Player Matchup

Ymir
Ymir
DARK FIRE 9851
Ymir
Level 127
God Stats
5W - 5L
1,734 SR
Queue Stats
39W - 42L
1,555 Elo+
Party 1
Rama
Rama
ISLAND THE
Rama
Level 160
God Stats
1W - 1L
1,289 SR
Queue Stats
145W - 150L
1,573 Elo+
Solo
Osiris
Osiris
Magneto76
Osiris
Level 160
God Stats
9W - 5L
1,500 SR
Queue Stats
253W - 232L
1,662 Elo+
Party 1
Aphrodite
Aphrodite
TheTirelessWiper
Aphrodite
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
242W - 238L
1,642 Elo+
Solo
Gilgamesh
Gilgamesh
ghost_VS_zombies
Gilgamesh
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,473 Elo+
Solo
Team Averages
Level 138
1,505 SR
1,581 Elo+

VS

Team Averages
Level 120
1,523 SR
1,574 Elo+
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DigitalZanity
Medusa
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 73L
1,378 Elo+
Solo
Eset
Eset
Pro Tippi
Eset
Level 141
God Stats
7W - 5L
1,527 SR
Queue Stats
399W - 404L
1,566 Elo+
Solo
Jormungandr
Jormungandr
a curved llama
Jormungandr
Level 123
God Stats
3W - 3L
1,589 SR
Queue Stats
105W - 104L
1,738 Elo+
Solo
Mercury
Mercury
scarface7_7_
Mercury
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
8,201
547
6,841
9,891
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 3 / 0
7,946
530
4,192
10,702
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Magneto76
Osiris
16
6 / 0 / 1
9,445
630
13,269
15,633
10,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
14
3 / 1 / 6
8,322
555
5,862
8,978
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
13
2 / 4 / 5
7,132
475
7,084
10,450
6,725
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
4 / 3 / 5
7,902
527
9,215
15,295
14,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 5
8,595
573
9,476
6,531
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
14
3 / 4 / 1
8,347
556
7,796
8,579
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
a curved llama
Jormungandr
14
0 / 5 / 0
7,933
529
6,611
14,211
11,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
scarface7_7_
Mercury
10
0 / 5 / 2
6,373
425
2,834
8,837
2,773
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
17
Kills
10
10
Deaths
17
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
3
5
2.17
W
5
2
4
3.5
L
3
0
5
5.5
W
1
3
0
0.33
W
Osiris
Magneto76
Osiris
6
0
1
6.5
L
Eset
3
4
1
0.88
W
Aphrodite
3
1
6
6
L
Jormungandr
a curved llama
Jormungandr
0
5
0
0
W
Gilgamesh
2
4
5
1.13
L
Mercury
scarface7_7_
Mercury
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,248
Damage
35,932
55,654
Taken
53,453
26,325
Mitigated
34,289
21,320
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,215
519
555
5,622
15,295
14,535
0
2,915
12,192
29,083
0
W
6,841
1,809
0
2,615
9,891
3,226
0
4,269
5,622
43,181
0
L
9,476
4,161
0
2,351
6,531
2,448
587
739
5,772
0
64,982
W
4,192
3,271
0
4,496
10,702
2,152
0
2,212
8,490
0
56,139
W
Osiris
Magneto76
Osiris
13,269
5,336
0
5,874
15,633
10,757
0
8,149
7,484
0
65,899
L
Eset
7,796
291
249
1,539
8,579
3,490
0
3,062
5,371
60,752
0
W
Aphrodite
5,862
1,259
2,161
5,918
8,978
3,465
0
4,993
3,985
49,549
0
L
Jormungandr
a curved llama
Jormungandr
6,611
2,104
0
3,100
14,211
11,043
808
3,023
11,188
52,738
0
W
Gilgamesh
7,084
1,540
0
256
10,450
6,725
0
3,999
6,451
0
31,827
L
Mercury
scarface7_7_
Mercury
2,834
537
0
160
8,837
2,773
0
2,615
6,035
0
32,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,046
Gold Earned
39,150
485
Minions Killed
498
0
Camps Cleared
0
1,422,594
Distance Traveled
1,373,503
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,902
527
52
3
0
279,147
3
W
Ymir
8,201
547
67
4
0
307,896
0
L
Medusa
8,595
573
131
9
0
296,291
4
W
Rama
7,946
530
118
8
0
244,594
5
W
Osiris
9,445
630
137
9
0
296,263
1
L
Eset
8,347
556
130
9
0
253,337
1
W
Aphrodite
8,322
555
119
8
0
284,659
5
L
Jormungandr
7,933
529
124
8
0
225,866
3
W
Gilgamesh
7,132
475
44
3
0
289,182
1
L
Mercury
6,373
425
61
4
0
318,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role