Player Matchup

Horus
Horus
Junkyworld
Horus
Level 127
God Stats
12W - 7L
1,753 SR
Queue Stats
151W - 104L
1,521 Elo+
Party 1
Mulan
Mulan
SauceKingNino
Mulan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
TH3KID__2
Vulcan
Level 28
God Stats
1W - 0L
1,470 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
TokaisNICE
Olorun
Level 55
God Stats
6W - 4L
1,675 SR
Queue Stats
313W - 289L
1,367 Elo+
Party 1
Bakasura
Bakasura
sskalation88946
Bakasura
Level 94
God Stats
1W - 1L
1,639 SR
Queue Stats
53W - 49L
1,606 Elo+
Party 1
Team Averages
Level 89
1,608 SR
1,499 Elo+

VS

Team Averages
Level 60
1,478 SR
1,388 Elo+
Cerberus
Cerberus
Pellejin92
Cerberus
Level 29
God Stats
1W - 2L
1,394 SR
Queue Stats
1W - 2L
1,300 Elo+
Party 2
Pele
Pele
ScorpionslayerDX
Pele
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 43L
1,510 Elo+
Solo
Olorun
Olorun
WyZz732
Olorun
Level 83
God Stats
48W - 41L
1,555 SR
Queue Stats
357W - 384L
1,530 Elo+
Solo
Anubis
Anubis
josepmbas93
Anubis
Level 48
God Stats
0W - 2L
1,226 SR
Queue Stats
1W - 2L
1,300 Elo+
Party 2
Neith
Neith
r0me7-ps
Neith
Level 26
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 2L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
8 / 0 / 13
8,334
641
6,915
10,465
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 4
6,703
516
5,817
9,574
5,529
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
TH3KID__2
Vulcan
11
2 / 3 / 5
6,673
513
7,333
5,620
1,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
TokaisNICE
Olorun
12
9 / 3 / 6
7,894
607
11,680
9,469
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
14
6 / 0 / 5
8,252
635
8,505
11,146
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Pellejin92
Cerberus
7
0 / 8 / 3
5,510
424
3,464
16,303
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 6 / 1
7,169
551
7,233
13,225
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
WyZz732
Olorun
12
2 / 5 / 0
7,233
556
6,749
8,060
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
12
1 / 3 / 3
6,449
496
5,090
7,778
3,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
r0me7-ps
Neith
7
0 / 7 / 2
5,345
411
4,649
7,300
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
29
Kills
7
7
Deaths
29
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
8
0
13
14.5
L
Cerberus
Pellejin92
Cerberus
0
8
3
0.19
W
4
1
4
6
L
4
6
1
0.75
W
Vulcan
TH3KID__2
Vulcan
2
3
5
1.5
W
Olorun
TokaisNICE
Olorun
9
3
6
4
L
Olorun
WyZz732
Olorun
2
5
0
0.4
L
Anubis
1
3
3
0.83
L
Neith
r0me7-ps
Neith
0
7
2
0.14
W
Bakasura
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,250
Damage
27,185
46,274
Taken
52,666
22,820
Mitigated
20,346
20,371
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,915
2,260
1,491
4,351
10,465
6,194
299
2,475
7,298
0
20,168
L
Cerberus
Pellejin92
Cerberus
3,464
692
0
1,971
16,303
7,934
0
6,545
9,478
12,332
0
W
5,817
680
0
1,964
9,574
5,529
572
4,061
5,513
0
23,991
L
7,233
1,595
0
4,137
13,225
3,531
0
3,393
8,687
0
46,528
W
Vulcan
TH3KID__2
Vulcan
7,333
1,391
266
774
5,620
1,661
0
3,167
2,453
30,726
0
W
Olorun
TokaisNICE
Olorun
11,680
7,801
468
3,646
9,469
4,411
858
2,509
6,645
33,473
6,008
L
Olorun
WyZz732
Olorun
6,749
2,808
403
2,226
8,060
3,341
0
744
7,036
33,004
4,805
L
Anubis
5,090
203
0
3,513
7,778
3,515
336
3,489
3,774
36,757
0
L
Neith
r0me7-ps
Neith
4,649
1,930
0
551
7,300
2,025
0
2,933
4,367
0
22,494
W
Bakasura
8,505
6,658
0
7,411
11,146
5,025
1,223
2,152
8,994
0
38,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,856
Gold Earned
31,706
272
Minions Killed
291
0
Camps Cleared
0
1,349,102
Distance Traveled
1,131,818
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,334
641
22
2
0
300,297
0
L
Cerberus
5,510
424
23
2
0
209,106
1
W
Mulan
6,703
516
39
3
0
284,419
0
L
Pele
7,169
551
82
6
0
272,382
1
W
Vulcan
6,673
513
32
2
0
270,339
1
W
Olorun
7,894
607
69
5
0
221,517
0
L
Olorun
7,233
556
77
6
0
224,239
1
L
Anubis
6,449
496
73
6
0
227,010
3
L
Neith
5,345
411
36
3
0
199,081
0
W
Bakasura
8,252
635
110
8
0
272,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role