Player Matchup

Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DjJαnus
Janus
Level 116
God Stats
84W - 66L
1,657 SR
Queue Stats
86W - 66L
1,582 Elo+
Solo
Heimdallr
Heimdallr
F0xBot
Heimdallr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,700 Elo+
Party 3
Anubis
Anubis
ZarkKanone
Anubis
Level 120
God Stats
11W - 8L
1,668 SR
Queue Stats
141W - 144L
1,604 Elo+
Party 2
Team Averages
Level 92
1,565 SR
1,577 Elo+

VS

Team Averages
Level 80
1,471 SR
1,453 Elo+
Anhur
Anhur
 
Anhur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
fowkdla
Nemesis
Level 28
God Stats
24W - 22L
1,467 SR
Queue Stats
269W - 274L
1,306 Elo+
Party 1
Sobek
Sobek
ДастиПолейполе
Sobek
Level 140
God Stats
4W - 2L
1,389 SR
Queue Stats
90W - 94L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 2 / 0
6,215
622
5,438
7,368
2,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
 
Ares
7
1 / 5 / 2
5,006
501
2,564
8,745
3,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
DjJαnus
Janus
3
0 / 1 / 0
3,633
363
0
642
84
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
F0xBot
Heimdallr
8
2 / 2 / 1
5,492
549
7,327
4,548
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ZarkKanone
Anubis
12
3 / 1 / 0
6,328
633
2,767
8,615
3,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
5 / 1 / 2
6,299
630
5,996
6,427
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Hera
 
Hera
10
1 / 3 / 1
6,086
609
5,239
4,698
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
10
0 / 2 / 2
5,694
569
3,136
8,745
4,500
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
fowkdla
Nemesis
10
3 / 0 / 2
6,017
602
3,653
4,484
1,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 4
5,832
583
3,407
10,045
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
8
Kills
11
11
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
0
1
L
Ares
 
Ares
1
5
2
0.4
W
Anhur
 
Anhur
5
1
2
6
W
Hera
 
Hera
1
3
1
0.5
W
King Arthur
 
King Arthur
0
2
2
0.5
L
Janus
DjJαnus
Janus
0
1
0
0
L
Heimdallr
F0xBot
Heimdallr
2
2
1
1.25
L
Anubis
ZarkKanone
Anubis
3
1
0
3
W
Nemesis
fowkdla
Nemesis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,096
Damage
21,431
29,918
Taken
34,399
10,901
Mitigated
14,766
9,516
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,438
1,015
0
2,161
7,368
2,573
0
240
7,128
0
34,929
L
Ares
 
Ares
2,564
344
0
1,424
8,745
3,166
0
2,045
6,700
8,176
0
W
Anhur
 
Anhur
5,996
3,312
0
3,528
6,427
1,709
387
1,117
5,310
0
33,622
W
Hera
 
Hera
5,239
1,860
0
555
4,698
1,071
0
2,566
2,132
35,991
0
W
King Arthur
 
King Arthur
3,136
359
0
2,120
8,745
4,500
238
0
8,745
2,277
25,222
L
Janus
DjJαnus
Janus
0
0
0
0
642
84
0
84
558
1,454
0
L
Heimdallr
F0xBot
Heimdallr
7,327
3,170
0
1,138
4,548
1,367
70
1,187
3,361
0
30,806
L
Anubis
ZarkKanone
Anubis
2,767
430
0
4,793
8,615
3,711
0
5,330
3,285
37,081
0
W
Nemesis
fowkdla
Nemesis
3,653
1,736
0
107
4,484
1,361
754
164
4,320
0
28,183
W
3,407
431
0
4,268
10,045
6,125
12
1,484
8,561
14,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,674
Gold Earned
29,928
241
Minions Killed
264
0
Camps Cleared
0
823,944
Distance Traveled
1,009,454
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,215
622
86
9
0
199,773
4
L
Ares
5,006
501
10
1
0
193,845
1
W
Anhur
6,299
630
70
7
0
178,757
0
W
Hera
6,086
609
72
7
0
174,564
3
W
King Arthur
5,694
569
57
6
0
196,287
4
L
Janus
3,633
363
1
0
0
49,671
0
L
Heimdallr
5,492
549
56
6
0
196,886
1
L
Anubis
6,328
633
88
9
0
183,769
1
W
Nemesis
6,017
602
43
4
0
241,247
3
W
Sobek
5,832
583
22
2
0
218,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role