Player Matchup

Scylla
Scylla
ArcAngelJDS
Scylla
Level 88
God Stats
0W - 1L
1,520 SR
Queue Stats
24W - 29L
1,514 Elo+
Party 1
Nemesis
Nemesis
Boumboum635
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MagnaSombra
Tsukuyomi
Level 126
God Stats
4W - 5L
1,701 SR
Queue Stats
144W - 150L
1,555 Elo+
Solo
Neith
Neith
RAIDERX1
Neith
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 76L
1,484 Elo+
Party 1
Ganesha
Ganesha
UrbanCowboyHTX
Ganesha
Level 107
God Stats
5W - 4L
1,301 SR
Queue Stats
33W - 37L
1,323 Elo+
Solo
Team Averages
Level 99
1,504 SR
1,475 Elo+

VS

Team Averages
Level 102
1,597 SR
1,414 Elo+
Pele
Pele
Brandibles
Pele
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
DraxxorQc
Kuzenbo
Level 102
God Stats
7W - 4L
1,712 SR
Queue Stats
21W - 28L
1,389 Elo+
Solo
Chang'e
Chang'e
OF_Its_N1C0L4s
Chang'e
Level 74
God Stats
5W - 0L
1,736 SR
Queue Stats
12W - 11L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
TheDoc5700
Sun Wukong
Level 118
God Stats
3W - 1L
1,539 SR
Queue Stats
124W - 147L
1,282 Elo+
Party 2
Neith
Neith
Toxatz
Neith
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
104W - 133L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 4 / 3
7,167
448
10,126
7,295
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Boumboum635
Nemesis
12
1 / 5 / 1
7,081
443
2,917
12,700
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
MagnaSombra
Tsukuyomi
13
1 / 4 / 2
7,991
499
6,739
11,949
5,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
RAIDERX1
Neith
15
3 / 1 / 1
8,517
532
6,215
7,784
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
6,115
382
3,349
9,957
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
8,962
560
5,894
11,925
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
DraxxorQc
Kuzenbo
12
0 / 0 / 10
8,034
502
5,763
8,025
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 4
8,609
538
7,470
7,489
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TheDoc5700
Sun Wukong
14
5 / 4 / 5
8,611
538
9,542
14,419
9,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Toxatz
Neith
15
2 / 1 / 1
9,210
576
4,522
7,118
2,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
16
16
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
4
3
0.63
L
Nemesis
Boumboum635
Nemesis
1
5
1
0.3
W
6
1
2
7
W
Kuzenbo
DraxxorQc
Kuzenbo
0
0
10
5
L
Tsukuyomi
MagnaSombra
Tsukuyomi
1
4
2
0.5
W
3
0
4
5
L
Neith
RAIDERX1
Neith
3
1
1
3.5
W
Sun Wukong
TheDoc5700
Sun Wukong
5
4
5
1.88
W
Neith
Toxatz
Neith
2
1
1
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,346
Damage
33,191
49,685
Taken
48,976
21,267
Mitigated
27,497
15,418
Healing
20,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,126
970
0
573
7,295
2,070
0
1,682
5,501
39,486
0
L
Nemesis
Boumboum635
Nemesis
2,917
575
0
4,349
12,700
4,534
0
2,071
10,591
0
43,778
W
5,894
898
0
6,650
11,925
4,413
74
2,443
9,482
0
49,729
W
Kuzenbo
DraxxorQc
Kuzenbo
5,763
2,523
974
1,938
8,025
8,976
324
3,503
4,522
19,254
0
L
Tsukuyomi
MagnaSombra
Tsukuyomi
6,739
1,129
192
5,291
11,949
5,761
80
1,264
10,621
82
48,418
W
7,470
202
2,420
3,568
7,489
2,487
380
2,779
4,710
52,494
0
L
Neith
RAIDERX1
Neith
6,215
2,228
0
3,560
7,784
3,108
0
2,363
5,381
0
52,271
W
Sun Wukong
TheDoc5700
Sun Wukong
9,542
607
0
3,660
14,419
9,493
164
3,277
11,142
0
43,791
W
Neith
Toxatz
Neith
4,522
1,654
0
1,757
7,118
2,128
3,150
1,555
5,563
0
72,302
L
3,349
242
0
1,453
9,957
5,794
0
5,375
4,358
18,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
43,426
403
Minions Killed
434
0
Camps Cleared
0
1,412,483
Distance Traveled
1,461,895
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,167
448
83
5
0
263,994
4
L
Nemesis
7,081
443
84
5
0
323,956
1
W
Pele
8,962
560
101
6
0
337,749
4
W
Kuzenbo
8,034
502
20
1
0
315,642
9
L
Tsukuyomi
7,991
499
105
7
0
305,942
5
W
Chang'e
8,609
538
102
6
0
309,216
5
L
Neith
8,517
532
125
8
0
289,928
0
W
Sun Wukong
8,611
538
78
5
0
247,937
0
W
Neith
9,210
576
133
8
0
251,351
5
L
Ganesha
6,115
382
6
0
0
228,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role