Player Matchup

Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Landene
Sol
Level 44
God Stats
8W - 8L
1,545 SR
Queue Stats
62W - 59L
1,563 Elo+
Solo
Sobek
Sobek
P3rsephoneCH
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,261 Elo+
Solo
Cernunnos
Cernunnos
tony2time
Cernunnos
Level 45
God Stats
2W - 5L
1,301 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Team Averages
Level 65
1,469 SR
1,465 Elo+

VS

Team Averages
Level 67
1,478 SR
1,418 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Adalcar117
Mulan
Level 48
God Stats
36W - 36L
1,510 SR
Queue Stats
125W - 125L
1,469 Elo+
Solo
Nu Wa
Nu Wa
TacticalKumquat
Nu Wa
Level 25
God Stats
6W - 11L
1,381 SR
Queue Stats
186W - 165L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
TheSweetTea
Gilgamesh
Level 91
God Stats
1W - 4L
1,500 SR
Queue Stats
394W - 342L
1,504 Elo+
Party 1
Athena
Athena
iaquai
Athena
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 3 / 1
4,845
692
4,329
4,600
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
 
Loki
7
2 / 2 / 0
4,537
648
2,050
3,994
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
9
0 / 0 / 0
4,991
713
1,260
3,467
780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

6
0 / 0 / 1
4,208
601
783
3,621
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
tony2time
Cernunnos
8
0 / 0 / 0
4,516
645
975
2,516
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
1
0 / 0 / 0
2,952
422
0
0
0
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
8
2 / 3 / 0
4,961
709
3,267
6,520
2,466
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
4,205
601
1,016
1,604
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TheSweetTea
Gilgamesh
8
3 / 0 / 0
4,753
679
2,837
5,377
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
iaquai
Athena
6
0 / 0 / 0
3,840
549
529
2,379
1,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
5
5
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
3
1
0.5
W
Loki
 
Loki
2
2
0
1
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Mulan
2
3
0
0.67
W
Sol
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0
L
Gilgamesh
TheSweetTea
Gilgamesh
3
0
0
3
L
Athena
iaquai
Athena
0
0
0
0
W
Cernunnos
tony2time
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,397
Damage
7,649
18,198
Taken
15,880
5,447
Mitigated
5,848
7,527
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,329
2,793
0
1,332
4,600
1,057
0
0
4,341
0
22,904
W
Loki
 
Loki
2,050
708
0
1,424
3,994
912
0
238
3,688
0
13,586
L
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
3,267
524
0
1,921
6,520
2,466
452
275
6,245
0
19,588
W
Sol
1,260
564
0
2,161
3,467
780
922
652
2,721
26,160
899
W
783
156
0
1,345
3,621
2,025
0
529
3,092
11,868
0
L
1,016
410
0
563
1,604
407
0
702
902
15,590
0
L
Gilgamesh
TheSweetTea
Gilgamesh
2,837
862
0
1,005
5,377
1,591
0
672
4,705
0
18,999
L
Athena
iaquai
Athena
529
199
0
750
2,379
1,384
0
394
1,985
9,820
0
W
Cernunnos
tony2time
Cernunnos
975
344
0
1,265
2,516
673
0
0
2,516
0
21,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,097
Gold Earned
20,711
224
Minions Killed
145
0
Camps Cleared
0
711,255
Distance Traveled
567,943
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,845
692
59
8
0
138,006
3
W
Loki
4,537
648
28
4
0
153,515
3
L
Jing Wei
2,952
422
0
0
0
4,004
0
L
Mulan
4,961
709
46
7
0
134,368
2
W
Sol
4,991
713
66
9
0
133,939
1
W
Sobek
4,208
601
28
4
0
151,239
3
L
Nu Wa
4,205
601
38
5
0
136,576
3
L
Gilgamesh
4,753
679
46
7
0
165,007
1
L
Athena
3,840
549
15
2
0
127,988
2
W
Cernunnos
4,516
645
43
6
0
134,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role