Player Matchup

Ne Zha
Ne Zha
Cellii
Ne Zha
Level 60
God Stats
31W - 23L
1,505 SR
Queue Stats
138W - 123L
1,369 Elo+
Party 3
Olorun
Olorun
FrozenShadow18
Olorun
Level 58
God Stats
6W - 2L
1,291 SR
Queue Stats
160W - 164L
1,607 Elo+
Party 3
Neith
Neith
REpTilIaNsQid51
Neith
Level 126
God Stats
5W - 0L
1,500 SR
Queue Stats
204W - 194L
1,633 Elo+
Party 2
Bacchus
Bacchus
moregamethanSEGA
Bacchus
Level 48
God Stats
28W - 12L
1,526 SR
Queue Stats
198W - 173L
1,597 Elo+
Party 2
Hercules
Hercules
sinister12299
Hercules
Level 141
God Stats
50W - 29L
1,693 SR
Queue Stats
338W - 275L
1,649 Elo+
Party 2
Team Averages
Level 87
1,503 SR
1,571 Elo+

VS

Team Averages
Level 71
1,629 SR
1,565 Elo+
Neith
Neith
Exizion
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
Grizzly_Goat7
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,296 Elo+
Solo
Agni
Agni
SKBlake
Agni
Level 139
God Stats
6W - 2L
1,954 SR
Queue Stats
68W - 58L
1,572 Elo+
Party 1
Bakasura
Bakasura
SiestaPlacebo
Bakasura
Level 39
God Stats
8W - 10L
1,698 SR
Queue Stats
44W - 48L
1,933 Elo+
Solo
Atlas
Atlas
WakandasBest
Atlas
Level 146
God Stats
36W - 37L
1,491 SR
Queue Stats
134W - 124L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cellii
Ne Zha
12
5 / 1 / 9
6,545
818
5,062
5,806
1,893
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
3 / 3 / 11
6,269
784
7,046
7,209
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 7
6,433
804
6,785
6,700
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 1 / 10
6,285
786
3,394
9,351
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hercules
sinister12299
Hercules
13
4 / 3 / 8
6,570
821
7,994
10,046
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Exizion
Neith
11
0 / 1 / 4
5,581
698
7,523
4,134
1,287
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Grizzly_Goat7
Gilgamesh
9
0 / 4 / 2
5,303
663
975
7,920
2,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
SKBlake
Agni
12
1 / 6 / 6
6,169
771
7,183
6,446
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
SiestaPlacebo
Bakasura
13
3 / 4 / 4
7,029
879
4,025
10,729
4,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
7 / 2 / 2
7,455
932
7,229
9,818
8,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
17
Kills
11
11
Deaths
17
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Cellii
Ne Zha
5
1
9
9.5
L
Neith
Exizion
Neith
0
1
4
2
W
3
3
11
2.83
L
Gilgamesh
Grizzly_Goat7
Gilgamesh
0
4
2
0.25
W
3
3
7
2.17
L
Agni
SKBlake
Agni
1
6
6
0.67
L
Bakasura
SiestaPlacebo
Bakasura
3
4
4
1.25
L
7
2
2
4
W
2
1
10
7
W
Hercules
sinister12299
Hercules
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
26,935
39,112
Taken
39,047
19,619
Mitigated
18,547
12,430
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Cellii
Ne Zha
5,062
979
0
1,116
5,806
1,893
108
1,293
4,303
0
14,207
L
Neith
Exizion
Neith
7,523
2,355
195
1,446
4,134
1,287
333
883
3,137
0
17,794
W
7,046
3,070
852
1,599
7,209
2,586
437
3,029
3,900
17,855
0
L
Gilgamesh
Grizzly_Goat7
Gilgamesh
975
261
324
205
7,920
2,586
26
2,170
5,646
0
2,160
W
6,785
3,613
0
2,033
6,700
2,111
1,202
3,344
3,209
0
16,260
L
Agni
SKBlake
Agni
7,183
444
0
325
6,446
1,775
27
2,481
3,923
22,798
0
L
Bakasura
SiestaPlacebo
Bakasura
4,025
3,008
570
3,030
10,729
4,326
0
2,331
8,279
0
10,544
L
7,229
1,666
192
1,490
9,818
8,573
0
2,575
7,060
14,301
0
W
3,394
349
627
2,959
9,351
6,979
0
3,175
6,158
9,590
0
W
Hercules
sinister12299
Hercules
7,994
1,705
0
3,244
10,046
6,050
0
3,571
6,311
0
14,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,102
Gold Earned
31,537
100
Minions Killed
114
0
Camps Cleared
0
775,053
Distance Traveled
736,224
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,545
818
16
2
0
155,448
0
L
Neith
5,581
698
27
3
0
147,229
0
W
Olorun
6,269
784
21
3
0
145,369
0
L
Gilgamesh
5,303
663
0
0
0
119,831
0
W
Neith
6,433
804
35
4
0
131,390
0
L
Agni
6,169
771
36
5
0
141,072
3
L
Bakasura
7,029
879
32
4
0
168,846
4
L
Atlas
7,455
932
19
2
0
159,246
1
W
Bacchus
6,285
786
15
2
0
168,927
1
W
Hercules
6,570
821
13
2
0
173,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role