Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
LastLightLibrary
Set
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 232L
1,593 Elo+
Party 1
Fenrir
Fenrir
NOTEIP78
Fenrir
Level 101
God Stats
29W - 27L
1,572 SR
Queue Stats
180W - 188L
1,584 Elo+
Solo
Discordia
Discordia
Pr0x3
Discordia
Level 65
God Stats
9W - 7L
1,213 SR
Queue Stats
100W - 108L
1,663 Elo+
Solo
Sol
Sol
YmirBot3k
Sol
Level 127
God Stats
6W - 4L
1,624 SR
Queue Stats
148W - 130L
1,782 Elo+
Solo
Team Averages
Level 116
1,482 SR
1,624 Elo+

VS

Team Averages
Level 112
1,544 SR
1,636 Elo+
Hades
Hades
LöLóánusz
Hades
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,955 Elo+
Party 2
Vamana
Vamana
Mister-Raggy
Vamana
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,660 Elo+
Solo
Ao Kuang
Ao Kuang
mocsivok
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
rep141
Danzaburou
Level 146
God Stats
13W - 14L
1,748 SR
Queue Stats
37W - 51L
1,529 Elo+
Party 3
Zeus
Zeus
tombrock93
Zeus
Level 146
God Stats
9W - 9L
1,474 SR
Queue Stats
24W - 27L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
8 / 0 / 7
9,364
936
9,598
6,609
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 1 / 6
8,018
802
4,993
6,542
2,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
NOTEIP78
Fenrir
15
5 / 2 / 14
8,382
838
11,694
10,142
6,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
Pr0x3
Discordia
15
6 / 1 / 12
8,630
863
14,029
5,679
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 1 / 10
8,197
820
9,179
5,976
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,671
667
4,896
14,748
7,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
13
0 / 2 / 2
7,185
719
4,569
13,818
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
mocsivok
Ao Kuang
11
0 / 6 / 2
6,423
642
3,062
10,082
3,463
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
rep141
Danzaburou
13
1 / 7 / 1
7,104
710
5,112
10,526
3,376
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

14
3 / 4 / 0
7,753
775
10,144
7,875
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
11
24
Kills
5
5
Deaths
24
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
0
7
11.5
W
2
1
6
5
L
1
5
1
0.3
L
Vamana
0
2
2
0.5
W
Fenrir
NOTEIP78
Fenrir
5
2
14
6
W
Discordia
Pr0x3
Discordia
6
1
12
12
W
3
1
10
8
L
Ao Kuang
mocsivok
Ao Kuang
0
6
2
0.17
L
Danzaburou
rep141
Danzaburou
1
7
1
0.21
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,493
Damage
27,783
34,948
Taken
57,049
15,328
Mitigated
24,832
11,371
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,598
4,718
0
704
6,609
2,453
1,452
3,287
3,238
0
39,644
W
4,993
1,353
0
1,341
6,542
2,868
720
2,810
3,656
0
27,373
L
4,896
374
423
2,698
14,748
7,139
0
6,704
7,709
14,353
0
L
Vamana
4,569
1,710
506
3,701
13,818
8,635
0
3,966
9,494
0
19,642
W
Fenrir
NOTEIP78
Fenrir
11,694
3,681
0
5,522
10,142
6,026
796
4,373
5,583
0
17,026
W
Discordia
Pr0x3
Discordia
14,029
295
0
1,083
5,679
1,731
209
3,582
1,948
32,341
0
W
9,179
2,527
0
2,721
5,976
2,250
2,758
3,515
2,421
30,757
2,420
L
Ao Kuang
mocsivok
Ao Kuang
3,062
799
0
1,516
10,082
3,463
0
4,177
5,672
10,280
0
L
Danzaburou
rep141
Danzaburou
5,112
1,152
0
648
10,526
3,376
0
4,084
6,277
0
19,910
L
10,144
373
0
1,471
7,875
2,219
0
3,822
3,935
30,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
35,136
242
Minions Killed
154
0
Camps Cleared
0
1,099,673
Distance Traveled
980,903
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,364
936
81
8
0
219,262
4
W
Set
8,018
802
49
5
0
238,814
1
L
Hades
6,671
667
25
3
0
206,335
1
L
Vamana
7,185
719
30
3
0
215,145
4
W
Fenrir
8,382
838
10
1
0
209,341
2
W
Discordia
8,630
863
47
5
0
225,601
3
W
Sol
8,197
820
55
6
0
206,655
1
L
Ao Kuang
6,423
642
13
1
0
197,864
3
L
Danzaburou
7,104
710
34
3
0
172,140
2
L
Zeus
7,753
775
52
5
0
189,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role