Player Matchup

Izanami
Izanami
Ciroc999
Izanami
Level 154
God Stats
3W - 0L
1,713 SR
Queue Stats
241W - 152L
1,617 Elo+
Party 2
Tyr
Tyr
GhostMozart17
Tyr
Level 128
God Stats
23W - 22L
1,125 SR
Queue Stats
59W - 49L
1,258 Elo+
Solo
Fenrir
Fenrir
MohrAthletic
Fenrir
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 83L
1,570 Elo+
Party 2
Agni
Agni
YodakBlack
Agni
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 11L
1,500 Elo+
Party 2
Bakasura
Bakasura
doenormal
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 119
1,468 SR
1,489 Elo+

VS

Team Averages
Level 104
1,595 SR
1,515 Elo+
Medusa
Medusa
BazaTheBaptist
Medusa
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
204W - 193L
1,563 Elo+
Party 1
Ymir
Ymir
Fistero
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SiberAM
Kukulkan
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 36L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
Vonatlas
Gilgamesh
Level 142
God Stats
2W - 4L
1,975 SR
Queue Stats
104W - 78L
1,691 Elo+
Party 1
Skadi
Skadi
evilmrwolfy
Skadi
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 118L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ciroc999
Izanami
14
2 / 2 / 1
8,115
624
5,480
6,945
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 0 / 1
7,821
602
5,971
10,610
9,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
13
6 / 1 / 3
8,119
625
6,606
8,325
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 1 / 2
7,708
593
7,918
5,185
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
doenormal
Bakasura
12
1 / 1 / 2
6,723
517
1,382
6,178
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,987
537
5,827
7,530
1,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Fistero
Ymir
8
1 / 2 / 1
5,812
447
1,731
7,886
3,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
SiberAM
Kukulkan
10
0 / 5 / 1
6,308
485
3,008
6,631
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Vonatlas
Gilgamesh
10
1 / 4 / 0
6,194
476
5,366
9,377
7,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 1
6,408
493
3,143
7,775
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
16
Kills
5
5
Deaths
16
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Izanami
Ciroc999
Izanami
2
2
1
1.25
L
Ymir
Fistero
Ymir
1
2
1
0.75
W
3
0
1
3.5
W
Fenrir
6
1
3
7.5
L
Kukulkan
SiberAM
Kukulkan
0
5
1
0.1
L
Gilgamesh
Vonatlas
Gilgamesh
1
4
0
0.25
W
4
1
2
5
W
Bakasura
doenormal
Bakasura
1
1
2
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,357
Damage
19,075
37,243
Taken
39,199
21,368
Mitigated
16,757
15,105
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,827
2,209
0
1,024
7,530
1,423
0
0
7,530
0
50,017
W
Izanami
Ciroc999
Izanami
5,480
3,250
0
2,109
6,945
1,488
0
0
6,945
0
70,929
L
Ymir
Fistero
Ymir
1,731
647
0
1,351
7,886
3,641
0
2,677
5,045
6,107
0
W
5,971
552
0
6,463
10,610
9,033
0
29
10,581
0
47,561
W
Fenrir
6,606
1,382
0
3,203
8,325
6,706
0
3,128
5,197
0
22,320
L
Kukulkan
SiberAM
Kukulkan
3,008
353
0
436
6,631
1,893
0
3,286
3,128
35,446
0
L
Gilgamesh
Vonatlas
Gilgamesh
5,366
1,899
0
2,831
9,377
7,609
47
473
8,882
0
37,301
W
7,918
157
0
413
5,185
1,678
0
1,396
3,789
53,261
0
W
Bakasura
doenormal
Bakasura
1,382
891
0
2,917
6,178
2,463
141
186
5,992
0
29,778
L
3,143
1,597
0
2,995
7,775
2,191
0
991
6,663
0
37,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,486
Gold Earned
31,709
462
Minions Killed
350
0
Camps Cleared
0
1,359,687
Distance Traveled
1,191,166
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,987
537
98
8
0
234,214
0
W
Izanami
8,115
624
143
11
0
240,256
4
L
Ymir
5,812
447
6
0
0
237,930
2
W
Tyr
7,821
602
98
8
0
307,290
3
W
Fenrir
8,119
625
30
2
0
261,919
2
L
Kukulkan
6,308
485
83
6
0
231,579
2
L
Gilgamesh
6,194
476
80
6
0
238,133
0
W
Agni
7,708
593
111
9
0
252,350
3
W
Bakasura
6,723
517
80
6
0
297,872
3
L
Skadi
6,408
493
83
6
0
249,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role