Player Matchup

Baron Samedi
Baron Samedi
Danone17
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ares
Ares
Fietro07
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,341 Elo+
Party 1
Susano
Susano
Papucsmester
Susano
Level 16
God Stats
15W - 18L
1,335 SR
Queue Stats
18W - 20L
1,432 Elo+
Party 1
Neith
Neith
Viper20
Neith
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,537 Elo+
Party 3
Ratatoskr
Ratatoskr
elajtgille
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,337 Elo+
Solo
Team Averages
Level 53
1,467 SR
1,430 Elo+

VS

Team Averages
Level 95
1,462 SR
1,523 Elo+
Ah Muzen Cab
Ah Muzen Cab
QKi19
Ah Muzen Cab
Level 45
God Stats
13W - 15L
1,174 SR
Queue Stats
255W - 286L
1,417 Elo+
Party 2
Ah Puch
Ah Puch
Yiachxen
Ah Puch
Level 116
God Stats
7W - 9L
1,570 SR
Queue Stats
93W - 105L
1,425 Elo+
Solo
Charybdis
Charybdis
dawidzio104
Charybdis
Level 103
God Stats
21W - 9L
1,740 SR
Queue Stats
149W - 143L
1,674 Elo+
Party 2
Ganesha
Ganesha
patii99
Ganesha
Level 105
God Stats
5W - 4L
1,293 SR
Queue Stats
151W - 135L
1,599 Elo+
Party 2
Aphrodite
Aphrodite
Мirumiru
Aphrodite
Level 107
God Stats
177W - 168L
1,533 SR
Queue Stats
401W - 405L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Danone17
Baron Samedi
17
2 / 7 / 4
10,890
681
8,092
18,386
11,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
16
0 / 9 / 6
9,605
600
4,523
18,182
7,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
16
2 / 7 / 4
10,162
635
8,917
18,267
6,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Viper20
Neith
18
2 / 7 / 6
11,277
705
13,534
18,512
7,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
elajtgille
Ratatoskr
20
5 / 4 / 1
11,885
743
12,837
23,548
20,862
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
QKi19
Ah Muzen Cab
19
6 / 2 / 15
12,432
777
7,545
9,365
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Yiachxen
Ah Puch
20
14 / 4 / 7
13,467
842
30,211
18,026
8,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
dawidzio104
Charybdis
20
6 / 1 / 11
12,971
811
13,767
12,099
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
patii99
Ganesha
20
1 / 1 / 21
12,446
778
15,601
17,578
21,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Мirumiru
Aphrodite
19
6 / 3 / 14
12,325
770
11,969
14,696
11,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
11
Kills
33
34
Deaths
11
21
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Danone17
Baron Samedi
2
7
4
0.57
L
Ares
0
9
6
0.33
L
Susano
2
7
4
0.57
W
Ah Muzen Cab
QKi19
Ah Muzen Cab
6
2
15
6.75
L
Neith
Viper20
Neith
2
7
6
0.71
W
Ah Puch
Yiachxen
Ah Puch
14
4
7
4.38
W
Charybdis
dawidzio104
Charybdis
6
1
11
11.5
L
Ratatoskr
elajtgille
Ratatoskr
5
4
1
1.38
W
Ganesha
patii99
Ganesha
1
1
21
11.5
W
Aphrodite
Мirumiru
Aphrodite
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,903
Damage
79,093
96,895
Taken
71,764
53,683
Mitigated
51,326
12,392
Healing
39,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Danone17
Baron Samedi
8,092
150
1,884
2,442
18,386
11,496
0
9,727
8,084
42,133
0
L
Ares
4,523
101
691
951
18,182
7,331
0
13,369
4,293
13,815
0
L
Susano
8,917
775
0
932
18,267
6,852
0
11,629
6,153
0
17,721
W
Ah Muzen Cab
QKi19
Ah Muzen Cab
7,545
3,515
0
3,091
9,365
3,994
3,059
2,430
6,839
0
29,041
L
Neith
Viper20
Neith
13,534
5,804
0
3,070
18,512
7,142
1,404
9,363
8,828
0
50,797
W
Ah Puch
Yiachxen
Ah Puch
30,211
744
220
6,192
18,026
8,693
819
3,064
14,817
61,549
0
W
Charybdis
dawidzio104
Charybdis
13,767
7,649
0
7,139
12,099
5,331
2,181
2,167
9,714
0
79,308
L
Ratatoskr
elajtgille
Ratatoskr
12,837
3,369
0
2,422
23,548
20,862
0
11,387
11,697
0
45,756
W
Ganesha
patii99
Ganesha
15,601
1,190
0
3,282
17,578
21,880
784
1,911
15,311
49,294
0
W
Aphrodite
Мirumiru
Aphrodite
11,969
1,033
10,631
8,872
14,696
11,428
1,289
3,043
11,407
38,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,819
Gold Earned
63,641
264
Minions Killed
324
0
Camps Cleared
0
1,418,947
Distance Traveled
1,639,461
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,890
681
101
6
0
252,019
0
L
Ares
9,605
600
20
1
0
271,510
4
L
Susano
10,162
635
12
1
0
304,589
2
W
Ah Muzen Cab
12,432
777
37
2
0
354,925
0
L
Neith
11,277
705
72
5
0
265,874
1
W
Ah Puch
13,467
842
74
5
0
304,480
0
W
Charybdis
12,971
811
114
7
0
321,641
2
L
Ratatoskr
11,885
743
59
4
0
324,955
0
W
Ganesha
12,446
778
27
2
0
323,372
2
W
Aphrodite
12,325
770
72
5
0
335,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role