Player Matchup

Hun Batz
Hun Batz
BaeVixen
Hun Batz
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
272W - 274L
1,406 Elo+
Solo
Geb
Geb
BoeJonson
Geb
Level 108
God Stats
5W - 10L
1,532 SR
Queue Stats
534W - 534L
1,485 Elo+
Solo
Ganesha
Ganesha
ComPiQ
Ganesha
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
416W - 424L
1,474 Elo+
Solo
Atlas
Atlas
JAMMYOUS24
Atlas
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,787 Elo+
Solo
The Morrigan
The Morrigan
smokyeye
The Morrigan
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
377W - 362L
1,687 Elo+
Solo
Team Averages
Level 131
1,506 SR
1,568 Elo+

VS

Team Averages
Level 98
1,500 SR
1,560 Elo+
Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
EeeZze
Sun Wukong
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
805W - 782L
1,519 Elo+
Solo
Hou Yi
Hou Yi
ManuQix
Hou Yi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 40L
1,662 Elo+
Party 1
Hun Batz
Hun Batz
XbattosaiX2046
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 41L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BaeVixen
Hun Batz
18
7 / 10 / 6
11,818
695
11,228
16,995
10,969
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 6 / 14
10,507
618
13,292
33,616
28,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
ComPiQ
Ganesha
18
0 / 8 / 17
9,994
588
10,496
22,548
23,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
18
7 / 4 / 7
11,165
657
14,249
20,172
21,152
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Morrigan
smokyeye
The Morrigan
20
4 / 4 / 11
12,301
724
14,026
11,272
5,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
9 / 3 / 12
14,766
869
29,639
15,575
13,444
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
 
Anubis
19
5 / 6 / 19
12,488
735
19,027
12,870
8,336
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
EeeZze
Sun Wukong
19
1 / 3 / 24
11,550
679
9,185
20,038
28,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
ManuQix
Hou Yi
20
13 / 2 / 16
13,284
781
24,671
14,647
7,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
17
4 / 6 / 17
11,609
683
9,759
15,898
10,142
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
120
20
Kills
32
32
Deaths
20
55
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
9
3
12
5
W
Anubis
 
Anubis
5
6
19
2.42
L
Hun Batz
BaeVixen
Hun Batz
7
10
6
1
L
2
6
14
1.5
L
Ganesha
ComPiQ
Ganesha
0
8
17
1.06
W
Sun Wukong
EeeZze
Sun Wukong
1
3
24
4.33
L
Atlas
7
4
7
2.63
W
Hou Yi
ManuQix
Hou Yi
13
2
16
10.5
W
Hun Batz
4
6
17
2.08
L
The Morrigan
smokyeye
The Morrigan
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,291
Damage
92,281
104,603
Taken
79,028
88,777
Mitigated
67,909
29,767
Healing
27,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
29,639
12,938
1,415
3,767
15,575
13,444
979
8,961
6,572
72,382
0
W
Anubis
 
Anubis
19,027
301
3,042
2,024
12,870
8,336
1,226
8,559
4,311
39,928
0
L
Hun Batz
BaeVixen
Hun Batz
11,228
875
2,568
922
16,995
10,969
0
9,841
6,834
0
24,647
L
13,292
803
296
10,481
33,616
28,491
0
15,613
17,772
27,746
0
L
Ganesha
ComPiQ
Ganesha
10,496
44
1,694
3,170
22,548
23,088
115
8,110
14,171
21,506
0
W
Sun Wukong
EeeZze
Sun Wukong
9,185
1,086
2,672
5,420
20,038
28,022
653
11,786
6,979
0
19,490
L
Atlas
14,249
2,405
2,267
4,817
20,172
21,152
179
7,540
12,450
38,615
0
W
Hou Yi
ManuQix
Hou Yi
24,671
13,964
1,229
4,867
14,647
7,965
2,292
9,106
5,541
0
46,529
W
Hun Batz
9,759
1,687
1,592
1,758
15,898
10,142
204
10,388
5,510
0
22,692
L
The Morrigan
smokyeye
The Morrigan
14,026
1,346
2,080
1,472
11,272
5,077
758
6,525
4,646
40,024
7,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,785
Gold Earned
63,697
191
Minions Killed
197
0
Camps Cleared
0
1,364,028
Distance Traveled
1,606,142
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,766
869
76
4
0
382,940
7
W
Anubis
12,488
735
45
3
0
285,691
0
L
Hun Batz
11,818
695
28
2
0
255,482
4
L
Geb
10,507
618
20
1
0
312,132
1
L
Ganesha
9,994
588
0
0
0
277,633
3
W
Sun Wukong
11,550
679
24
1
0
305,104
2
L
Atlas
11,165
657
48
3
0
278,620
0
W
Hou Yi
13,284
781
31
2
0
307,981
1
W
Hun Batz
11,609
683
21
1
0
324,426
0
L
The Morrigan
12,301
724
95
6
0
240,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role