Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Benxi
Tiamat
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
143W - 149L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Kolleggro
Cthulhu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,467 Elo+
Solo
Thoth
Thoth
Nifreo
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,381 Elo+
Party 3
Thanatos
Thanatos
Smish
Thanatos
Level 104
God Stats
4W - 9L
1,500 SR
Queue Stats
167W - 156L
1,526 Elo+
Party 2
Team Averages
Level 103
1,500 SR
1,475 Elo+

VS

Team Averages
Level 100
1,505 SR
1,453 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BinHead4
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
ImNotDino
Heimdallr
Level 62
God Stats
1W - 0L
1,787 SR
Queue Stats
6W - 6L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
Kobzan
Erlang Shen
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 128L
1,302 Elo+
Solo
Pele
Pele
Tiorium
Pele
Level 63
God Stats
1W - 1L
1,239 SR
Queue Stats
26W - 27L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 8 / 8
10,362
691
12,408
13,917
11,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Benxi
Tiamat
17
1 / 4 / 12
9,674
645
12,959
10,244
5,806
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Kolleggro
Cthulhu
19
4 / 2 / 14
10,786
719
14,459
19,665
20,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
Nifreo
Thoth
19
8 / 5 / 8
11,816
788
19,693
12,112
3,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Smish
Thanatos
18
4 / 4 / 12
10,691
713
15,867
12,305
5,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
18
2 / 3 / 15
10,741
716
6,146
24,175
21,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
BinHead4
Anubis
20
9 / 4 / 11
12,362
824
22,039
17,858
8,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ImNotDino
Heimdallr
18
5 / 3 / 14
11,366
758
14,725
13,970
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Kobzan
Erlang Shen
18
5 / 7 / 12
10,888
726
11,142
22,553
11,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
Tiorium
Pele
17
2 / 4 / 14
10,333
689
9,641
14,991
5,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
89
21
Kills
23
23
Deaths
21
54
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
8
8
1
W
Kumbhakarna
 
Kumbhakarna
2
3
15
3.17
L
Tiamat
Benxi
Tiamat
1
4
12
1.75
W
Anubis
BinHead4
Anubis
9
4
11
3.63
W
Heimdallr
ImNotDino
Heimdallr
5
3
14
4
W
Erlang Shen
Kobzan
Erlang Shen
5
7
12
1.57
L
Cthulhu
Kolleggro
Cthulhu
4
2
14
5.5
L
Thoth
Nifreo
Thoth
8
5
8
2.4
L
Thanatos
Smish
Thanatos
4
4
12
2.5
W
Pele
Tiorium
Pele
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,386
Damage
63,693
68,243
Taken
93,547
47,181
Mitigated
52,139
28,063
Healing
46,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,408
460
1,167
1,431
13,917
11,220
0
6,192
7,725
19,356
0
W
Kumbhakarna
 
Kumbhakarna
6,146
293
3,271
10,497
24,175
21,688
294
10,431
13,744
16,541
0
L
Tiamat
Benxi
Tiamat
12,959
1,062
1,127
2,542
10,244
5,806
845
5,271
4,973
32,380
0
W
Anubis
BinHead4
Anubis
22,039
1,164
2,696
9,758
17,858
8,990
1,272
13,273
4,585
43,628
0
W
Heimdallr
ImNotDino
Heimdallr
14,725
6,141
1,534
3,660
13,970
5,086
2,846
10,522
3,448
0
38,688
W
Erlang Shen
Kobzan
Erlang Shen
11,142
4,830
2,707
7,546
22,553
11,076
712
14,910
7,643
388
19,898
L
Cthulhu
Kolleggro
Cthulhu
14,459
672
2,512
5,412
19,665
20,975
342
8,148
11,517
36,231
0
L
Thoth
Nifreo
Thoth
19,693
1,344
1,981
2,638
12,112
3,984
1,057
5,471
6,641
29,824
0
L
Thanatos
Smish
Thanatos
15,867
4,179
1,530
7,723
12,305
5,196
1,520
3,440
8,865
0
18,941
W
Pele
Tiorium
Pele
9,641
574
468
4,316
14,991
5,299
0
10,383
4,608
0
21,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,329
Gold Earned
55,690
138
Minions Killed
161
0
Camps Cleared
0
1,292,691
Distance Traveled
1,396,365
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,362
691
18
1
0
237,075
0
W
Kumbhakarna
10,741
716
23
2
0
264,753
2
L
Tiamat
9,674
645
45
3
0
264,813
0
W
Anubis
12,362
824
48
3
0
274,677
0
W
Heimdallr
11,366
758
58
4
0
269,127
0
W
Erlang Shen
10,888
726
7
0
0
279,386
0
L
Cthulhu
10,786
719
42
3
0
295,949
0
L
Thoth
11,816
788
19
1
0
226,419
0
L
Thanatos
10,691
713
14
1
0
268,435
1
W
Pele
10,333
689
25
2
0
308,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role