Player Matchup

Jormungandr
Jormungandr
TacoGod97
Jormungandr
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 20L
1,285 Elo+
Solo
Chiron
Chiron
keeper-machine
Chiron
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 99L
1,470 Elo+
Party 1
Ah Puch
Ah Puch
nR_KaasKroket
Ah Puch
Level 67
God Stats
10W - 13L
1,632 SR
Queue Stats
127W - 146L
1,451 Elo+
Party 1
Team Averages
Level 65
1,544 SR
1,402 Elo+

VS

Team Averages
Level 122
1,473 SR
1,489 Elo+
Sun Wukong
Sun Wukong
ChrisDH229
Sun Wukong
Level 115
God Stats
2W - 1L
1,659 SR
Queue Stats
106W - 119L
1,285 Elo+
Solo
Skadi
Skadi
Elgyum
Skadi
Level 110
God Stats
175W - 135L
1,544 SR
Queue Stats
178W - 143L
1,606 Elo+
Solo
Bakasura
Bakasura
Pollo_Man0524
Bakasura
Level 141
God Stats
1W - 1L
1,215 SR
Queue Stats
78W - 97L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TacoGod97
Jormungandr
17
5 / 2 / 2
12,224
643
11,818
15,170
14,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 2 / 6
12,160
640
12,555
11,973
4,057
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
16
3 / 3 / 4
11,917
627
6,927
9,643
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChrisDH229
Sun Wukong
18
2 / 3 / 4
13,103
690
9,477
21,508
11,947
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Elgyum
Skadi
20
5 / 6 / 1
13,503
711
18,181
16,725
4,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Pollo_Man0524
Bakasura
10
0 / 1 / 1
9,814
517
1,051
3,532
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
7
7
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChrisDH229
Sun Wukong
2
3
4
1.33
W
Skadi
Elgyum
Skadi
5
6
1
0.92
W
Bakasura
Pollo_Man0524
Bakasura
0
1
1
0.5
L
Jormungandr
TacoGod97
Jormungandr
5
2
2
3
L
2
2
6
2.5
L
Ah Puch
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,300
Damage
28,709
36,786
Taken
41,765
21,962
Mitigated
18,211
12,571
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChrisDH229
Sun Wukong
9,477
1,900
0
6,224
21,508
11,947
660
6,680
14,828
196
38,373
W
Skadi
Elgyum
Skadi
18,181
9,299
0
1,713
16,725
4,980
2,573
10,591
6,134
0
88,161
W
Bakasura
Pollo_Man0524
Bakasura
1,051
569
0
1,466
3,532
1,284
0
1,545
1,987
0
4,155
L
Jormungandr
TacoGod97
Jormungandr
11,818
2,307
385
2,964
15,170
14,651
240
0
14,974
36,315
0
L
12,555
5,626
875
5,552
11,973
4,057
835
78
11,895
0
49,911
L
Ah Puch
6,927
149
0
2,795
9,643
3,254
997
629
8,904
52,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,301
Gold Earned
36,420
220
Minions Killed
176
12
Camps Cleared
6
888,924
Distance Traveled
694,327
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,103
690
35
2
1
297,769
4
W
Skadi
13,503
711
116
6
2
280,842
3
W
Bakasura
9,814
517
25
1
3
115,716
2
L
Jormungandr
12,224
643
45
2
2
327,209
2
L
Chiron
12,160
640
73
4
1
310,435
2
L
Ah Puch
11,917
627
102
5
9
251,280
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role