Player Matchup

Gilgamesh
Gilgamesh
Frenchiie
Gilgamesh
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 51L
1,531 Elo+
Solo
King Arthur
King Arthur
HoboBubba
King Arthur
Level 108
God Stats
4W - 10L
1,500 SR
Queue Stats
138W - 116L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XYogurtSlingerX
Ah Muzen Cab
Level 144
God Stats
17W - 9L
1,500 SR
Queue Stats
404W - 346L
1,651 Elo+
Solo
Fenrir
Fenrir
evolve31
Fenrir
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 128L
1,534 Elo+
Solo
Olorun
Olorun
realevasive
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,619 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,567 Elo+

VS

Team Averages
Level 143
1,552 SR
1,463 Elo+
Zhong Kui
Zhong Kui
Mattkarasoulis
Zhong Kui
Level 143
God Stats
1W - 6L
1,500 SR
Queue Stats
265W - 249L
1,518 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RaidBoss
Ah Muzen Cab
Level 156
God Stats
5W - 7L
1,500 SR
Queue Stats
105W - 107L
1,106 Elo+
Party 1
Persephone
Persephone
Wiçked
Persephone
Level 157
God Stats
2W - 1L
1,274 SR
Queue Stats
161W - 128L
1,536 Elo+
Party 1
Bastet
Bastet
itsmisterdaylin
Bastet
Level 102
God Stats
1W - 3L
1,704 SR
Queue Stats
17W - 18L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
rnaiz
Sun Wukong
Level 157
God Stats
18W - 10L
1,784 SR
Queue Stats
203W - 218L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frenchiie
Gilgamesh
20
7 / 4 / 15
16,862
562
18,681
35,000
43,252
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
HoboBubba
King Arthur
20
10 / 1 / 8
19,927
664
25,917
33,211
44,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
XYogurtSlingerX
Ah Muzen Cab
20
16 / 3 / 12
20,287
676
35,534
32,362
14,458
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
evolve31
Fenrir
20
11 / 5 / 12
18,389
613
22,768
29,871
13,940
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
20
2 / 11 / 12
15,251
508
22,882
30,580
9,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mattkarasoulis
Zhong Kui
18
2 / 11 / 9
12,564
419
16,100
34,628
49,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
RaidBoss
Ah Muzen Cab
20
4 / 12 / 10
13,787
460
29,375
41,885
15,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Wiçked
Persephone
20
6 / 8 / 9
16,920
564
28,043
20,531
6,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 9 / 4
15,722
524
16,719
28,194
8,723
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
rnaiz
Sun Wukong
20
2 / 8 / 4
13,569
452
16,913
30,765
35,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
60
46
Kills
24
24
Deaths
48
59
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Frenchiie
Gilgamesh
7
4
15
3.63
W
King Arthur
HoboBubba
King Arthur
10
1
8
14
L
Zhong Kui
Mattkarasoulis
Zhong Kui
2
11
9
0.59
L
Ah Muzen Cab
RaidBoss
Ah Muzen Cab
4
12
10
0.75
L
Persephone
Wiçked
Persephone
6
8
9
1.31
W
Ah Muzen Cab
XYogurtSlingerX
Ah Muzen Cab
16
3
12
7.33
W
Fenrir
evolve31
Fenrir
11
5
12
3.4
L
10
9
4
1.33
W
Olorun
2
11
12
0.73
L
Sun Wukong
rnaiz
Sun Wukong
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,782
Damage
107,150
161,024
Taken
156,003
125,484
Mitigated
115,456
56,427
Healing
38,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Frenchiie
Gilgamesh
18,681
3,619
1,710
4,565
35,000
43,252
40
10,053
24,113
0
87,571
W
King Arthur
HoboBubba
King Arthur
25,917
4,222
0
3,742
33,211
44,561
738
7,381
25,830
0
159,679
L
Zhong Kui
Mattkarasoulis
Zhong Kui
16,100
1,589
436
7,903
34,628
49,039
0
4,012
30,616
46,481
0
L
Ah Muzen Cab
RaidBoss
Ah Muzen Cab
29,375
11,864
279
10,800
41,885
15,949
4,613
12,656
29,149
0
124,804
L
Persephone
Wiçked
Persephone
28,043
1,596
0
1,564
20,531
6,157
441
2,440
17,833
136,539
0
W
Ah Muzen Cab
XYogurtSlingerX
Ah Muzen Cab
35,534
16,820
0
20,812
32,362
14,458
5,638
10,281
22,081
0
173,346
W
Fenrir
evolve31
Fenrir
22,768
7,693
0
13,919
29,871
13,940
3,862
10,142
19,729
0
147,423
L
16,719
4,082
0
6,353
28,194
8,723
0
5,903
22,291
0
108,456
W
Olorun
22,882
15,498
146
11,533
30,580
9,273
2,008
7,754
22,826
102,823
0
L
Sun Wukong
rnaiz
Sun Wukong
16,913
2,338
0
11,355
30,765
35,588
0
2,483
28,202
0
99,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,716
Gold Earned
72,562
899
Minions Killed
821
0
Camps Cleared
0
2,888,918
Distance Traveled
2,627,462
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,862
562
129
4
0
603,246
4
W
King Arthur
19,927
664
257
9
0
571,782
3
L
Zhong Kui
12,564
419
74
2
0
477,131
7
L
Ah Muzen Cab
13,787
460
184
6
0
464,657
0
L
Persephone
16,920
564
242
8
0
538,453
3
W
Ah Muzen Cab
20,287
676
214
7
0
607,832
4
W
Fenrir
18,389
613
171
6
0
615,878
0
L
Bastet
15,722
524
133
4
0
605,796
2
W
Olorun
15,251
508
128
4
0
490,180
0
L
Sun Wukong
13,569
452
188
6
0
541,425
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role