Player Matchup

Achilles
Achilles
KamiYogi
Achilles
Level 101
God Stats
4W - 7L
1,571 SR
Queue Stats
36W - 28L
1,692 Elo+
Solo
Cupid
Cupid
Lobster Rat
Cupid
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 323L
1,388 Elo+
Solo
Merlin
Merlin
TaaiTjop
Merlin
Level 41
God Stats
4W - 9L
1,299 SR
Queue Stats
17W - 29L
1,317 Elo+
Solo
Team Averages
Level 87
1,457 SR
1,466 Elo+

VS

Team Averages
Level 113
1,659 SR
1,423 Elo+
Mulan
Mulan
Barladin
Mulan
Level 136
God Stats
3W - 2L
1,751 SR
Queue Stats
72W - 144L
1,452 Elo+
Solo
Cerberus
Cerberus
caremonda1824
Cerberus
Level 53
God Stats
2W - 0L
1,725 SR
Queue Stats
3W - 3L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
smokenclowns
Morgan Le Fay
Level 149
God Stats
13W - 12L
1,500 SR
Queue Stats
808W - 793L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KamiYogi
Achilles
17
6 / 0 / 1
11,906
661
12,444
21,977
27,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 5 / 3
10,547
586
10,672
15,665
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
TaaiTjop
Merlin
15
1 / 7 / 6
11,021
612
12,539
15,663
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Barladin
Mulan
17
3 / 2 / 4
11,919
662
13,290
15,925
16,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
caremonda1824
Cerberus
17
1 / 1 / 9
11,857
659
11,643
17,586
20,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
smokenclowns
Morgan Le Fay
17
8 / 5 / 2
12,785
710
24,074
15,088
6,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
12
12
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
Barladin
Mulan
3
2
4
2.5
L
Achilles
KamiYogi
Achilles
6
0
1
6.5
L
1
5
3
0.5
L
Merlin
TaaiTjop
Merlin
1
7
6
0.57
W
Cerberus
caremonda1824
Cerberus
1
1
9
5.5
W
Morgan Le Fay
smokenclowns
Morgan Le Fay
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,655
Damage
49,007
53,305
Taken
48,599
36,252
Mitigated
44,139
15,886
Healing
21,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Barladin
Mulan
13,290
1,943
1,515
9,371
15,925
16,874
306
3,732
11,664
34
51,512
L
Achilles
KamiYogi
Achilles
12,444
2,733
0
6,794
21,977
27,610
0
10,938
10,281
0
24,786
L
10,672
4,440
1,995
4,455
15,665
4,359
0
12,487
2,955
0
43,285
L
Merlin
TaaiTjop
Merlin
12,539
720
0
2,642
15,663
4,283
0
11,393
3,816
48,343
0
W
Cerberus
caremonda1824
Cerberus
11,643
238
0
6,035
17,586
20,341
529
5,204
11,969
41,582
0
W
Morgan Le Fay
smokenclowns
Morgan Le Fay
24,074
2,931
0
4,583
15,088
6,924
306
4,091
10,379
54,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,474
Gold Earned
36,561
174
Minions Killed
223
7
Camps Cleared
8
921,303
Distance Traveled
988,340
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,919
662
84
5
4
336,154
1
L
Achilles
11,906
661
25
1
1
334,270
4
L
Cupid
10,547
586
69
4
2
311,399
3
L
Merlin
11,021
612
80
4
4
275,634
1
W
Cerberus
11,857
659
70
4
2
353,415
3
W
Morgan Le Fay
12,785
710
69
4
2
298,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role