Player Matchup

Arachne
Arachne
EvilKiwi92
Arachne
Level 64
God Stats
18W - 11L
1,537 SR
Queue Stats
300W - 290L
1,419 Elo+
Solo
Atlas
Atlas
Sp0rNy
Atlas
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 152L
1,469 Elo+
Solo
Freya
Freya
TheLeviethan
Freya
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 25L
1,188 Elo+
Solo
Izanami
Izanami
Xanpip
Izanami
Level 114
God Stats
22W - 36L
1,727 SR
Queue Stats
31W - 48L
1,581 Elo+
Solo
Cernunnos
Cernunnos
genMordor
Cernunnos
Level 76
God Stats
30W - 28L
1,469 SR
Queue Stats
76W - 89L
1,413 Elo+
Solo
Team Averages
Level 83
1,547 SR
1,414 Elo+

VS

Team Averages
Level 72
1,525 SR
1,486 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Balkanes
Loki
Level 28
God Stats
3W - 5L
1,627 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2
Thor
Thor
Juoreg
Thor
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 34L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Miikokiller
Xing Tian
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
272W - 252L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EvilKiwi92
Arachne
15
6 / 1 / 4
9,576
638
8,678
9,946
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Sp0rNy
Atlas
12
1 / 3 / 6
7,923
528
4,451
11,598
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 2 / 0
8,797
586
9,322
9,008
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Xanpip
Izanami
17
3 / 1 / 2
10,340
689
3,016
4,486
1,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
genMordor
Cernunnos
13
3 / 2 / 5
8,130
542
9,971
10,492
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 4 / 2
7,868
525
4,743
9,048
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
 
Chiron
11
3 / 4 / 1
7,161
477
10,175
10,288
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Loki
13
4 / 4 / 1
7,975
532
2,478
10,715
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
Juoreg
Thor
11
0 / 3 / 0
6,291
419
2,299
7,978
2,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Miikokiller
Xing Tian
11
0 / 3 / 6
7,338
489
4,888
15,701
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
18
Kills
8
9
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
2
0.5
L
Chiron
 
Chiron
3
4
1
0.88
L
Loki
4
4
1
1.13
W
Arachne
EvilKiwi92
Arachne
6
1
4
8
L
Thor
Juoreg
Thor
0
3
0
0
L
Xing Tian
Miikokiller
Xing Tian
0
3
6
1
W
Atlas
Sp0rNy
Atlas
1
3
6
1.33
W
5
2
0
2.5
W
Izanami
Xanpip
Izanami
3
1
2
4
W
Cernunnos
genMordor
Cernunnos
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,438
Damage
24,583
45,530
Taken
53,730
21,589
Mitigated
23,313
16,560
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,743
1,250
0
2,370
9,048
3,109
1,166
4,324
4,724
43,649
0
L
Chiron
 
Chiron
10,175
4,383
321
3,797
10,288
3,013
0
3,021
7,267
0
44,316
L
Loki
2,478
808
0
0
10,715
3,130
0
1,364
9,351
0
46,688
W
Arachne
EvilKiwi92
Arachne
8,678
5,530
0
4,825
9,946
5,203
0
1,062
8,884
0
69,510
L
Thor
Juoreg
Thor
2,299
563
0
480
7,978
2,541
1,132
742
7,236
0
29,075
L
Xing Tian
Miikokiller
Xing Tian
4,888
594
190
4,242
15,701
11,520
0
4,322
11,379
23,190
0
W
Atlas
Sp0rNy
Atlas
4,451
1,959
0
1,460
11,598
7,745
128
3,017
8,581
19,991
0
W
9,322
2,790
0
4,024
9,008
3,586
490
2,283
6,725
48,182
0
W
Izanami
Xanpip
Izanami
3,016
1,425
0
2,034
4,486
1,784
3,018
1,179
3,307
0
69,805
W
Cernunnos
genMordor
Cernunnos
9,971
5,239
0
4,217
10,492
3,271
187
2,090
8,402
0
45,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,766
Gold Earned
36,633
485
Minions Killed
318
0
Camps Cleared
0
1,496,190
Distance Traveled
1,436,474
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,868
525
85
6
0
276,730
8
L
Chiron
7,161
477
78
5
0
261,541
2
L
Loki
7,975
532
73
5
0
306,896
1
W
Arachne
9,576
638
123
8
0
380,082
4
L
Thor
6,291
419
59
4
0
290,560
0
L
Xing Tian
7,338
489
23
2
0
300,747
6
W
Atlas
7,923
528
22
1
0
290,304
3
W
Freya
8,797
586
91
6
0
273,793
3
W
Izanami
10,340
689
167
11
0
268,602
3
W
Cernunnos
8,130
542
82
5
0
283,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role