Player Matchup

Nemesis
Nemesis
Almorohen
Nemesis
Level 149
God Stats
3W - 8L
1,500 SR
Queue Stats
400W - 410L
1,384 Elo+
Party 1
Neith
Neith
MR-REBH
Neith
Level 67
God Stats
4W - 7L
1,367 SR
Queue Stats
171W - 187L
1,348 Elo+
Party 1
Achilles
Achilles
Santoryu-Thunder
Achilles
Level 160
God Stats
6W - 6L
1,259 SR
Queue Stats
318W - 314L
1,403 Elo+
Party 1
Eset
Eset
almatawaa
Eset
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
425W - 400L
1,454 Elo+
Party 1
Vamana
Vamana
mahmood_alaradi
Vamana
Level 146
God Stats
2W - 3L
1,519 SR
Queue Stats
191W - 183L
1,528 Elo+
Party 1
Team Averages
Level 136
1,429 SR
1,424 Elo+

VS

Team Averages
Level 119
1,500 SR
1,430 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
JanosikNH
Nox
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
715W - 724L
1,467 Elo+
Solo
Xbalanque
Xbalanque
Mechanlinousse
Xbalanque
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,334 Elo+
Solo
Susano
Susano
SinTata
Susano
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Almorohen
Nemesis
16
3 / 5 / 6
8,065
807
7,743
14,046
6,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
MR-REBH
Neith
13
1 / 1 / 6
7,076
708
5,940
5,497
2,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
5 / 5 / 3
7,038
704
3,489
8,327
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eset
11
0 / 6 / 7
6,722
672
8,066
10,839
4,019
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 5
8,289
829
7,999
17,790
20,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
6 / 4 / 11
9,084
908
5,788
13,533
10,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
 
Da Ji
14
3 / 3 / 12
8,221
822
8,729
8,011
3,580
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 15
8,686
869
6,740
6,487
2,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Mechanlinousse
Xbalanque
16
5 / 2 / 14
9,367
937
14,060
7,937
2,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
SinTata
Susano
15
6 / 1 / 11
9,065
907
12,476
10,047
4,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
12
Kills
22
22
Deaths
12
27
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
4
11
2.88
W
Da Ji
 
Da Ji
3
3
12
3
L
Nemesis
Almorohen
Nemesis
3
5
6
1.2
W
2
2
15
4.75
L
Neith
MR-REBH
Neith
1
1
6
4
W
Xbalanque
Mechanlinousse
Xbalanque
5
2
14
6
L
5
5
3
1.3
W
Susano
SinTata
Susano
6
1
11
11.5
L
Eset
0
6
7
0.58
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,237
Damage
47,793
56,499
Taken
46,015
43,809
Mitigated
23,808
19,662
Healing
21,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,788
2,615
414
1,807
13,533
10,611
1,119
2,317
11,110
0
11,171
W
Da Ji
 
Da Ji
8,729
2,526
2,256
1,689
8,011
3,580
526
320
7,691
0
10,631
L
Nemesis
Almorohen
Nemesis
7,743
1,634
1,040
4,104
14,046
6,188
217
2,033
12,013
0
19,897
W
6,740
965
1,388
639
6,487
2,599
1,028
1,617
4,764
20,905
0
L
Neith
MR-REBH
Neith
5,940
323
342
874
5,497
2,253
360
337
5,160
0
14,842
W
Xbalanque
Mechanlinousse
Xbalanque
14,060
7,723
1,165
1,889
7,937
2,911
1,959
1,007
6,822
0
34,047
L
3,489
269
835
919
8,327
10,779
0
908
7,419
0
4,398
W
Susano
SinTata
Susano
12,476
2,015
4,720
5,045
10,047
4,107
583
3,199
6,298
0
20,743
L
Eset
8,066
110
1,623
1,838
10,839
4,019
0
656
10,183
12,496
0
L
7,999
2,835
1,713
6,374
17,790
20,570
218
2,806
14,984
394
20,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,190
Gold Earned
44,423
86
Minions Killed
93
0
Camps Cleared
0
773,949
Distance Traveled
1,045,236
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,084
908
10
1
0
209,696
1
W
Da Ji
8,221
822
2
0
0
213,990
1
L
Nemesis
8,065
807
31
3
0
188,152
0
W
Nox
8,686
869
32
3
0
202,225
5
L
Neith
7,076
708
20
2
0
152,671
0
W
Xbalanque
9,367
937
34
3
0
196,013
2
L
Achilles
7,038
704
3
0
0
114,019
0
W
Susano
9,065
907
15
2
0
223,312
0
L
Eset
6,722
672
9
1
0
124,686
0
L
Vamana
8,289
829
23
2
0
194,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role