Player Matchup

Ganesha
Ganesha
Wuestensohn
Ganesha
Level 49
God Stats
2W - 1L
1,866 SR
Queue Stats
7W - 6L
1,576 Elo+
Party 2
Thanatos
Thanatos
ailon985
Thanatos
Level 107
God Stats
9W - 2L
1,966 SR
Queue Stats
75W - 81L
1,612 Elo+
Solo
Agni
Agni
badema72
Agni
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
301W - 358L
1,392 Elo+
Party 3
Artemis
Artemis
feArlessAndre
Artemis
Level 19
God Stats
3W - 1L
1,733 SR
Queue Stats
5W - 6L
1,478 Elo+
Party 2
Ravana
Ravana
vikipiki
Ravana
Level 87
God Stats
11W - 20L
1,500 SR
Queue Stats
349W - 420L
1,387 Elo+
Party 3
Team Averages
Level 77
1,713 SR
1,489 Elo+

VS

Team Averages
Level 57
1,526 SR
1,401 Elo+
Apollo
Apollo
 
Apollo
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ERZWxlf
Thanatos
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 114L
1,436 Elo+
Party 1
Anubis
Anubis
FranzDerLetzte
Anubis
Level 7
God Stats
17W - 12L
1,413 SR
Queue Stats
43W - 34L
1,396 Elo+
Party 1
Geb
Geb
calemiS
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,460 Elo+
Party 1
Nike
Nike
krukmakaren
Nike
Level 32
God Stats
2W - 3L
1,715 SR
Queue Stats
124W - 121L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Wuestensohn
Ganesha
14
1 / 2 / 16
9,130
537
7,538
17,635
13,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ailon985
Thanatos
16
13 / 2 / 2
10,655
627
10,105
12,889
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
14
1 / 6 / 9
8,665
510
8,078
8,936
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
16
7 / 2 / 7
9,588
564
11,103
9,871
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
vikipiki
Ravana
13
3 / 7 / 8
8,012
471
7,155
13,708
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 7 / 3
7,566
445
9,487
12,343
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
ERZWxlf
Thanatos
17
6 / 5 / 5
10,037
590
10,951
14,756
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 6 / 4
8,789
517
4,827
9,083
3,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
13
2 / 3 / 3
7,147
420
5,575
12,169
10,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 4 / 2
9,707
571
7,474
10,744
10,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
25
Kills
18
19
Deaths
25
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
7
3
0.5
L
Thanatos
ERZWxlf
Thanatos
6
5
5
1.7
L
4
6
4
1
W
Ganesha
Wuestensohn
Ganesha
1
2
16
4.5
W
Thanatos
ailon985
Thanatos
13
2
2
7
W
Agni
1
6
9
0.92
L
Geb
2
3
3
1.17
W
Artemis
7
2
7
5.25
L
4
4
2
1.25
W
Ravana
vikipiki
Ravana
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,979
Damage
38,314
63,039
Taken
59,095
29,030
Mitigated
32,290
29,948
Healing
19,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,487
6,562
0
1,992
12,343
3,042
777
5,571
6,693
0
38,121
L
Thanatos
ERZWxlf
Thanatos
10,951
2,664
0
12,970
14,756
4,815
0
2,081
12,569
0
70,203
L
4,827
497
97
1,466
9,083
3,302
906
3,133
5,754
36,663
0
W
Ganesha
Wuestensohn
Ganesha
7,538
1,322
2,770
4,985
17,635
13,091
56
2,474
15,161
40,591
0
W
Thanatos
ailon985
Thanatos
10,105
1,647
39
14,929
12,889
5,815
0
932
11,957
0
57,808
W
Agni
8,078
1,097
0
1,430
8,936
2,492
0
2,245
6,691
44,001
0
L
Geb
5,575
270
307
1,965
12,169
10,255
231
3,191
8,874
28,664
0
W
Artemis
11,103
3,785
0
2,929
9,871
3,065
268
1,880
7,991
0
58,362
L
7,474
963
0
500
10,744
10,876
1,427
1,029
9,589
22
56,287
W
Ravana
vikipiki
Ravana
7,155
2,070
0
2,866
13,708
4,567
85
2,893
10,815
0
30,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,050
Gold Earned
43,246
372
Minions Killed
417
0
Camps Cleared
0
1,524,930
Distance Traveled
1,567,021
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,566
445
70
4
0
264,295
3
L
Thanatos
10,037
590
113
7
0
353,699
5
L
Anubis
8,789
517
72
4
0
277,956
3
W
Ganesha
9,130
537
14
1
0
307,851
3
W
Thanatos
10,655
627
97
6
0
336,664
4
W
Agni
8,665
510
86
5
0
301,172
5
L
Geb
7,147
420
36
2
0
342,119
1
W
Artemis
9,588
564
125
7
0
302,789
5
L
Nike
9,707
571
126
7
0
328,952
6
W
Ravana
8,012
471
50
3
0
276,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role