Player Matchup

Scylla
Scylla
CorruptingSouls
Scylla
Level 82
God Stats
0W - 1L
1,366 SR
Queue Stats
12W - 20L
1,310 Elo+
Solo
Thor
Thor
ElRoRo2
Thor
Level 21
God Stats
6W - 4L
1,718 SR
Queue Stats
19W - 29L
1,333 Elo+
Party 2
Artio
Artio
Hellig
Artio
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,472 Elo+
Solo
Apollo
Apollo
Kaliosk
Apollo
Level 115
God Stats
1W - 2L
1,690 SR
Queue Stats
61W - 69L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
MasterHM
Sun Wukong
Level 69
God Stats
2W - 1L
1,555 SR
Queue Stats
32W - 39L
1,333 Elo+
Party 2
Team Averages
Level 81
1,566 SR
1,373 Elo+

VS

Team Averages
Level 79
1,474 SR
1,432 Elo+
Cernunnos
Cernunnos
Dragonborn5897
Cernunnos
Level 109
God Stats
6W - 3L
1,828 SR
Queue Stats
114W - 113L
1,411 Elo+
Party 1
Osiris
Osiris
ElAnchador
Osiris
Level 49
God Stats
2W - 1L
1,466 SR
Queue Stats
8W - 12L
1,293 Elo+
Solo
Agni
Agni
SosukeAizeen
Agni
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 81L
1,582 Elo+
Solo
Cliodhna
Cliodhna
djddrago
Cliodhna
Level 126
God Stats
10W - 8L
1,145 SR
Queue Stats
166W - 177L
1,457 Elo+
Solo
Mulan
Mulan
rainbowkitty7
Mulan
Level 42
God Stats
59W - 56L
1,431 SR
Queue Stats
156W - 182L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 3
9,720
423
7,552
18,052
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
ElRoRo2
Thor
14
5 / 10 / 3
9,523
414
8,620
19,988
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Hellig
Artio
16
2 / 6 / 11
10,516
457
7,637
24,689
33,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
Kaliosk
Apollo
17
9 / 8 / 3
11,218
488
21,807
20,754
8,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
MasterHM
Sun Wukong
15
6 / 8 / 4
10,586
460
16,764
23,377
27,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dragonborn5897
Cernunnos
19
8 / 4 / 15
13,179
573
28,429
24,479
8,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
ElAnchador
Osiris
17
3 / 4 / 12
11,777
512
11,237
26,246
22,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
15 / 4 / 5
14,139
615
17,149
13,543
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
djddrago
Cliodhna
18
10 / 6 / 5
12,414
540
17,426
19,862
6,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 7 / 7
11,377
495
8,757
15,687
8,725
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
86
25
Kills
42
43
Deaths
25
24
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
11
3
0.41
W
Cernunnos
Dragonborn5897
Cernunnos
8
4
15
3.88
W
Osiris
ElAnchador
Osiris
3
4
12
2.25
L
Thor
ElRoRo2
Thor
5
10
3
0.65
L
Artio
Hellig
Artio
2
6
11
1.25
L
Apollo
Kaliosk
Apollo
9
8
3
1.31
L
Sun Wukong
MasterHM
Sun Wukong
6
8
4
1
W
15
4
5
4.38
W
Cliodhna
djddrago
Cliodhna
10
6
5
2.08
W
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,380
Damage
82,998
106,860
Taken
99,817
82,403
Mitigated
52,231
23,485
Healing
30,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,552
1,218
0
2,252
18,052
4,991
129
2,121
15,931
55,286
0
W
Cernunnos
Dragonborn5897
Cernunnos
28,429
16,399
0
14,374
24,479
8,970
1,020
5,518
18,592
0
120,457
W
Osiris
ElAnchador
Osiris
11,237
3,862
0
9,039
26,246
22,501
120
2,790
22,592
0
49,314
L
Thor
ElRoRo2
Thor
8,620
2,561
0
3,933
19,988
6,960
0
4,296
15,692
0
43,516
L
Artio
Hellig
Artio
7,637
694
1,865
7,080
24,689
33,839
136
1,579
23,110
36,143
0
L
Apollo
Kaliosk
Apollo
21,807
11,287
0
5,670
20,754
8,705
3,523
2,228
18,526
0
83,405
L
Sun Wukong
MasterHM
Sun Wukong
16,764
5,380
0
2,685
23,377
27,908
0
6,524
16,853
0
46,508
W
17,149
1,459
767
2,953
13,543
5,761
0
1,608
11,654
85,656
8,163
W
Cliodhna
djddrago
Cliodhna
17,426
4,097
0
1,623
19,862
6,274
464
4,962
14,462
0
51,197
W
8,757
1,815
0
1,664
15,687
8,725
0
3,493
12,147
0
56,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,563
Gold Earned
62,886
408
Minions Killed
483
0
Camps Cleared
0
1,958,452
Distance Traveled
1,986,580
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,720
423
106
5
0
346,784
0
W
Cernunnos
13,179
573
137
6
0
375,702
1
W
Osiris
11,777
512
75
3
0
348,953
7
L
Thor
9,523
414
64
3
0
398,340
0
L
Artio
10,516
457
42
2
0
434,055
7
L
Apollo
11,218
488
122
5
0
387,506
2
L
Sun Wukong
10,586
460
74
3
0
391,767
0
W
Agni
14,139
615
140
6
0
457,566
3
W
Cliodhna
12,414
540
51
2
0
494,448
2
W
Mulan
11,377
495
80
3
0
309,911
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role