Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
Kastiion
Agni
Gold II
Level 123
God Stats
37W - 49L
1,604 SR
Queue Stats
84W - 109L
1,592 MMR
Solo
Ares
Ares
Gold IV
читерномеродин
Ares
Gold IV
Level 109
God Stats
10W - 4L
1,712 SR
Queue Stats
50W - 60L
1,598 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,605 SR
1,563 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 154
1,574 SR
1,566 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold IV
CipriaNNN
Loki
Gold IV
Level 157
God Stats
86W - 70L
1,723 SR
Queue Stats
110W - 105L
1,697 MMR
Party 1
Scylla
Scylla
Bronze III
Viisiion
Scylla
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 6 / 1
8,117
676
7,137
10,009
4,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
12
1 / 5 / 1
7,535
628
6,364
10,414
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 3
8,162
680
7,002
16,396
14,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GilgameshGebBastetThothAtlas

VS

Bans
PersephoneZeusMedusaNoxHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 0 / 5
9,979
832
8,202
12,261
12,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Loki
14
6 / 1 / 6
9,607
801
8,267
11,434
3,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Viisiion
Scylla
13
2 / 2 / 11
9,140
762
14,644
8,123
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
6
1
0.42
W
Achilles
 
Achilles
5
0
5
7.5
W
Loki
6
1
6
9
L
Agni
1
5
1
0.3
W
Scylla
Viisiion
Scylla
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,503
Damage
31,113
36,819
Taken
31,818
22,863
Mitigated
18,817
6,024
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,137
2,020
0
826
10,009
4,291
0
4,243
5,638
0
35,391
W
Achilles
 
Achilles
8,202
2,229
672
4,738
12,261
12,168
393
5,327
6,934
0
22,626
W
Loki
8,267
2,330
0
3,497
11,434
3,974
1,130
4,781
6,653
0
33,229
L
Agni
6,364
781
0
2,549
10,414
3,835
0
3,051
6,991
26,400
0
W
Scylla
Viisiion
Scylla
14,644
327
78
2,201
8,123
2,675
1,066
3,687
4,436
33,773
0
L
7,002
314
0
2,649
16,396
14,737
0
6,681
9,301
16,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,814
Gold Earned
28,726
101
Minions Killed
132
4
Camps Cleared
7
642,906
Distance Traveled
722,490
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,117
676
66
6
3
171,234
2
W
Achilles
9,979
832
37
3
1
237,921
6
W
Loki
9,607
801
53
4
3
247,477
0
L
Agni
7,535
628
26
2
1
227,891
7
W
Scylla
9,140
762
42
4
3
237,092
4
L
Ares
8,162
680
9
1
0
243,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role