Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AllMighto111
Danzaburou
Level 29
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 3L
1,210 Elo+
Solo
Cthulhu
Cthulhu
Hãhnter
Cthulhu
Level 129
God Stats
0W - 1L
1,615 SR
Queue Stats
15W - 11L
1,601 Elo+
Solo
Sol
Sol
Rannth
Sol
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,770 Elo+
Solo
Team Averages
Level 97
1,539 SR
1,516 Elo+

VS

Team Averages
Level 99
1,538 SR
1,460 Elo+
Agni
Agni
Alejadro
Agni
Level 29
God Stats
3W - 0L
1,254 SR
Queue Stats
23W - 23L
1,434 Elo+
Solo
Skadi
Skadi
Maicklove
Skadi
Level 155
God Stats
1W - 0L
1,735 SR
Queue Stats
1W - 3L
1,217 Elo+
Party 1
Apollo
Apollo
TheEndBegins
Apollo
Level 123
God Stats
2W - 0L
1,699 SR
Queue Stats
5W - 1L
1,812 Elo+
Party 1
Merlin
Merlin
TheKenshi
Merlin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,617 Elo+
Solo
Vamana
Vamana
dlhelloween
Vamana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 6 / 5
7,996
727
9,300
10,325
2,522
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
 
Sobek
13
2 / 1 / 3
7,553
687
10,379
16,804
17,176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
AllMighto111
Danzaburou
13
1 / 10 / 5
7,721
702
6,156
13,686
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Hãhnter
Cthulhu
13
2 / 3 / 5
7,810
710
5,940
8,664
7,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
Rannth
Sol
15
2 / 7 / 4
8,015
729
6,855
10,649
2,127
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
4 / 2 / 10
9,454
859
8,517
9,305
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Maicklove
Skadi
19
11 / 0 / 9
10,768
979
18,206
9,277
3,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
16
4 / 3 / 10
9,174
834
6,780
10,415
4,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
TheKenshi
Merlin
18
7 / 2 / 8
10,461
951
15,518
8,396
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
15
1 / 1 / 14
8,833
803
4,634
8,964
5,835
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
8
Kills
27
27
Deaths
8
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
5
0.58
L
Sobek
 
Sobek
2
1
3
3.5
W
Agni
4
2
10
4.5
L
Danzaburou
AllMighto111
Danzaburou
1
10
5
0.35
L
Cthulhu
Hãhnter
Cthulhu
2
3
5
1.5
W
Skadi
Maicklove
Skadi
11
0
9
15.5
L
Sol
Rannth
Sol
2
7
4
0.57
W
Apollo
4
3
10
3
W
Merlin
TheKenshi
Merlin
7
2
8
5.5
W
Vamana
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,630
Damage
53,655
60,128
Taken
46,357
33,506
Mitigated
20,692
8,521
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,300
2,563
0
194
10,325
2,522
0
6,025
4,300
0
29,209
L
Sobek
 
Sobek
10,379
745
0
4,502
16,804
17,176
0
4,399
12,405
22,630
0
W
Agni
8,517
697
0
972
9,305
3,520
2,290
4,091
5,214
32,888
0
L
Danzaburou
AllMighto111
Danzaburou
6,156
2,032
0
1,151
13,686
4,372
64
4,216
9,470
0
18,514
L
Cthulhu
Hãhnter
Cthulhu
5,940
168
383
962
8,664
7,309
0
2,318
6,346
17,835
0
W
Skadi
Maicklove
Skadi
18,206
6,760
0
1,428
9,277
3,668
1,640
4,976
4,259
0
58,039
L
Sol
Rannth
Sol
6,855
1,401
0
1,329
10,649
2,127
0
7,077
3,572
23,499
0
W
Apollo
6,780
4,144
726
2,278
10,415
4,262
664
5,019
5,329
0
21,236
W
Merlin
TheKenshi
Merlin
15,518
309
0
1,057
8,396
3,407
1,252
4,503
3,893
43,516
0
W
Vamana
4,634
1,557
359
1,830
8,964
5,835
912
4,476
4,488
0
15,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,095
Gold Earned
48,690
167
Minions Killed
275
0
Camps Cleared
0
1,009,374
Distance Traveled
1,230,019
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,996
727
44
4
0
210,018
6
L
Sobek
7,553
687
22
2
0
240,397
1
W
Agni
9,454
859
52
5
0
236,775
1
L
Danzaburou
7,721
702
27
2
0
188,290
0
L
Cthulhu
7,810
710
25
2
0
170,899
1
W
Skadi
10,768
979
73
7
0
256,908
1
L
Sol
8,015
729
49
4
0
199,770
1
W
Apollo
9,174
834
45
4
0
245,619
0
W
Merlin
10,461
951
75
7
0
235,281
2
W
Vamana
8,833
803
30
3
0
255,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role