Player Matchup

Ymir
Ymir
I IM a g ii c l
Ymir
Level 106
God Stats
4W - 2L
1,688 SR
Queue Stats
50W - 38L
1,786 Elo+
Party 1
Agni
Agni
hernan03
Agni
Level 99
God Stats
2W - 0L
1,797 SR
Queue Stats
48W - 35L
1,605 Elo+
Party 1
Fenrir
Fenrir
iFLeeexX
Fenrir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 54L
1,758 Elo+
Party 1
Team Averages
Level 111
1,662 SR
1,717 Elo+

VS

Team Averages
Level 102
1,462 SR
1,431 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
PureHarvest
Medusa
Level 111
God Stats
17W - 13L
1,420 SR
Queue Stats
69W - 89L
1,427 Elo+
Solo
Anubis
Anubis
koolaidman_24
Anubis
Level 34
God Stats
1W - 5L
1,466 SR
Queue Stats
8W - 24L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
8,970
690
5,130
12,148
12,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Agni
16
9 / 2 / 7
11,063
851
13,556
7,954
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
iFLeeexX
Fenrir
15
7 / 2 / 9
10,584
814
10,626
12,551
8,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 5 / 2
9,054
696
11,508
13,698
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
13
2 / 5 / 2
8,635
664
8,822
9,072
2,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 7 / 3
8,064
620
5,885
10,473
3,880
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
6
6
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
5
2
1
W
1
2
11
3.25
L
Medusa
2
5
2
0.6
W
Agni
9
2
7
6.25
W
Fenrir
iFLeeexX
Fenrir
7
2
9
5.75
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,312
Damage
26,215
32,653
Taken
33,243
23,679
Mitigated
14,493
3,026
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,508
1,534
0
1,876
13,698
8,194
0
8,693
4,855
4,027
17,698
W
5,130
1,312
385
789
12,148
12,231
607
3,521
8,327
15,097
0
L
Medusa
8,822
3,646
0
627
9,072
2,419
550
5,138
3,690
0
35,794
W
Agni
13,556
386
53
453
7,954
3,114
1,475
1,245
6,507
51,882
0
W
Fenrir
iFLeeexX
Fenrir
10,626
2,923
0
1,346
12,551
8,334
0
3,099
9,087
0
24,548
L
5,885
246
0
1,914
10,473
3,880
0
5,272
4,938
28,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
25,753
143
Minions Killed
142
5
Camps Cleared
7
738,025
Distance Traveled
627,735
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,054
696
24
2
2
184,535
3
W
Ymir
8,970
690
22
2
0
243,222
3
L
Medusa
8,635
664
68
5
0
237,468
2
W
Agni
11,063
851
89
7
2
230,724
3
W
Fenrir
10,584
814
32
2
3
264,079
4
L
Anubis
8,064
620
50
4
5
205,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role