Player Matchup

Ganesha
Ganesha
DayyZero
Ganesha
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 135L
1,627 Elo+
Party 2
Amaterasu
Amaterasu
ETNAD53
Amaterasu
Level 116
God Stats
6W - 5L
1,822 SR
Queue Stats
83W - 69L
1,559 Elo+
Solo
Mulan
Mulan
Kanye4Pres
Mulan
Level 133
God Stats
2W - 5L
1,500 SR
Queue Stats
107W - 82L
1,856 Elo+
Party 2
Skadi
Skadi
MAYoMonKY420
Skadi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,270 Elo+
Party 1
Kukulkan
Kukulkan
MadArab
Kukulkan
Level 86
God Stats
4W - 1L
1,728 SR
Queue Stats
8W - 9L
1,275 Elo+
Party 1
Team Averages
Level 119
1,610 SR
1,517 Elo+

VS

Team Averages
Level 90
1,490 SR
1,429 Elo+
Sol
Sol
BlackieChan280
Sol
Level 120
God Stats
4W - 5L
1,662 SR
Queue Stats
331W - 315L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
GrapeJuice30
Tsukuyomi
Level 14
God Stats
4W - 4L
1,248 SR
Queue Stats
7W - 10L
1,376 Elo+
Solo
Chang'e
Chang'e
Magariño13
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,471 Elo+
Solo
Charybdis
Charybdis
ShokuTalaya
Charybdis
Level 69
God Stats
2W - 2L
1,541 SR
Queue Stats
6W - 8L
1,393 Elo+
Party 3
Ra
Ra
dragon_rayas
Ra
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DayyZero
Ganesha
11
0 / 0 / 10
6,191
884
4,638
9,003
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
ETNAD53
Amaterasu
12
6 / 1 / 2
6,547
935
3,765
7,377
3,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
11
3 / 2 / 7
6,113
873
6,136
9,746
8,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 2 / 2
5,712
816
3,221
3,571
1,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
MadArab
Kukulkan
12
0 / 0 / 2
5,861
837
1,334
2,777
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,683
812
4,901
4,328
1,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
GrapeJuice30
Tsukuyomi
10
0 / 4 / 1
5,146
735
2,657
4,865
1,413
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Magariño13
Chang'e
11
0 / 1 / 2
5,509
787
4,601
6,317
1,997
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ShokuTalaya
Charybdis
11
1 / 1 / 2
5,691
813
3,762
4,433
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 2 / 1
6,377
911
5,950
5,009
1,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
10
Kills
5
5
Deaths
10
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Ganesha
DayyZero
Ganesha
0
0
10
5
W
Amaterasu
ETNAD53
Amaterasu
6
1
2
7
L
Tsukuyomi
GrapeJuice30
Tsukuyomi
0
4
1
0.13
W
Mulan
3
2
7
3.25
W
1
2
2
1
W
Kukulkan
MadArab
Kukulkan
0
0
2
1
L
Chang'e
Magariño13
Chang'e
0
1
2
1
L
Charybdis
ShokuTalaya
Charybdis
1
1
2
2
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,094
Damage
21,871
32,474
Taken
24,952
19,558
Mitigated
8,366
8,726
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,901
1,585
0
1,534
4,328
1,463
232
701
3,531
17,407
2,011
W
Ganesha
DayyZero
Ganesha
4,638
426
423
1,799
9,003
5,886
0
4,087
4,916
11,348
0
W
Amaterasu
ETNAD53
Amaterasu
3,765
992
0
2,014
7,377
3,038
238
3,421
3,956
0
8,779
L
Tsukuyomi
GrapeJuice30
Tsukuyomi
2,657
593
0
123
4,865
1,413
0
1,554
3,170
0
7,389
W
Mulan
6,136
950
673
2,106
9,746
8,482
28
4,599
5,147
0
14,387
W
3,221
1,468
0
208
3,571
1,184
500
1,196
2,375
0
17,886
W
Kukulkan
MadArab
Kukulkan
1,334
218
415
1,088
2,777
968
288
1,549
1,228
19,515
0
L
Chang'e
Magariño13
Chang'e
4,601
698
864
2,158
6,317
1,997
0
1,347
4,825
16,371
0
L
Charybdis
ShokuTalaya
Charybdis
3,762
1,627
0
909
4,433
1,634
378
1,104
3,263
0
10,174
L
5,950
1,098
959
1,561
5,009
1,859
66
1,266
3,602
26,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
28,406
132
Minions Killed
147
0
Camps Cleared
0
806,133
Distance Traveled
707,707
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,683
812
32
5
0
130,476
0
W
Ganesha
6,191
884
1
0
0
178,207
0
W
Amaterasu
6,547
935
15
2
0
167,988
4
L
Tsukuyomi
5,146
735
10
1
0
100,683
0
W
Mulan
6,113
873
35
5
0
156,434
0
W
Skadi
5,712
816
34
5
0
146,031
2
W
Kukulkan
5,861
837
47
7
0
157,473
3
L
Chang'e
5,509
787
25
4
0
162,780
3
L
Charybdis
5,691
813
22
3
0
150,246
0
L
Ra
6,377
911
58
8
0
163,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role