
0
234,238
2
W
Jing Wei
11,519
768
38
3
0
272,764
0
W
Cupid
11,881
792
41
3
0
253,533
2
L
Jing Wei
11,349
757
37
2
0
238,133
0
W
Thor
13,110
874
12
1
0
245,681
2
L
Loki
11,959
797
18
1
0
261,361
2
W
Gilgamesh
12,195
813
21
1
0
293,412
0
L
Bellona
11,176
745
28
2
0
270,187
2
L
Baron Samedi
10,302
687
14
1
0
245,820
0
L
Ne Zha
12,671
845
48
3
0
302,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role