Player Matchup

Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
F0xBot
Khepri
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Olorun
Olorun
FOIVOS00
Olorun
Level 137
God Stats
2W - 0L
1,746 SR
Queue Stats
38W - 48L
1,498 Elo+
Party 1
Medusa
Medusa
Gandalf1984
Medusa
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 73L
1,572 Elo+
Solo
Bastet
Bastet
MrKoalem
Bastet
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,560 Elo+
Party 1
Team Averages
Level 108
1,549 SR
1,526 Elo+

VS

Team Averages
Level 114
1,483 SR
1,466 Elo+
Achilles
Achilles
BesPoniki
Achilles
Level 121
God Stats
6W - 8L
1,486 SR
Queue Stats
547W - 580L
1,452 Elo+
Solo
Janus
Janus
DjJαnus
Janus
Level 116
God Stats
84W - 66L
1,676 SR
Queue Stats
86W - 66L
1,598 Elo+
Solo
Atlas
Atlas
GeneralTensei
Atlas
Level 127
God Stats
4W - 10L
1,219 SR
Queue Stats
256W - 271L
1,407 Elo+
Party 2
Izanami
Izanami
juciepork
Izanami
Level 66
God Stats
27W - 25L
1,537 SR
Queue Stats
507W - 531L
1,494 Elo+
Solo
Tiamat
Tiamat
rolba20
Tiamat
Level 142
God Stats
7W - 8L
1,500 SR
Queue Stats
219W - 223L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 3 / 1
6,585
659
6,710
8,098
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
F0xBot
Khepri
9
0 / 1 / 2
5,454
545
1,509
3,146
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
FOIVOS00
Olorun
10
1 / 1 / 0
5,911
591
4,314
5,363
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
10
0 / 1 / 0
5,665
567
3,519
4,076
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
MrKoalem
Bastet
11
3 / 1 / 2
6,364
636
4,805
6,622
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BesPoniki
Achilles
8
3 / 4 / 0
5,225
523
4,790
12,724
7,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
DjJαnus
Janus
1
0 / 0 / 0
3,488
349
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 1 / 2
5,763
576
4,492
7,869
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
juciepork
Izanami
12
1 / 0 / 1
6,506
651
2,855
6,579
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
rolba20
Tiamat
11
1 / 1 / 1
5,877
588
3,019
5,205
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
7
7
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
1
0.83
L
Achilles
BesPoniki
Achilles
3
4
0
0.75
L
Janus
DjJαnus
Janus
0
0
0
0
W
Khepri
F0xBot
Khepri
0
1
2
1
W
Olorun
FOIVOS00
Olorun
1
1
0
1
W
Medusa
0
1
0
0
L
2
1
2
3
W
Bastet
MrKoalem
Bastet
3
1
2
4
L
Izanami
juciepork
Izanami
1
0
1
1.5
L
Tiamat
rolba20
Tiamat
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,857
Damage
15,156
27,305
Taken
32,377
12,541
Mitigated
14,249
9,101
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,710
2,996
0
2,842
8,098
5,924
538
944
7,154
0
40,438
L
Achilles
BesPoniki
Achilles
4,790
1,771
0
3,039
12,724
7,020
0
1,484
11,240
0
20,646
L
Janus
DjJαnus
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
F0xBot
Khepri
1,509
99
0
862
3,146
1,725
278
1,346
1,683
12,389
0
W
Olorun
FOIVOS00
Olorun
4,314
2,297
65
1,280
5,363
1,910
930
2,628
2,527
40,622
0
W
Medusa
3,519
1,534
0
1,853
4,076
886
606
417
3,659
0
38,462
L
4,492
1,976
0
2,602
7,869
3,216
0
2,026
5,325
21,777
6,080
W
Bastet
MrKoalem
Bastet
4,805
1,331
0
2,199
6,622
2,096
0
1,422
5,126
0
41,665
L
Izanami
juciepork
Izanami
2,855
1,460
0
3,694
6,579
1,970
0
388
6,191
0
46,794
L
Tiamat
rolba20
Tiamat
3,019
543
0
2,042
5,205
2,043
301
1,925
3,280
32,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,979
Gold Earned
26,859
345
Minions Killed
278
0
Camps Cleared
0
1,010,099
Distance Traveled
1,029,450
16
Wards Purchased
449
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,585
659
90
9
0
213,369
3
L
Achilles
5,225
523
43
4
0
201,810
0
L
Janus
3,488
349
0
0
0
237,676
439
W
Khepri
5,454
545
12
1
0
212,757
4
W
Olorun
5,911
591
73
7
0
195,162
2
W
Medusa
5,665
567
84
8
0
189,843
5
L
Atlas
5,763
576
54
5
0
200,031
4
W
Bastet
6,364
636
86
9
0
198,968
2
L
Izanami
6,506
651
111
11
0
186,841
3
L
Tiamat
5,877
588
70
7
0
203,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role