Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IxKo0pAxI
Ymir
Level 121
God Stats
169W - 171L
1,446 SR
Queue Stats
274W - 270L
1,433 Elo+
Solo
Chaac
Chaac
NewbTub
Chaac
Level 89
God Stats
28W - 27L
1,767 SR
Queue Stats
974W - 965L
1,489 Elo+
Solo
Scylla
Scylla
PoularJdbl1
Scylla
Level 106
God Stats
7W - 13L
1,681 SR
Queue Stats
731W - 705L
1,584 Elo+
Solo
Team Averages
Level 120
1,579 SR
1,501 Elo+

VS

Team Averages
Level 97
1,445 SR
1,457 Elo+
Neith
Neith
C-TLT-05
Neith
Level 64
God Stats
13W - 10L
1,198 SR
Queue Stats
22W - 29L
1,406 Elo+
Party 1
King Arthur
King Arthur
HaRdScOpEr2000
King Arthur
Level 96
God Stats
5W - 9L
1,469 SR
Queue Stats
37W - 42L
1,473 Elo+
Solo
Hera
Hera
The TBONE Jones
Hera
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
350W - 379L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
elliottsmith1
Kumbhakarna
Level 84
God Stats
1W - 4L
1,313 SR
Queue Stats
14W - 17L
1,406 Elo+
Party 1
Nemesis
Nemesis
mattysmit1994
Nemesis
Level 120
God Stats
1W - 1L
1,748 SR
Queue Stats
89W - 89L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 0 / 0
3,331
666
586
2,532
483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
 
Heimdallr
5
1 / 0 / 0
3,275
655
1,755
872
187
Mace

Mace

+10
Physical Power

Ymir
5
0 / 1 / 1
3,040
608
1,824
3,160
1,124
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
NewbTub
Chaac
6
1 / 0 / 0
3,698
740
1,593
2,586
1,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Scylla
6
1 / 0 / 0
3,611
722
1,090
1,800
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C-TLT-05
Neith
4
0 / 0 / 1
3,014
603
2,091
1,528
271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
HaRdScOpEr2000
King Arthur
2
0 / 1 / 0
2,648
530
463
1,184
268
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,376
675
408
1,758
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
elliottsmith1
Kumbhakarna
4
0 / 1 / 1
3,178
636
423
4,260
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
5
1 / 0 / 0
3,472
694
999
2,748
867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
1
1
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
0
0
W
Heimdallr
 
Heimdallr
1
0
0
1
L
Neith
C-TLT-05
Neith
0
0
1
0.5
L
King Arthur
HaRdScOpEr2000
King Arthur
0
1
0
0
W
Ymir
0
1
1
0.5
W
Chaac
NewbTub
Chaac
1
0
0
1
W
Scylla
1
0
0
1
L
0
1
0
0
L
Kumbhakarna
elliottsmith1
Kumbhakarna
0
1
1
0.5
L
Nemesis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,848
Damage
4,384
10,950
Taken
11,478
3,245
Mitigated
3,350
4,649
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
586
141
0
883
2,532
483
0
0
2,532
0
13,392
W
Heimdallr
 
Heimdallr
1,755
679
0
443
872
187
0
0
872
0
12,708
L
Neith
C-TLT-05
Neith
2,091
995
0
1,201
1,528
271
0
176
1,352
0
14,531
L
King Arthur
HaRdScOpEr2000
King Arthur
463
43
0
0
1,184
268
0
0
1,184
0
2,676
W
Ymir
1,824
761
0
931
3,160
1,124
0
423
2,737
8,154
0
W
Chaac
NewbTub
Chaac
1,593
418
0
1,474
2,586
1,069
0
0
2,586
0
15,987
W
Scylla
1,090
225
0
918
1,800
382
220
394
1,392
15,470
0
L
408
126
0
478
1,758
525
0
1,002
668
11,471
0
L
Kumbhakarna
elliottsmith1
Kumbhakarna
423
0
24
1,524
4,260
1,419
0
1,616
2,644
3,025
0
L
Nemesis
999
280
0
655
2,748
867
0
32
2,716
0
10,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,955
Gold Earned
15,688
128
Minions Killed
101
0
Camps Cleared
0
433,353
Distance Traveled
391,368
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,331
666
32
6
0
84,930
0
W
Heimdallr
3,275
655
20
4
0
87,874
2
L
Neith
3,014
603
26
5
0
79,763
1
L
King Arthur
2,648
530
7
1
0
26,004
0
W
Ymir
3,040
608
11
2
0
85,708
1
W
Chaac
3,698
740
40
8
0
84,704
0
W
Scylla
3,611
722
25
5
0
90,137
0
L
Hera
3,376
675
29
6
0
88,336
1
L
Kumbhakarna
3,178
636
11
2
0
84,737
2
L
Nemesis
3,472
694
28
6
0
112,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role