Player Matchup

Thanatos
Thanatos
GrimShazMSR
Thanatos
Level 128
God Stats
2W - 4L
1,594 SR
Queue Stats
263W - 248L
1,580 Elo+
Party 1
Achilles
Achilles
MetalZaq
Achilles
Level 43
God Stats
2W - 4L
1,483 SR
Queue Stats
28W - 39L
1,404 Elo+
Solo
Heimdallr
Heimdallr
WilloJnr
Heimdallr
Level 92
God Stats
2W - 3L
1,371 SR
Queue Stats
33W - 31L
1,753 Elo+
Party 1
Athena
Athena
papajawn89
Athena
Level 92
God Stats
2W - 4L
1,467 SR
Queue Stats
60W - 64L
1,429 Elo+
Solo
Janus
Janus
themos
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,409 Elo+
Solo
Team Averages
Level 80
1,483 SR
1,515 Elo+

VS

Team Averages
Level 129
1,592 SR
1,516 Elo+
Athena
Athena
Conrub
Athena
Level 154
God Stats
5W - 3L
1,932 SR
Queue Stats
208W - 210L
1,558 Elo+
Party 2
Loki
Loki
Dangal
Loki
Level 134
God Stats
3W - 2L
1,334 SR
Queue Stats
95W - 111L
1,421 Elo+
Party 2
Poseidon
Poseidon
EDAC1202
Poseidon
Level 93
God Stats
6W - 2L
1,785 SR
Queue Stats
320W - 316L
1,469 Elo+
Solo
Chaac
Chaac
Original_Dmoney
Chaac
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 32L
1,594 Elo+
Solo
Medusa
Medusa
chiforillo
Medusa
Level 143
God Stats
5W - 7L
1,411 SR
Queue Stats
188W - 206L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GrimShazMSR
Thanatos
16
4 / 7 / 1
10,052
437
9,153
17,201
6,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
MetalZaq
Achilles
17
3 / 5 / 1
10,834
471
12,443
21,418
21,248
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
WilloJnr
Heimdallr
16
3 / 7 / 3
9,784
425
9,732
15,379
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
papajawn89
Athena
16
3 / 3 / 6
10,702
465
7,334
18,433
19,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
themos
Janus
15
0 / 8 / 3
9,086
395
5,007
12,057
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Conrub
Athena
18
7 / 3 / 12
13,851
602
11,269
22,038
24,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
Dangal
Loki
20
11 / 2 / 7
14,589
634
14,425
18,578
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
EDAC1202
Poseidon
20
10 / 0 / 8
16,302
709
18,228
9,956
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
1 / 3 / 8
13,143
571
10,145
17,768
21,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
chiforillo
Medusa
18
1 / 5 / 7
12,440
541
10,075
16,545
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
13
Kills
30
30
Deaths
13
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Athena
Conrub
Athena
7
3
12
4.33
W
Loki
Dangal
Loki
11
2
7
7.25
W
Poseidon
EDAC1202
Poseidon
10
0
8
14
L
Thanatos
GrimShazMSR
Thanatos
4
7
1
0.64
L
Achilles
MetalZaq
Achilles
3
5
1
0.7
W
1
3
8
1.67
L
Heimdallr
WilloJnr
Heimdallr
3
7
3
0.64
W
Medusa
chiforillo
Medusa
1
5
7
0.9
L
Athena
papajawn89
Athena
3
3
6
2
L
Janus
themos
Janus
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,669
Damage
64,142
84,488
Taken
84,885
58,526
Mitigated
64,645
22,885
Healing
29,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Conrub
Athena
11,269
3,031
893
3,316
22,038
24,926
1,168
4,238
17,387
38,810
0
W
Loki
Dangal
Loki
14,425
5,080
0
8,018
18,578
8,249
4,699
1,436
16,995
0
116,345
W
Poseidon
EDAC1202
Poseidon
18,228
2,575
617
5,922
9,956
3,985
6,852
2,932
6,794
149,613
0
L
Thanatos
GrimShazMSR
Thanatos
9,153
1,398
0
11,128
17,201
6,954
683
5,616
11,308
0
70,770
L
Achilles
MetalZaq
Achilles
12,443
4,260
111
6,174
21,418
21,248
586
5,362
14,993
2,318
51,242
W
10,145
1,911
0
6,433
17,768
21,850
2,117
983
15,861
0
64,704
L
Heimdallr
WilloJnr
Heimdallr
9,732
4,352
0
2,853
15,379
6,317
0
6,806
8,573
0
54,288
W
Medusa
chiforillo
Medusa
10,075
4,253
940
3,620
16,545
5,635
2,115
3,461
13,082
0
80,984
L
Athena
papajawn89
Athena
7,334
2,587
0
1,634
18,433
19,977
249
7,210
11,162
37,278
0
L
Janus
themos
Janus
5,007
745
0
985
12,057
4,030
0
4,765
7,292
56,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,458
Gold Earned
70,325
471
Minions Killed
677
0
Camps Cleared
0
1,980,190
Distance Traveled
2,256,449
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,851
602
46
2
0
419,289
4
W
Loki
14,589
634
147
6
0
509,848
1
W
Poseidon
16,302
709
233
10
0
520,069
4
L
Thanatos
10,052
437
105
5
0
425,622
3
L
Achilles
10,834
471
126
5
0
354,635
1
W
Chaac
13,143
571
127
6
0
393,438
1
L
Heimdallr
9,784
425
88
4
0
370,827
6
W
Medusa
12,440
541
124
5
0
413,805
3
L
Athena
10,702
465
42
2
0
451,576
8
L
Janus
9,086
395
110
5
0
377,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role