Player Matchup

The Morrigan
The Morrigan
Gold IV
 
The Morrigan
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
BlackheartBunny
Neith
Gold III
Level 160
God Stats
16W - 15L
1,608 SR
Queue Stats
62W - 58L
1,582 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Chapitas
Sun Wukong
Silver I
Level 67
God Stats
0W - 1L
1,608 SR
Queue Stats
3W - 8L
1,555 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
LuciHesus
Hun Batz
Gold IV
Level 47
God Stats
2W - 3L
1,458 SR
Queue Stats
23W - 21L
1,585 MMR
Solo
Artio
Artio
Silver I
xSanchu
Artio
Silver I
Level 80
God Stats
1W - 1L
1,737 SR
Queue Stats
4W - 8L
1,602 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,582 SR
1,565 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,525 SR
1,584 MMR
Thoth
Thoth
Gold V
CAMPANOXYLOPHONE
Thoth
Gold V
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 22L
1,595 MMR
Solo
Loki
Loki
Gold III
NeedLoki
Loki
Gold III
Level 137
God Stats
174W - 133L
1,715 SR
Queue Stats
226W - 193L
1,596 MMR
Solo
Bakasura
Bakasura
Gold III
ShomA1985
Bakasura
Gold III
Level 145
God Stats
49W - 36L
1,517 SR
Queue Stats
691W - 713L
1,572 MMR
Solo
Yemoja
Yemoja
Gold II
vaso0
Yemoja
Gold II
Level 147
God Stats
2W - 2L
1,171 SR
Queue Stats
168W - 152L
1,566 MMR
Solo
Anhur
Anhur
Silver I
Ħudini
Anhur
Silver I
Level 160
God Stats
4W - 3L
1,719 SR
Queue Stats
22W - 17L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 6 / 0
7,929
466
5,625
11,274
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 2
7,516
442
6,793
10,723
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Chapitas
Sun Wukong
14
0 / 2 / 0
7,904
465
3,274
11,060
6,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
LuciHesus
Hun Batz
11
2 / 2 / 1
7,530
443
3,533
9,086
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
xSanchu
Artio
11
1 / 9 / 1
7,450
438
4,261
17,776
9,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TsukuyomiGebBastetZeus

VS

Bans
MulanAthenaArachneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
10,928
643
15,904
6,331
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
20
4 / 0 / 1
12,859
756
6,812
10,176
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
ShomA1985
Bakasura
18
8 / 1 / 4
11,382
670
6,398
14,413
6,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
vaso0
Yemoja
15
2 / 1 / 9
10,302
606
4,386
11,189
9,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Ħudini
Anhur
16
6 / 1 / 2
10,760
633
11,519
14,295
4,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
25
25
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
6
0
0
L
0
6
2
0.17
W
5
0
7
8.5
L
Sun Wukong
Chapitas
Sun Wukong
0
2
0
0
L
Hun Batz
LuciHesus
Hun Batz
2
2
1
1.25
W
Loki
4
0
1
4.5
W
Bakasura
ShomA1985
Bakasura
8
1
4
10
W
Yemoja
vaso0
Yemoja
2
1
9
6.5
L
Artio
xSanchu
Artio
1
9
1
0.17
W
Anhur
Ħudini
Anhur
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,486
Damage
45,019
59,919
Taken
56,404
24,442
Mitigated
28,874
14,230
Healing
26,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,625
447
0
2,149
11,274
2,443
156
6,071
5,031
57,390
1,570
L
6,793
2,354
0
1,516
10,723
3,046
0
1,830
8,893
0
54,425
W
15,904
455
0
2,590
6,331
2,477
929
2,233
3,976
76,158
0
L
Sun Wukong
Chapitas
Sun Wukong
3,274
670
0
3,504
11,060
6,810
0
1,486
8,924
0
48,388
L
Hun Batz
LuciHesus
Hun Batz
3,533
1,457
0
3,351
9,086
2,495
0
2,156
6,682
0
35,882
W
Loki
6,812
2,565
0
5,206
10,176
5,582
5,309
642
9,504
0
97,533
W
Bakasura
ShomA1985
Bakasura
6,398
3,917
190
4,623
14,413
6,383
590
2,395
11,790
0
72,212
W
Yemoja
vaso0
Yemoja
4,386
882
4,895
2,211
11,189
9,436
239
2,397
8,652
27,398
0
L
Artio
xSanchu
Artio
4,261
795
464
3,246
17,776
9,648
0
8,660
8,723
14,785
0
W
Anhur
Ħudini
Anhur
11,519
6,709
2
6,924
14,295
4,996
3,232
1,287
13,008
0
86,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,329
Gold Earned
56,231
449
Minions Killed
612
0
Camps Cleared
0
1,637,479
Distance Traveled
1,849,268
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,929
466
135
8
0
311,622
6
L
Neith
7,516
442
97
6
0
302,432
6
W
Thoth
10,928
643
130
8
0
367,867
5
L
Sun Wukong
7,904
465
119
7
0
351,150
0
L
Hun Batz
7,530
443
79
5
0
332,037
4
W
Loki
12,859
756
189
11
0
374,846
11
W
Bakasura
11,382
670
140
8
0
454,506
5
W
Yemoja
10,302
606
34
2
0
349,536
7
L
Artio
7,450
438
19
1
0
340,238
4
W
Anhur
10,760
633
119
7
0
302,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role